Player Matchup

Chaac
Chaac
KQ Cotton
Chaac
Level 78
God Stats
0W - 6L
1,160 SR
Queue Stats
91W - 127L
1,318 Elo+
Party 1
Janus
Janus
KQ Hunter4r2
Janus
Level 62
God Stats
1W - 3L
1,110 SR
Queue Stats
133W - 145L
1,444 Elo+
Party 1
Susano
Susano
LordALBINO9188
Susano
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 129L
1,355 Elo+
Party 1
Team Averages
Level 56
1,257 SR
1,372 Elo+

VS

Team Averages
Level 29
1,434 SR
1,068 Elo+
Cthulhu
Cthulhu
MaxxxxPower
Cthulhu
Level 12
God Stats
2W - 5L
1,345 SR
Queue Stats
6W - 16L
992 Elo+
Party 2
Serqet
Serqet
TheOneTimer88
Serqet
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
10W - 29L
1,064 Elo+
Party 2
Persephone
Persephone
VelvetyLeaf0
Persephone
Level 48
God Stats
3W - 1L
1,666 SR
Queue Stats
22W - 40L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KQ Cotton
Chaac
18
11 / 2 / 20
14,191
747
11,598
24,014
25,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
13 / 1 / 23
14,540
765
25,731
12,812
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 4 / 16
14,026
738
16,556
16,748
7,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaxxxxPower
Cthulhu
14
1 / 12 / 4
10,923
575
9,957
23,008
18,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 16 / 2
11,323
596
11,835
22,991
8,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
VelvetyLeaf0
Persephone
15
1 / 8 / 3
11,520
606
13,547
17,203
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
37
Kills
6
7
Deaths
36
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
KQ Cotton
Chaac
11
2
20
10.5
L
13
1
23
24.5
L
13
4
16
5.25
W
Cthulhu
MaxxxxPower
Cthulhu
1
12
4
0.25
W
4
16
2
0.31
W
Persephone
VelvetyLeaf0
Persephone
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
35,339
53,574
Taken
63,202
38,248
Mitigated
32,088
19,502
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KQ Cotton
Chaac
11,598
2,241
0
11,848
24,014
25,683
606
8,003
15,197
0
36,969
L
25,731
1,967
1,714
5,471
12,812
4,656
1,692
7,880
4,122
71,010
0
L
16,556
2,185
0
469
16,748
7,909
26
7,568
8,250
0
45,477
W
Cthulhu
MaxxxxPower
Cthulhu
9,957
673
280
865
23,008
18,791
0
11,570
11,438
24,024
0
W
11,835
1,901
38
2,206
22,991
8,306
0
7,807
15,184
0
22,743
W
Persephone
VelvetyLeaf0
Persephone
13,547
1,628
0
1,702
17,203
4,991
0
7,378
9,817
47,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
33,766
214
Minions Killed
119
12
Camps Cleared
3
986,762
Distance Traveled
815,578
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,191
747
52
3
3
354,347
2
L
Janus
14,540
765
104
5
1
309,436
2
L
Susano
14,026
738
58
3
8
322,979
0
W
Cthulhu
10,923
575
22
1
0
266,115
1
W
Serqet
11,323
596
13
1
2
246,454
1
W
Persephone
11,520
606
84
4
1
303,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role