Player Matchup

Set
Set
KINGNONEA100
Set
Level 28
God Stats
1W - 5L
1,366 SR
Queue Stats
12W - 19L
1,265 Elo+
Party 2
Cerberus
Cerberus
PlusUltraRedRiot
Cerberus
Level 30
God Stats
1W - 1L
1,393 SR
Queue Stats
8W - 16L
1,238 Elo+
Party 2
Ullr
Ullr
SomeRandoguy45
Ullr
Level 27
God Stats
3W - 3L
1,530 SR
Queue Stats
7W - 6L
1,320 Elo+
Party 2
Chaac
Chaac
Swigglizer
Chaac
Level 15
God Stats
6W - 3L
1,514 SR
Queue Stats
18W - 20L
1,286 Elo+
Party 3
Ra
Ra
powerful_jt_live
Ra
Level 13
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 11L
1,335 Elo+
Party 3
Team Averages
Level 23
1,457 SR
1,289 Elo+

VS

Team Averages
Level 20
1,352 SR
1,361 Elo+
Artio
Artio
AliCatx33
Artio
Level 28
God Stats
0W - 3L
1,158 SR
Queue Stats
81W - 96L
1,289 Elo+
Party 1
Thor
Thor
Esme894935
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Surp Sir Ski
Heimdallr
Level 21
God Stats
3W - 8L
1,533 SR
Queue Stats
26W - 31L
1,378 Elo+
Solo
Arachne
Arachne
The_Reven1702
Arachne
Level 23
God Stats
36W - 34L
1,454 SR
Queue Stats
99W - 118L
1,336 Elo+
Solo
Anubis
Anubis
XrivetheadX
Anubis
Level 28
God Stats
0W - 4L
1,116 SR
Queue Stats
79W - 96L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
8,820
490
3,380
15,032
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 2
6,769
376
5,586
16,843
7,648
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 4 / 5
8,809
489
8,855
13,743
3,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
7 / 3 / 5
9,569
532
15,410
14,128
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 5 / 6
10,114
562
11,184
9,517
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AliCatx33
Artio
12
4 / 3 / 10
8,652
481
8,413
19,217
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 10 / 2
5,814
323
442
8,377
5,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Surp Sir Ski
Heimdallr
15
3 / 4 / 5
8,775
488
6,786
11,221
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
15
4 / 6 / 8
9,170
509
11,930
15,818
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
15
12 / 6 / 3
10,180
566
21,848
13,615
6,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
23
Kills
23
23
Deaths
29
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
AliCatx33
Artio
4
3
10
3
L
0
10
2
0.1
W
3
4
8
1.75
W
0
7
2
0.14
W
5
4
5
1.88
L
Heimdallr
Surp Sir Ski
Heimdallr
3
4
5
1.38
W
Chaac
7
3
5
3.17
L
Arachne
4
6
8
1.33
L
Anubis
12
6
3
2.25
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
49,419
69,263
Taken
68,248
33,529
Mitigated
38,538
26,388
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AliCatx33
Artio
8,413
1,736
977
10,186
19,217
16,882
145
6,453
12,195
22,939
0
L
442
205
0
90
8,377
5,356
225
648
7,607
0
8,022
W
3,380
1,649
0
6,225
15,032
6,589
3,149
1,525
13,507
0
33,222
W
5,586
188
422
5,834
16,843
7,648
587
12,639
4,204
22,114
0
W
8,855
4,695
627
5,917
13,743
3,732
1,717
8,543
5,200
0
34,235
L
Heimdallr
Surp Sir Ski
Heimdallr
6,786
2,492
0
1,591
11,221
4,682
597
3,488
7,258
0
53,374
W
Chaac
15,410
1,403
0
4,699
14,128
12,225
1,116
5,728
8,400
6,762
42,863
L
Arachne
11,930
8,202
0
3,638
15,818
5,322
0
4,228
11,019
0
54,908
L
Anubis
21,848
1,309
0
5,236
13,615
6,296
302
3,718
9,612
57,540
0
W
11,184
1,393
230
2,434
9,517
3,335
1,354
2,280
7,237
43,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
42,591
331
Minions Killed
290
0
Camps Cleared
0
1,579,097
Distance Traveled
1,433,537
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,652
481
23
1
0
344,334
1
L
Thor
5,814
323
10
1
0
221,809
3
W
Set
8,820
490
60
3
0
328,249
1
W
Cerberus
6,769
376
46
3
0
289,233
1
W
Ullr
8,809
489
54
3
0
310,400
3
L
Heimdallr
8,775
488
91
5
0
272,256
0
W
Chaac
9,569
532
81
5
0
310,476
0
L
Arachne
9,170
509
78
4
0
338,371
0
L
Anubis
10,180
566
88
5
0
256,767
0
W
Ra
10,114
562
90
5
0
340,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role