Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BeatMeWBothHands
Anhur
Level 28
God Stats
1W - 3L
1,700 SR
Queue Stats
8W - 6L
1,611 Elo+
Party 2
Achilles
Achilles
NightmarFiction
Achilles
Level 28
God Stats
4W - 3L
1,620 SR
Queue Stats
29W - 20L
1,582 Elo+
Solo
Rama
Rama
RetroSpect
Rama
Level 140
God Stats
5W - 4L
1,722 SR
Queue Stats
68W - 44L
1,674 Elo+
Party 2
Team Averages
Level 58
1,608 SR
1,573 Elo+

VS

Team Averages
Level 90
1,601 SR
1,652 Elo+
Zeus
Zeus
AnthonyMunoz09
Zeus
Level 111
God Stats
124W - 70L
1,737 SR
Queue Stats
443W - 438L
1,546 Elo+
Solo
Chernobog
Chernobog
ChromaBert
Chernobog
Level 18
God Stats
4W - 2L
1,950 SR
Queue Stats
11W - 11L
1,726 Elo+
Party 1
Nemesis
Nemesis
DaRiceFarmer
Nemesis
Level 109
God Stats
1W - 0L
1,272 SR
Queue Stats
123W - 77L
1,671 Elo+
Party 1
Ganesha
Ganesha
Kanavî
Ganesha
Level 107
God Stats
2W - 0L
1,411 SR
Queue Stats
133W - 87L
1,675 Elo+
Party 1
Bacchus
Bacchus
SaltyHotdogWater
Bacchus
Level 107
God Stats
7W - 9L
1,636 SR
Queue Stats
57W - 44L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 5 / 4
6,546
655
2,744
10,386
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
 
Nu Wa
12
0 / 3 / 4
6,260
626
5,193
7,203
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
7,086
709
6,030
8,407
3,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
2 / 2 / 1
7,402
740
5,600
9,477
9,052
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
7,507
751
4,278
8,236
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,103
810
12,113
4,546
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
ChromaBert
Chernobog
14
1 / 1 / 7
7,445
745
6,848
6,137
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
DaRiceFarmer
Nemesis
15
6 / 3 / 7
9,132
913
5,999
8,334
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kanavî
Ganesha
13
0 / 0 / 14
8,019
802
3,826
7,285
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 8
8,077
808
8,246
7,805
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
5
Kills
15
15
Deaths
5
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
4
0.4
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
4
0
8
8
L
1
2
3
1.25
W
Chernobog
ChromaBert
Chernobog
1
1
7
4.5
W
Nemesis
DaRiceFarmer
Nemesis
6
3
7
3.17
W
Ganesha
Kanavî
Ganesha
0
0
14
7
L
Achilles
2
2
1
1.25
L
2
3
1
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
37,032
43,709
Taken
34,107
26,175
Mitigated
25,159
11,210
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,744
796
984
2,122
10,386
8,458
0
4,551
5,592
6,843
0
L
Nu Wa
 
Nu Wa
5,193
1,421
51
960
7,203
2,460
21
4,945
2,099
18,003
0
W
12,113
109
0
500
4,546
1,917
269
915
3,631
33,503
0
L
6,030
3,451
0
2,689
8,407
3,188
0
3,784
4,530
0
22,810
W
Chernobog
ChromaBert
Chernobog
6,848
4,037
0
777
6,137
2,587
972
1,569
4,568
0
33,013
W
Nemesis
DaRiceFarmer
Nemesis
5,999
2,576
0
1,594
8,334
3,868
512
1,771
6,563
0
25,056
W
Ganesha
Kanavî
Ganesha
3,826
423
367
1,989
7,285
7,117
27
1,971
5,314
9,528
0
L
Achilles
5,600
1,276
0
1,255
9,477
9,052
1
4,994
4,005
0
16,998
L
4,278
2,462
0
3,149
8,236
3,017
0
4,803
3,298
0
26,284
W
8,246
545
589
1,702
7,805
9,670
31
2,214
5,591
26,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
40,776
187
Minions Killed
232
3
Camps Cleared
13
881,972
Distance Traveled
1,028,443
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,546
655
11
1
0
149,293
1
L
Nu Wa
6,260
626
26
3
2
177,600
2
W
Zeus
8,103
810
65
7
3
191,133
2
L
Anhur
7,086
709
55
6
1
193,955
3
W
Chernobog
7,445
745
82
8
2
184,172
0
W
Nemesis
9,132
913
48
5
3
236,606
2
W
Ganesha
8,019
802
0
0
0
218,598
3
L
Achilles
7,402
740
31
3
0
191,315
1
L
Rama
7,507
751
64
6
0
169,809
0
W
Bacchus
8,077
808
37
4
5
197,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role