Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ItsDrunkHunterPC
Artemis
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
102W - 40L
1,500 Elo+
Party 2
Cupid
Cupid
SleepyBnC
Cupid
Level 9
God Stats
5W - 5L
1,475 SR
Queue Stats
24W - 34L
1,263 Elo+
Party 1
Yemoja
Yemoja
ToxicBnC
Yemoja
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 30L
1,321 Elo+
Party 1
Team Averages
Level 23
1,538 SR
1,417 Elo+

VS

Team Averages
Level 25
1,441 SR
1,458 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Famine32
Erlang Shen
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 112L
1,418 Elo+
Solo
Eset
Eset
MasterOfChaos008
Eset
Level 29
God Stats
1W - 2L
1,240 SR
Queue Stats
11W - 10L
1,431 Elo+
Solo
Ares
Ares
SleepyCitric
Ares
Level 22
God Stats
8W - 10L
1,452 SR
Queue Stats
56W - 53L
1,466 Elo+
Solo
Neith
Neith
oofmoi
Neith
Level 26
God Stats
3W - 3L
1,513 SR
Queue Stats
75W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 3 / 3
9,389
626
12,984
11,297
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
11
3 / 5 / 1
7,443
496
3,687
9,744
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 2 / 2
10,598
707
18,727
11,628
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
SleepyBnC
Cupid
9
0 / 7 / 2
6,480
432
4,298
8,878
1,845
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ToxicBnC
Yemoja
9
0 / 8 / 0
5,616
374
1,457
11,424
6,142
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 3 / 3
8,725
582
7,199
10,181
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Famine32
Erlang Shen
11
2 / 4 / 5
7,170
478
5,326
12,143
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 2
7,567
504
4,457
11,086
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 12
8,030
535
4,903
10,761
9,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
oofmoi
Neith
12
10 / 3 / 7
8,156
544
13,729
8,811
3,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
20
Kills
25
25
Deaths
20
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
3
3
2.5
L
Fenrir
 
Fenrir
3
5
1
0.7
W
Hun Batz
 
Hun Batz
6
3
3
2.5
W
Erlang Shen
Famine32
Erlang Shen
2
4
5
1.13
L
11
2
2
6
W
2
7
2
0.43
L
Cupid
SleepyBnC
Cupid
0
7
2
0.14
W
5
3
12
3.67
L
Yemoja
ToxicBnC
Yemoja
0
8
0
0
W
Neith
oofmoi
Neith
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
35,614
52,971
Taken
52,982
22,236
Mitigated
30,209
13,741
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,984
5,447
0
4,435
11,297
4,615
541
4,287
6,552
67,700
6,455
L
Fenrir
 
Fenrir
3,687
777
0
1,656
9,744
5,154
0
1,137
8,536
109
33,317
W
Hun Batz
 
Hun Batz
7,199
2,019
0
4,268
10,181
3,795
0
1,576
8,605
0
52,491
W
Erlang Shen
Famine32
Erlang Shen
5,326
1,342
0
2,360
12,143
9,844
0
930
11,213
6,961
15,736
L
18,727
12,753
0
5,885
11,628
4,480
420
2,143
8,954
0
74,884
W
4,457
404
0
972
11,086
3,893
696
7,714
3,372
29,144
0
L
Cupid
SleepyBnC
Cupid
4,298
2,155
182
1,200
8,878
1,845
186
859
7,974
0
38,694
W
4,903
379
70
1,490
10,761
9,572
575
1,435
9,326
14,048
0
L
Yemoja
ToxicBnC
Yemoja
1,457
575
360
23
11,424
6,142
135
1,737
9,641
9,871
0
W
Neith
oofmoi
Neith
13,729
8,094
0
3,558
8,811
3,105
1,974
1,397
7,414
0
43,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
39,648
365
Minions Killed
293
0
Camps Cleared
0
1,214,357
Distance Traveled
1,357,136
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,389
626
118
8
0
258,439
1
L
Fenrir
7,443
496
58
4
0
272,562
0
W
Hun Batz
8,725
582
97
6
0
317,725
4
W
Erlang Shen
7,170
478
45
3
0
295,909
0
L
Artemis
10,598
707
114
8
0
235,850
0
W
Eset
7,567
504
62
4
0
213,425
1
L
Cupid
6,480
432
63
4
0
241,662
0
W
Ares
8,030
535
21
1
0
282,928
3
L
Yemoja
5,616
374
12
1
0
205,844
0
W
Neith
8,156
544
68
5
0
247,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role