Player Matchup

Cthulhu
Cthulhu
TYLERPIRATE
Cthulhu
Level 87
God Stats
30W - 14L
1,662 SR
Queue Stats
178W - 132L
1,640 Elo+
Party 1
Agni
Agni
Touchingwall61
Agni
Level 89
God Stats
7W - 5L
1,608 SR
Queue Stats
111W - 87L
1,672 Elo+
Party 1
Cupid
Cupid
WHAT A N1NJA
Cupid
Level 29
God Stats
17W - 9L
1,572 SR
Queue Stats
19W - 12L
1,568 Elo+
Party 1
Team Averages
Level 68
1,614 SR
1,627 Elo+

VS

Team Averages
Level 56
1,361 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Cutillo6345
Gilgamesh
Level 36
God Stats
0W - 1L
1,291 SR
Queue Stats
37W - 32L
1,360 Elo+
Party 2
Neith
Neith
RarinPants20379
Neith
Level 5
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 5L
1,102 Elo+
Solo
Ra
Ra
crazycam2184
Ra
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
36W - 19L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TYLERPIRATE
Cthulhu
15
11 / 1 / 10
11,009
917
9,357
11,588
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 3 / 13
10,210
851
15,220
10,431
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 13
9,504
792
10,216
6,757
3,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cutillo6345
Gilgamesh
11
3 / 8 / 4
7,907
659
7,297
13,092
5,343
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 10 / 5
6,894
575
1,869
11,541
3,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 9 / 1
9,246
771
9,185
14,142
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
27
Kills
8
8
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cutillo6345
Gilgamesh
3
8
4
0.63
L
0
10
5
0.25
W
Cthulhu
TYLERPIRATE
Cthulhu
11
1
10
16
W
10
3
13
5.5
W
6
4
13
3.13
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
18,351
28,776
Taken
38,775
18,694
Mitigated
14,946
8,424
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cutillo6345
Gilgamesh
7,297
1,990
46
1,594
13,092
5,343
0
6,807
6,285
0
15,477
L
1,869
1,762
0
989
11,541
3,664
10
8,477
3,064
0
7,781
W
Cthulhu
TYLERPIRATE
Cthulhu
9,357
900
509
2,919
11,588
11,705
262
2,754
8,834
31,189
0
W
15,220
1,891
81
3,060
10,431
3,972
390
4,549
5,882
43,035
0
W
10,216
5,144
330
1,525
6,757
3,017
2,443
2,756
4,001
0
26,420
L
9,185
1,181
1,170
2,942
14,142
5,939
131
9,405
4,737
35,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
24,047
149
Minions Killed
107
7
Camps Cleared
1
587,233
Distance Traveled
467,982
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,907
659
17
1
0
180,596
1
L
Neith
6,894
575
11
1
0
113,724
0
W
Cthulhu
11,009
917
56
5
3
199,488
0
W
Agni
10,210
851
72
6
4
208,150
1
W
Cupid
9,504
792
21
2
0
179,595
3
L
Ra
9,246
771
79
7
1
173,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role