Player Matchup

Zhong Kui
Zhong Kui
BurrAxxton
Zhong Kui
Level 84
God Stats
2W - 1L
1,783 SR
Queue Stats
86W - 92L
1,581 Elo+
Party 2
Nike
Nike
Dannweyy
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 60L
1,676 Elo+
Party 2
He Bo
He Bo
GodRipsDabs
He Bo
Level 146
God Stats
6W - 5L
1,557 SR
Queue Stats
656W - 641L
1,476 Elo+
Party 2
Chiron
Chiron
Patello
Chiron
Level 128
God Stats
4W - 1L
1,634 SR
Queue Stats
88W - 80L
1,554 Elo+
Solo
Artio
Artio
TTooxxxiiCC
Artio
Level 122
God Stats
3W - 0L
1,780 SR
Queue Stats
317W - 313L
1,571 Elo+
Party 2
Team Averages
Level 117
1,651 SR
1,572 Elo+

VS

Team Averages
Level 127
1,457 SR
1,543 Elo+
Pele
Pele
BaBushey
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,599 Elo+
Party 3
Sol
Sol
Bsweezey2000
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Codythegreat287
Kukulkan
Level 87
God Stats
4W - 1L
1,458 SR
Queue Stats
72W - 83L
1,480 Elo+
Party 1
Apollo
Apollo
EP1CxD0M1NATI0N
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 3
Kumbhakarna
Kumbhakarna
delojesus
Kumbhakarna
Level 143
God Stats
1W - 7L
1,325 SR
Queue Stats
256W - 246L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BurrAxxton
Zhong Kui
17
4 / 5 / 8
10,614
758
11,348
16,885
16,202
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
18
1 / 4 / 22
10,900
779
16,877
21,212
18,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
6 / 7 / 9
11,218
801
10,138
11,213
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Patello
Chiron
20
12 / 5 / 13
13,823
987
23,994
13,235
5,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 5 / 16
11,455
818
10,337
20,766
18,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 8 / 12
10,982
784
10,205
18,111
11,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 15
10,611
758
19,762
14,574
5,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
18
4 / 6 / 16
11,415
815
18,015
13,439
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
9 / 5 / 8
11,531
824
14,256
15,539
5,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
delojesus
Kumbhakarna
17
6 / 5 / 13
10,860
776
7,450
17,135
20,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
90
29
Kills
26
26
Deaths
29
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Pele
4
8
12
1.25
L
3
5
15
2.1
W
Zhong Kui
BurrAxxton
Zhong Kui
4
5
8
1.6
L
Kukulkan
4
6
16
2
W
Nike
1
4
22
3
L
9
5
8
2.6
W
6
7
9
1.5
W
Chiron
Patello
Chiron
12
5
13
3.7
W
6
5
16
2.8
L
Kumbhakarna
delojesus
Kumbhakarna
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,694
Damage
69,688
83,311
Taken
78,798
62,284
Mitigated
48,736
31,779
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,205
984
1,667
4,305
18,111
11,932
636
7,308
10,430
0
18,978
L
19,762
6,842
2,008
5,546
14,574
5,131
2,745
6,095
8,034
35,999
0
W
Zhong Kui
BurrAxxton
Zhong Kui
11,348
1,101
821
4,886
16,885
16,202
402
12,814
3,877
22,996
0
L
Kukulkan
18,015
1,321
1,106
1,461
13,439
5,840
755
6,444
6,913
39,964
0
W
Nike
16,877
2,012
2,177
6,405
21,212
18,368
490
7,424
13,530
0
27,663
L
14,256
6,407
807
4,579
15,539
5,820
1,449
4,408
10,672
0
23,937
W
10,138
328
0
1,188
11,213
3,730
810
6,180
4,875
24,766
0
W
Chiron
Patello
Chiron
23,994
6,538
2,449
3,436
13,235
5,645
2,959
7,245
5,688
0
49,658
W
10,337
508
4,627
5,790
20,766
18,339
743
10,465
10,075
23,672
0
L
Kumbhakarna
delojesus
Kumbhakarna
7,450
218
2,660
2,976
17,135
20,013
140
7,568
9,195
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,010
Gold Earned
55,399
157
Minions Killed
142
0
Camps Cleared
0
1,276,461
Distance Traveled
1,218,452
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,982
784
17
1
0
271,602
2
L
Sol
10,611
758
33
2
0
248,682
0
W
Zhong Kui
10,614
758
26
2
0
240,178
0
L
Kukulkan
11,415
815
60
4
0
233,015
0
W
Nike
10,900
779
23
2
0
301,845
0
L
Apollo
11,531
824
25
2
0
244,379
3
W
He Bo
11,218
801
27
2
0
214,669
0
W
Chiron
13,823
987
61
4
0
266,476
1
W
Artio
11,455
818
20
1
0
253,293
0
L
Kumbhakarna
10,860
776
7
1
0
220,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role