Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Pedu_Arduino
Bellona
Level 15
God Stats
3W - 11L
1,189 SR
Queue Stats
11W - 38L
1,183 Elo+
Party 2
Agni
Agni
TFleury_
Agni
Level 22
God Stats
4W - 6L
1,443 SR
Queue Stats
29W - 60L
1,264 Elo+
Party 2
Geb
Geb
Whoisdpaulas
Geb
Level 6
God Stats
1W - 2L
1,705 SR
Queue Stats
3W - 12L
1,217 Elo+
Party 2
Chernobog
Chernobog
Ww_KAIQUE_wW
Chernobog
Level 10
God Stats
1W - 1L
1,730 SR
Queue Stats
9W - 33L
1,185 Elo+
Party 2
Team Averages
Level 14
1,514 SR
1,270 Elo+

VS

Team Averages
Level 9
1,311 SR
1,341 Elo+
Anubis
Anubis
ElGurty
Anubis
Level 7
God Stats
1W - 0L
1,211 SR
Queue Stats
10W - 9L
1,463 Elo+
Solo
Ymir
Ymir
Juanma-Sant-
Ymir
Level 24
God Stats
6W - 9L
1,344 SR
Queue Stats
51W - 56L
1,359 Elo+
Party 1
Apollo
Apollo
Long7shot28
Apollo
Level 7
God Stats
3W - 2L
1,214 SR
Queue Stats
37W - 46L
1,263 Elo+
Party 1
Yemoja
Yemoja
StelzerEmerich
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
WolfZero123
Bellona
Level 4
God Stats
3W - 5L
1,286 SR
Queue Stats
20W - 25L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 1 / 0
6,444
537
5,235
7,765
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Pedu_Arduino
Bellona
9
0 / 0 / 2
4,982
415
2,071
5,278
3,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
6
0 / 7 / 2
4,815
401
5,467
6,089
949
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 2
5,067
422
3,352
6,153
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Ww_KAIQUE_wW
Chernobog
7
2 / 5 / 1
5,125
427
3,490
7,130
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElGurty
Anubis
12
6 / 1 / 2
7,147
596
4,053
5,678
2,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 7
6,309
526
3,150
9,030
4,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
7 / 0 / 3
6,833
569
6,578
4,825
1,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 2
5,293
441
1,745
8,292
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
WolfZero123
Bellona
12
1 / 1 / 1
6,692
558
2,882
6,591
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
15
17
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
1
0
5
W
Anubis
ElGurty
Anubis
6
1
2
7
W
1
1
7
4.5
W
Apollo
7
0
3
8.5
L
Bellona
Pedu_Arduino
Bellona
0
0
2
1
W
0
5
2
0.2
L
Agni
0
7
2
0.14
L
1
4
2
0.5
W
Bellona
WolfZero123
Bellona
1
1
1
1.5
L
Chernobog
Ww_KAIQUE_wW
Chernobog
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
18,408
32,415
Taken
34,416
12,142
Mitigated
17,970
4,192
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,235
1,899
0
2,907
7,765
2,224
0
1,376
6,389
0
35,191
W
Anubis
ElGurty
Anubis
4,053
270
0
2,769
5,678
2,111
622
1,390
4,288
36,146
0
W
3,150
1,203
1,124
2,115
9,030
4,597
182
3,071
5,959
13,231
0
W
Apollo
6,578
4,261
0
935
4,825
1,464
426
1,852
2,973
0
33,955
L
Bellona
Pedu_Arduino
Bellona
2,071
364
0
215
5,278
3,113
0
1,298
3,980
0
11,560
W
1,745
1,043
212
333
8,292
4,362
589
2,130
6,162
13,345
0
L
Agni
5,467
748
0
309
6,089
949
0
2,718
3,371
16,456
0
L
3,352
882
0
110
6,153
4,145
0
2,112
3,995
10,896
1,366
W
Bellona
WolfZero123
Bellona
2,882
664
0
2,169
6,591
5,436
87
293
6,298
3,769
29,498
L
Chernobog
Ww_KAIQUE_wW
Chernobog
3,490
2,272
0
651
7,130
1,711
0
1,686
5,444
0
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
32,274
141
Minions Killed
246
0
Camps Cleared
0
1,181,977
Distance Traveled
1,087,156
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,444
537
63
5
0
266,111
1
W
Anubis
7,147
596
84
7
0
221,046
3
W
Ymir
6,309
526
18
2
0
197,006
0
W
Apollo
6,833
569
57
5
0
220,655
0
L
Bellona
4,982
415
20
2
0
265,794
0
W
Yemoja
5,293
441
18
2
0
189,225
2
L
Agni
4,815
401
21
2
0
215,574
0
L
Geb
5,067
422
14
1
0
227,013
0
W
Bellona
6,692
558
69
6
0
259,224
2
L
Chernobog
5,125
427
23
2
0
207,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role