Player Matchup

Ao Kuang
Ao Kuang
LelouchxKallen
Ao Kuang
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,490 Elo+
Solo
Mulan
Mulan
Logicisfire2005
Mulan
Level 29
God Stats
28W - 24L
1,544 SR
Queue Stats
119W - 113L
1,508 Elo+
Solo
Terra
Terra
PastyPayton
Terra
Level 23
God Stats
38W - 46L
1,277 SR
Queue Stats
229W - 229L
1,622 Elo+
Solo
Agni
Agni
VoidGaming17
Agni
Level 27
God Stats
1W - 1L
1,329 SR
Queue Stats
92W - 82L
1,586 Elo+
Solo
Artemis
Artemis
XSilvorexX
Artemis
Level 6
God Stats
7W - 2L
1,797 SR
Queue Stats
10W - 7L
1,616 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,564 Elo+

VS

Team Averages
Level 20
1,465 SR
1,576 Elo+
Gilgamesh
Gilgamesh
BlntmanandChonic
Gilgamesh
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
46W - 49L
1,575 Elo+
Solo
Anubis
Anubis
Fuzzmaster
Anubis
Level 10
God Stats
12W - 12L
1,557 SR
Queue Stats
40W - 46L
1,591 Elo+
Solo
Pele
Pele
MysteryRosier
Pele
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 147L
1,464 Elo+
Solo
Poseidon
Poseidon
brujoxs7852
Poseidon
Level 13
God Stats
2W - 6L
1,277 SR
Queue Stats
4W - 11L
1,554 Elo+
Solo
Neith
Neith
iPlayNeeth
Neith
Level 18
God Stats
36W - 22L
1,703 SR
Queue Stats
206W - 171L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
3
0 / 1 / 1
5,683
299
0
1,341
231
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 3 / 11
11,648
613
17,910
17,362
17,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 8
9,805
516
2,928
13,511
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
12 / 3 / 6
11,881
625
18,004
11,391
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XSilvorexX
Artemis
16
4 / 7 / 5
9,597
505
7,316
13,540
3,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 6 / 3
9,039
476
7,931
16,077
10,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Fuzzmaster
Anubis
15
4 / 7 / 6
10,099
532
10,357
15,227
6,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 8 / 1
10,752
566
7,994
16,240
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
brujoxs7852
Poseidon
2
0 / 0 / 0
5,528
291
0
0
0
Neith
16
5 / 7 / 3
10,386
547
7,729
16,913
6,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
27
Kills
16
16
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
6
3
0.58
L
Anubis
Fuzzmaster
Anubis
4
7
6
1
W
Ao Kuang
0
1
1
0.5
W
8
3
11
4.5
L
5
8
1
0.69
W
3
2
8
3.5
W
12
3
6
5
W
Artemis
XSilvorexX
Artemis
4
7
5
0.93
L
Poseidon
brujoxs7852
Poseidon
0
0
0
0
L
Neith
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,158
Damage
34,011
57,145
Taken
64,457
40,126
Mitigated
30,981
16,635
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
7,931
2,055
0
3,526
16,077
10,381
466
4,834
11,243
0
53,912
L
Anubis
Fuzzmaster
Anubis
10,357
753
182
5,248
15,227
6,619
243
4,940
10,287
46,031
0
W
Ao Kuang
0
0
58
602
1,341
231
0
0
1,341
764
0
W
17,910
1,884
0
6,508
17,362
17,676
0
3,441
13,921
9,890
58,845
L
7,994
1,622
0
2,086
16,240
7,489
928
4,725
11,515
0
66,851
W
2,928
249
1,131
2,962
13,511
13,403
402
1,668
11,843
31,559
0
W
18,004
1,875
0
1,362
11,391
5,199
1,726
0
11,391
74,211
5,946
W
Artemis
XSilvorexX
Artemis
7,316
3,353
0
4,012
13,540
3,617
2,305
5,248
8,292
0
59,532
L
Poseidon
brujoxs7852
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Neith
7,729
2,704
0
4,300
16,913
6,492
3,027
8,420
8,493
0
70,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,614
Gold Earned
45,804
401
Minions Killed
390
0
Camps Cleared
0
1,421,440
Distance Traveled
1,300,392
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,039
476
76
4
0
344,175
2
L
Anubis
10,099
532
71
4
0
310,061
4
W
Ao Kuang
5,683
299
3
0
0
35,761
0
W
Mulan
11,648
613
104
5
0
369,130
4
L
Pele
10,752
566
109
6
0
349,363
0
W
Terra
9,805
516
53
3
0
314,174
0
W
Agni
11,881
625
153
8
0
367,540
1
W
Artemis
9,597
505
88
5
0
334,835
1
L
Poseidon
5,528
291
0
0
0
54
0
L
Neith
10,386
547
134
7
0
296,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role