Player Matchup

Janus
Janus
DaniYT13
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
RK_KappaSlayer77
Danzaburou
Level 108
God Stats
5W - 6L
1,615 SR
Queue Stats
232W - 197L
1,599 Elo+
Party 1
Achilles
Achilles
Saitama_senpai1
Achilles
Level 157
God Stats
0W - 1L
1,291 SR
Queue Stats
64W - 48L
1,484 Elo+
Party 3
Chaac
Chaac
Sly_UmbraLuci
Chaac
Level 127
God Stats
2W - 2L
1,535 SR
Queue Stats
336W - 301L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
jpmd2
Cthulhu
Level 105
God Stats
9W - 6L
1,662 SR
Queue Stats
21W - 14L
1,569 Elo+
Party 3
Team Averages
Level 121
1,521 SR
1,545 Elo+

VS

Team Averages
Level 116
1,710 SR
1,552 Elo+
Chernobog
Chernobog
BADEN_BALONEY
Chernobog
Level 120
God Stats
1W - 0L
1,843 SR
Queue Stats
219W - 205L
1,579 Elo+
Party 2
Chang'e
Chang'e
High Im Olaff
Chang'e
Level 109
God Stats
8W - 8L
1,577 SR
Queue Stats
87W - 86L
1,591 Elo+
Solo
Ah Puch
Ah Puch
Kelderose
Ah Puch
Level 121
God Stats
35W - 20L
1,709 SR
Queue Stats
191W - 176L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
TOO-_-BAD_YT
Amaterasu
Level 129
God Stats
3W - 2L
1,661 SR
Queue Stats
212W - 202L
1,532 Elo+
Party 2
Cliodhna
Cliodhna
homiezeus
Cliodhna
Level 99
God Stats
15W - 11L
1,762 SR
Queue Stats
150W - 146L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaniYT13
Janus
7
0 / 7 / 2
4,900
408
3,123
6,892
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RK_KappaSlayer77
Danzaburou
10
0 / 3 / 1
5,501
458
1,963
6,208
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
2 / 7 / 0
6,069
506
6,886
11,586
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 0
6,297
525
4,992
12,805
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
jpmd2
Cthulhu
8
0 / 5 / 2
5,195
433
5,537
7,862
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BADEN_BALONEY
Chernobog
13
2 / 1 / 5
7,385
615
5,085
5,761
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
12
7 / 1 / 8
7,241
603
7,330
6,275
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Kelderose
Ah Puch
10
2 / 1 / 9
6,160
513
4,311
10,928
6,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TOO-_-BAD_YT
Amaterasu
12
4 / 0 / 3
7,228
602
8,299
9,048
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
homiezeus
Cliodhna
11
10 / 2 / 5
7,272
606
8,398
7,818
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
25
25
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BADEN_BALONEY
Chernobog
2
1
5
4.5
L
Janus
DaniYT13
Janus
0
7
2
0.14
W
Chang'e
7
1
8
11
W
Ah Puch
Kelderose
Ah Puch
2
1
9
6.5
L
Danzaburou
RK_KappaSlayer77
Danzaburou
0
3
1
0.17
L
Achilles
2
7
0
0.29
L
2
3
0
0.67
W
Amaterasu
TOO-_-BAD_YT
Amaterasu
4
0
3
5.5
W
Cliodhna
homiezeus
Cliodhna
10
2
5
6.25
L
Cthulhu
jpmd2
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
33,423
45,353
Taken
39,830
20,528
Mitigated
18,970
9,610
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BADEN_BALONEY
Chernobog
5,085
3,841
0
750
5,761
1,710
591
191
5,526
0
48,948
L
Janus
DaniYT13
Janus
3,123
34
0
25
6,892
1,247
275
1,761
5,005
18,002
0
W
Chang'e
7,330
706
1,391
3,675
6,275
1,937
499
2,435
3,662
33,570
0
W
Ah Puch
Kelderose
Ah Puch
4,311
531
788
7,497
10,928
6,865
44
2,573
8,059
17,806
0
L
Danzaburou
RK_KappaSlayer77
Danzaburou
1,963
1,092
0
1,319
6,208
1,362
0
854
5,312
0
29,620
L
Achilles
6,886
2,091
0
2,585
11,586
3,581
0
4,352
6,914
0
32,475
L
4,992
992
0
5,040
12,805
8,600
0
713
12,092
1,028
32,293
W
Amaterasu
TOO-_-BAD_YT
Amaterasu
8,299
3,425
0
5,350
9,048
5,369
366
1,799
6,630
0
40,966
W
Cliodhna
homiezeus
Cliodhna
8,398
706
0
1,861
7,818
3,089
0
1,272
6,490
0
33,573
L
Cthulhu
jpmd2
Cthulhu
5,537
320
147
494
7,862
5,738
0
3,334
4,389
20,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
35,286
272
Minions Killed
325
0
Camps Cleared
0
1,133,023
Distance Traveled
1,226,290
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,385
615
107
9
0
234,961
0
L
Janus
4,900
408
32
3
0
210,890
0
W
Chang'e
7,241
603
59
5
0
243,699
3
W
Ah Puch
6,160
513
32
3
0
229,106
1
L
Danzaburou
5,501
458
65
5
0
239,595
1
L
Achilles
6,069
506
63
5
0
225,367
2
L
Chaac
6,297
525
81
7
0
220,251
0
W
Amaterasu
7,228
602
79
7
0
243,396
1
W
Cliodhna
7,272
606
48
4
0
275,128
0
L
Cthulhu
5,195
433
31
3
0
236,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role