Player Matchup

Geb
Geb
GGL0sian
Geb
Level 95
God Stats
43W - 19L
1,739 SR
Queue Stats
578W - 438L
1,517 Elo+
Party 1
Pele
Pele
JaiJameel
Pele
Level 119
God Stats
5W - 3L
1,760 SR
Queue Stats
146W - 134L
1,569 Elo+
Party 1
Eset
Eset
TieRodEnd
Eset
Level 156
God Stats
66W - 46L
1,703 SR
Queue Stats
134W - 137L
1,563 Elo+
Solo
Chernobog
Chernobog
mimichacha768
Chernobog
Level 112
God Stats
17W - 13L
1,642 SR
Queue Stats
184W - 184L
1,587 Elo+
Party 1
Arachne
Arachne
xMYBALLSSTINKx
Arachne
Level 128
God Stats
1W - 3L
1,495 SR
Queue Stats
293W - 234L
1,601 Elo+
Party 1
Team Averages
Level 122
1,668 SR
1,567 Elo+

VS

Team Averages
Level 117
1,585 SR
1,590 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arthur_MM26
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,591 Elo+
Party 2
Khepri
Khepri
ErickValve
Khepri
Level 122
God Stats
7W - 2L
1,833 SR
Queue Stats
335W - 291L
1,699 Elo+
Party 2
Apollo
Apollo
Thisis2stupid
Apollo
Level 108
God Stats
9W - 9L
1,597 SR
Queue Stats
77W - 66L
1,606 Elo+
Solo
Thanatos
Thanatos
XxNFL_Beserker-X
Thanatos
Level 143
God Stats
14W - 20L
1,495 SR
Queue Stats
265W - 268L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
4,223
422
2,068
9,495
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
9
0 / 3 / 3
5,177
518
4,584
7,353
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
9
2 / 4 / 0
5,473
547
2,702
4,098
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
mimichacha768
Chernobog
8
1 / 2 / 1
5,181
518
2,789
3,305
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
2 / 8 / 1
4,373
437
3,604
7,715
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 1 / 4
5,879
588
4,119
3,459
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 6
5,484
548
4,045
5,656
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ErickValve
Khepri
8
2 / 1 / 9
5,470
547
2,979
5,699
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
8 / 0 / 4
6,544
654
7,847
3,719
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 0
6,081
608
3,496
6,262
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
19
20
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
4
4
W
1
2
6
2
W
Khepri
ErickValve
Khepri
2
1
9
6.5
L
0
3
2
0.33
L
Pele
0
3
3
0.5
W
8
0
4
10
L
Eset
2
4
0
0.5
W
6
1
0
6
L
Chernobog
mimichacha768
Chernobog
1
2
1
0.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
22,486
31,966
Taken
24,795
9,199
Mitigated
11,787
7,530
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,119
913
0
545
3,459
979
0
1,215
2,100
39,684
0
W
4,045
950
0
1,035
5,656
2,078
0
1,251
4,325
0
29,533
W
Khepri
ErickValve
Khepri
2,979
1,061
0
1,378
5,699
4,372
0
539
5,160
9,207
0
L
2,068
265
0
2,469
9,495
3,391
0
2,685
6,810
7,638
0
L
Pele
4,584
1,152
0
2,690
7,353
1,821
0
1,411
5,942
0
28,605
W
7,847
6,141
0
1,877
3,719
1,198
0
1,027
2,636
0
38,555
L
Eset
2,702
330
0
1,017
4,098
1,070
0
980
3,118
22,542
0
W
3,496
1,328
0
6,062
6,262
3,160
414
458
5,804
0
34,962
L
Chernobog
mimichacha768
Chernobog
2,789
1,763
0
887
3,305
711
0
474
2,831
0
23,470
L
3,604
2,125
0
467
7,715
2,206
0
1,548
6,167
0
9,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
29,458
193
Minions Killed
305
0
Camps Cleared
0
936,085
Distance Traveled
1,004,444
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,879
588
70
7
0
198,346
5
W
Loki
5,484
548
65
7
0
225,973
1
W
Khepri
5,470
547
11
1
0
204,199
8
L
Geb
4,223
422
12
1
0
186,784
2
L
Pele
5,177
518
57
6
0
219,247
2
W
Apollo
6,544
654
78
8
0
191,325
2
L
Eset
5,473
547
58
6
0
156,510
3
W
Thanatos
6,081
608
81
8
0
184,601
3
L
Chernobog
5,181
518
50
5
0
181,630
2
L
Arachne
4,373
437
16
2
0
191,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role