Player Matchup

Apollo
Apollo
GREGsinister
Apollo
Level 19
God Stats
2W - 1L
1,621 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
HawethorneEffect
The Morrigan
Level 25
God Stats
9W - 3L
1,807 SR
Queue Stats
61W - 46L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
LittleCaesarsFan
Sylvanus
Level 23
God Stats
1W - 0L
1,205 SR
Queue Stats
13W - 6L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Neffuss
Baron Samedi
Level 30
God Stats
2W - 2L
1,282 SR
Queue Stats
41W - 51L
1,491 Elo+
Party 1
Thor
Thor
RedDeathtrap
Thor
Level 28
God Stats
5W - 5L
1,666 SR
Queue Stats
40W - 35L
1,460 Elo+
Party 1
Team Averages
Level 25
1,516 SR
1,542 Elo+

VS

Team Averages
Level 20
1,382 SR
1,480 Elo+
Ymir
Ymir
F4K3_Ukreecy_YT
Ymir
Level 13
God Stats
1W - 4L
1,255 SR
Queue Stats
80W - 92L
1,421 Elo+
Party 2
Zeus
Zeus
LordBuckets420
Zeus
Level 15
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Neith
Neith
MasterKiller_28
Neith
Level 17
God Stats
5W - 12L
1,345 SR
Queue Stats
149W - 171L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
PapaPrototype
Erlang Shen
Level 29
God Stats
5W - 8L
1,422 SR
Queue Stats
167W - 170L
1,504 Elo+
Solo
Pele
Pele
RSakuras
Pele
Level 26
God Stats
8W - 5L
1,572 SR
Queue Stats
52W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
5 / 1 / 1
5,617
562
6,639
5,283
1,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
HawethorneEffect
The Morrigan
10
5 / 1 / 0
6,160
616
4,067
4,448
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 1 / 5
5,750
575
1,795
6,653
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Neffuss
Baron Samedi
9
1 / 0 / 0
5,264
526
351
2,158
1,511
10
4 / 1 / 3
6,166
617
4,687
5,368
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,890
489
2,876
6,473
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,046
405
545
4,353
783
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,336
434
3,848
4,275
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
PapaPrototype
Erlang Shen
9
1 / 3 / 0
5,298
530
2,101
5,535
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
1 / 3 / 0
5,514
551
2,143
7,018
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
4
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Apollo
5
1
1
5.5
W
The Morrigan
HawethorneEffect
The Morrigan
5
1
0
5
W
2
1
5
4.5
L
0
5
0
0
L
0
4
1
0.13
W
Baron Samedi
Neffuss
Baron Samedi
1
0
0
1
L
Erlang Shen
PapaPrototype
Erlang Shen
1
3
0
0.33
L
Pele
1
3
0
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
11,513
23,910
Taken
27,654
9,812
Mitigated
11,604
8,919
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,876
646
0
1,839
6,473
4,214
0
686
5,787
12,602
0
W
Apollo
6,639
3,919
0
1,279
5,283
1,396
363
1,645
3,638
0
24,050
W
The Morrigan
HawethorneEffect
The Morrigan
4,067
1,294
0
1,207
4,448
1,875
0
191
4,257
26,454
3,699
W
1,795
576
1,700
2,259
6,653
2,884
0
1,196
5,457
8,409
0
L
545
290
0
153
4,353
783
0
1,006
3,347
10,318
0
L
3,848
1,574
0
708
4,275
968
0
656
3,619
0
16,854
W
Baron Samedi
Neffuss
Baron Samedi
351
0
0
1,146
2,158
1,511
0
141
2,017
18,705
0
L
Erlang Shen
PapaPrototype
Erlang Shen
2,101
738
0
1,039
5,535
3,803
0
2,409
3,126
0
22,615
L
Pele
2,143
493
0
3,254
7,018
1,836
0
683
6,335
0
30,727
W
4,687
1,966
0
1,328
5,368
2,146
238
248
5,120
0
33,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
24,084
232
Minions Killed
208
0
Camps Cleared
0
868,433
Distance Traveled
847,397
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,890
489
16
2
0
170,232
2
W
Apollo
5,617
562
51
5
0
161,003
0
W
The Morrigan
6,160
616
67
7
0
168,164
2
W
Sylvanus
5,750
575
9
1
0
157,476
4
L
Zeus
4,046
405
23
2
0
140,723
1
L
Neith
4,336
434
41
4
0
177,045
0
W
Baron Samedi
5,264
526
45
5
0
173,675
6
L
Erlang Shen
5,298
530
58
6
0
176,724
0
L
Pele
5,514
551
70
7
0
182,673
0
W
Thor
6,166
617
60
6
0
208,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role