Player Matchup

Nemesis
Nemesis
Harleyquinn5436
Nemesis
Level 4
God Stats
3W - 3L
1,136 SR
Queue Stats
4W - 7L
1,094 Elo+
Solo
Chaac
Chaac
Piggy_Banxs
Chaac
Level 18
God Stats
13W - 18L
1,170 SR
Queue Stats
36W - 44L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedDeathBYpis
Ah Muzen Cab
Level 18
God Stats
8W - 5L
1,468 SR
Queue Stats
64W - 91L
1,267 Elo+
Party 1
Hera
Hera
The_SquirrelBoss
Hera
Level 34
God Stats
5W - 3L
1,088 SR
Queue Stats
162W - 216L
1,297 Elo+
Party 1
Merlin
Merlin
mellizo0505
Merlin
Level 29
God Stats
7W - 13L
1,118 SR
Queue Stats
159W - 210L
1,276 Elo+
Party 1
Team Averages
Level 21
1,196 SR
1,244 Elo+

VS

Team Averages
Level 12
1,546 SR
1,198 Elo+
Rama
Rama
AwakenGen
Rama
Level 17
God Stats
4W - 2L
1,574 SR
Queue Stats
34W - 32L
1,302 Elo+
Solo
Cthulhu
Cthulhu
CFX ANTONIO
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
938 Elo+
Solo
Thor
Thor
FIavortownUSA
Thor
Level 6
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo
Nemesis
Nemesis
ProAssasiN-2021
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 47L
1,073 Elo+
Solo
Olorun
Olorun
UnitiveMoney849
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,247
1,022
3,964
6,542
3,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 16
12,202
1,109
9,129
12,659
13,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
RedDeathBYpis
Ah Muzen Cab
19
11 / 5 / 13
12,697
1,154
21,500
13,513
6,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 3 / 13
12,254
1,114
25,481
10,883
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
20
10 / 2 / 15
13,587
1,235
27,105
7,071
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
11 / 4 / 1
13,972
1,270
20,130
20,332
8,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
CFX ANTONIO
Cthulhu
15
0 / 5 / 2
9,149
832
2,066
6,631
4,209
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 8 / 9
12,104
1,100
9,167
23,674
14,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 13 / 5
10,299
936
8,428
24,992
10,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 9 / 4
10,184
926
5,074
19,312
7,961
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
39
Kills
13
13
Deaths
39
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
11
4
1
2.88
L
Cthulhu
CFX ANTONIO
Cthulhu
0
5
2
0.2
L
2
8
9
0.81
W
2
1
14
9
W
3
2
16
5.5
L
0
13
5
0.19
W
Ah Muzen Cab
RedDeathBYpis
Ah Muzen Cab
11
5
13
3.5
W
13
3
13
6.5
L
0
9
4
0.22
W
Merlin
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,179
Damage
44,865
50,668
Taken
94,941
30,048
Mitigated
45,678
8,818
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
20,130
11,893
0
1,334
20,332
8,265
0
11,414
8,918
0
51,183
L
Cthulhu
CFX ANTONIO
Cthulhu
2,066
702
0
80
6,631
4,209
0
3,661
2,970
3,163
0
L
9,167
2,642
0
0
23,674
14,313
0
10,839
12,835
0
23,645
W
3,964
1,563
0
0
6,542
3,074
0
971
5,571
0
15,450
W
9,129
2,508
0
3,017
12,659
13,123
0
1,906
10,753
0
31,959
L
8,428
3,341
0
1,019
24,992
10,930
0
14,129
10,863
0
19,805
W
Ah Muzen Cab
RedDeathBYpis
Ah Muzen Cab
21,500
15,458
0
2,579
13,513
6,006
0
1,628
11,687
0
28,968
W
25,481
9,420
325
995
10,883
4,601
0
1,935
8,948
41,660
0
L
5,074
3,280
460
1,483
19,312
7,961
0
12,543
6,769
29,394
0
W
Merlin
27,105
4,700
44
1,858
7,071
3,244
0
700
6,371
62,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,987
Gold Earned
55,708
210
Minions Killed
192
10
Camps Cleared
4
1,035,281
Distance Traveled
887,169
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,972
1,270
62
6
0
203,007
1
L
Cthulhu
9,149
832
13
1
0
70,034
0
L
Thor
12,104
1,100
29
3
0
207,295
0
W
Nemesis
11,247
1,022
20
2
6
250,172
0
W
Chaac
12,202
1,109
68
6
1
214,243
0
L
Nemesis
10,299
936
23
2
1
242,867
0
W
Ah Muzen Cab
12,697
1,154
9
1
1
197,176
0
W
Hera
12,254
1,114
27
2
1
182,729
2
L
Olorun
10,184
926
65
6
3
163,966
0
W
Merlin
13,587
1,235
86
8
1
190,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role