Player Matchup

Cerberus
Cerberus
Galen33
Cerberus
Level 116
God Stats
1W - 1L
1,251 SR
Queue Stats
193W - 231L
1,381 Elo+
Solo
Raijin
Raijin
Helvirross
Raijin
Level 74
God Stats
2W - 2L
1,353 SR
Queue Stats
68W - 82L
1,379 Elo+
Solo
Nu Wa
Nu Wa
OsamaBinDrink1n
Nu Wa
Level 126
God Stats
5W - 0L
1,858 SR
Queue Stats
255W - 293L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sykkess
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,291 SR
Queue Stats
101W - 112L
1,375 Elo+
Party 1
Hachiman
Hachiman
azrealus501
Hachiman
Level 124
God Stats
1W - 1L
1,145 SR
Queue Stats
219W - 209L
1,408 Elo+
Party 1
Team Averages
Level 101
1,380 SR
1,378 Elo+

VS

Team Averages
Level 68
1,602 SR
1,342 Elo+
Cernunnos
Cernunnos
Blackgamax
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Zeus
Zeus
Winterwolf56120
Zeus
Level 110
God Stats
1W - 1L
1,989 SR
Queue Stats
40W - 41L
1,407 Elo+
Solo
Amaterasu
Amaterasu
juandam193
Amaterasu
Level 118
God Stats
1W - 3L
1,368 SR
Queue Stats
45W - 50L
1,384 Elo+
Solo
Anhur
Anhur
splashsteps
Anhur
Level 18
God Stats
2W - 2L
1,523 SR
Queue Stats
63W - 64L
1,340 Elo+
Solo
Janus
Janus
wild_window900
Janus
Level 69
God Stats
19W - 13L
1,629 SR
Queue Stats
717W - 755L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galen33
Cerberus
16
4 / 4 / 19
10,144
845
8,098
23,901
18,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
Helvirross
Raijin
18
3 / 4 / 17
10,778
898
11,186
11,346
4,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 19
11,246
937
17,892
9,754
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Sykkess
Morgan Le Fay
16
4 / 5 / 13
10,091
841
11,823
12,330
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
azrealus501
Hachiman
18
10 / 5 / 8
10,828
902
10,818
11,422
4,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blackgamax
Cernunnos
16
5 / 5 / 6
8,866
739
9,099
14,059
4,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 6 / 9
9,812
818
13,755
12,045
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
juandam193
Amaterasu
16
3 / 6 / 8
9,140
762
9,173
18,372
19,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 7 / 9
8,776
731
8,380
11,071
3,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 10
9,099
758
13,798
8,673
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
30
Kills
19
20
Deaths
30
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blackgamax
Cernunnos
5
5
6
1.6
W
Cerberus
Galen33
Cerberus
4
4
19
3.38
W
Raijin
Helvirross
Raijin
3
4
17
2.88
W
9
2
19
9.25
W
Morgan Le Fay
Sykkess
Morgan Le Fay
4
5
13
2.1
L
6
6
9
1.75
W
Hachiman
azrealus501
Hachiman
10
5
8
2.8
L
Amaterasu
juandam193
Amaterasu
3
6
8
1.17
L
4
7
9
1.21
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,817
Damage
54,205
68,753
Taken
64,220
35,914
Mitigated
34,085
28,867
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blackgamax
Cernunnos
9,099
4,049
151
4,693
14,059
4,535
0
11,760
2,299
0
24,007
W
Cerberus
Galen33
Cerberus
8,098
759
2,256
9,066
23,901
18,580
203
8,188
15,314
15,094
0
W
Raijin
Helvirross
Raijin
11,186
1,055
1,793
3,265
11,346
4,450
717
4,049
7,069
38,588
0
W
17,892
5,656
2,737
2,623
9,754
3,669
1,882
5,366
4,296
31,740
0
W
Morgan Le Fay
Sykkess
Morgan Le Fay
11,823
1,614
2,284
2,037
12,330
4,854
0
5,632
6,562
17,906
0
L
13,755
979
1,256
3,081
12,045
3,670
0
8,768
3,277
36,704
0
W
Hachiman
azrealus501
Hachiman
10,818
4,927
1,257
1,549
11,422
4,361
1,964
4,835
6,537
0
23,331
L
Amaterasu
juandam193
Amaterasu
9,173
2,375
841
3,998
18,372
19,220
0
13,337
5,035
553
16,977
L
8,380
3,868
965
989
11,071
3,587
0
8,039
3,032
0
11,118
L
13,798
0
514
494
8,673
3,073
0
7,095
1,578
41,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
45,693
138
Minions Killed
152
0
Camps Cleared
0
1,097,616
Distance Traveled
990,128
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,866
739
23
2
0
174,979
0
W
Cerberus
10,144
845
14
1
0
232,295
1
W
Raijin
10,778
898
65
5
0
242,571
0
W
Nu Wa
11,246
937
27
2
0
210,687
0
W
Morgan Le Fay
10,091
841
12
1
0
231,238
0
L
Zeus
9,812
818
53
4
0
183,366
0
W
Hachiman
10,828
902
20
2
0
180,825
0
L
Amaterasu
9,140
762
11
1
0
201,601
0
L
Anhur
8,776
731
10
1
0
213,651
0
L
Janus
9,099
758
55
5
0
216,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role