Player Matchup

Athena
Athena
Cheekier
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,544 Elo+
Party 2
Nox
Nox
Viktor_Pain
Nox
Level 158
God Stats
9W - 7L
1,574 SR
Queue Stats
250W - 256L
1,573 Elo+
Solo
Geb
Geb
YANK33
Geb
Level 160
God Stats
4W - 4L
1,511 SR
Queue Stats
152W - 149L
1,525 Elo+
Party 1
Freya
Freya
ZSRC
Freya
Level 128
God Stats
1W - 1L
1,829 SR
Queue Stats
200W - 187L
1,572 Elo+
Party 1
Charybdis
Charybdis
scorpiez
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,594 Elo+
Party 2
Team Averages
Level 127
1,583 SR
1,561 Elo+

VS

Team Averages
Level 110
1,584 SR
1,537 Elo+
Geb
Geb
Finchiiee
Geb
Level 98
God Stats
3W - 3L
1,206 SR
Queue Stats
189W - 159L
1,611 Elo+
Party 3
Ra
Ra
ShockMommy
Ra
Level 104
God Stats
3W - 10L
1,648 SR
Queue Stats
251W - 256L
1,494 Elo+
Solo
Arachne
Arachne
empyreal_vibe
Arachne
Level 109
God Stats
8W - 3L
1,690 SR
Queue Stats
408W - 413L
1,491 Elo+
Party 3
Horus
Horus
vSlac_
Horus
Level 124
God Stats
6W - 3L
1,663 SR
Queue Stats
705W - 642L
1,529 Elo+
Party 4
Apollo
Apollo
zaza0218
Apollo
Level 115
God Stats
14W - 6L
1,711 SR
Queue Stats
473W - 418L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cheekier
Athena
9
0 / 7 / 1
6,383
355
1,885
14,520
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 0
8,448
469
6,390
6,853
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
YANK33
Geb
10
0 / 5 / 2
6,776
376
7,604
13,789
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
ZSRC
Freya
15
1 / 2 / 0
8,318
462
4,979
10,967
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
scorpiez
Charybdis
14
1 / 3 / 1
8,401
467
6,278
8,278
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,312
517
8,274
12,949
10,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 0 / 7
10,406
578
7,040
8,029
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
13
1 / 2 / 6
8,596
478
2,993
9,537
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
vSlac_
Horus
13
1 / 0 / 16
9,164
509
5,332
12,742
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
zaza0218
Apollo
17
10 / 2 / 3
11,063
615
13,758
11,344
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
19
19
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
Cheekier
Athena
0
7
1
0.07
W
5
0
4
7
W
2
0
7
5.5
L
2
2
0
1
L
Geb
YANK33
Geb
0
5
2
0.2
L
Freya
ZSRC
Freya
1
2
0
0.5
W
Arachne
1
2
6
2
L
Charybdis
scorpiez
Charybdis
1
3
1
0.5
W
Horus
vSlac_
Horus
1
0
16
9
W
Apollo
zaza0218
Apollo
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
37,397
54,407
Taken
54,601
32,572
Mitigated
36,629
11,367
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cheekier
Athena
1,885
196
0
752
14,520
9,681
0
3,062
11,358
7,359
0
W
8,274
1,854
0
4,255
12,949
10,780
352
4,783
7,425
45,887
0
W
7,040
340
3,962
4,663
8,029
4,222
662
2,100
5,815
90,786
0
L
6,390
464
0
655
6,853
2,878
0
2,069
4,638
56,640
0
L
Geb
YANK33
Geb
7,604
686
0
1,816
13,789
10,859
0
6,984
6,739
26,248
0
L
Freya
ZSRC
Freya
4,979
1,406
0
6,642
10,967
6,771
0
942
9,880
54,810
11,353
W
Arachne
2,993
1,706
0
3,893
9,537
4,761
551
2,967
6,455
0
56,127
L
Charybdis
scorpiez
Charybdis
6,278
3,030
0
1,502
8,278
2,383
0
1,752
6,478
0
57,744
W
Horus
vSlac_
Horus
5,332
2,660
2,527
4,195
12,742
12,111
437
4,491
7,859
0
14,852
W
Apollo
zaza0218
Apollo
13,758
8,939
0
2,037
11,344
4,755
2,809
4,530
6,678
0
88,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
48,541
423
Minions Killed
534
0
Camps Cleared
0
1,517,223
Distance Traveled
1,858,771
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,383
355
7
0
0
269,333
2
W
Geb
9,312
517
90
5
0
374,813
2
W
Ra
10,406
578
180
10
0
377,313
6
L
Nox
8,448
469
126
7
0
325,762
5
L
Geb
6,776
376
46
3
0
279,971
0
L
Freya
8,318
462
124
7
0
358,849
10
W
Arachne
8,596
478
90
5
0
392,650
0
L
Charybdis
8,401
467
120
7
0
283,308
4
W
Horus
9,164
509
18
1
0
379,453
4
W
Apollo
11,063
615
156
9
0
334,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role