Player Matchup

Sol
Sol
Badasshuhn3
Sol
Level 20
God Stats
8W - 0L
1,943 SR
Queue Stats
32W - 6L
1,773 Elo+
Party 1
Sylvanus
Sylvanus
NeoX-ZeroBahamut
Sylvanus
Level 157
God Stats
7W - 3L
1,510 SR
Queue Stats
181W - 60L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
knuffi93
Gilgamesh
Level 60
God Stats
60W - 17L
1,813 SR
Queue Stats
355W - 273L
1,654 Elo+
Party 1
Team Averages
Level 79
1,756 SR
1,736 Elo+

VS

Team Averages
Level 54
1,353 SR
1,310 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Kryptonise XV
Ravana
Level 83
God Stats
4W - 7L
1,486 SR
Queue Stats
260W - 270L
1,447 Elo+
Solo
Ra
Ra
chakras skrrr
Ra
Level 16
God Stats
3W - 31L
1,072 SR
Queue Stats
5W - 46L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
8,327
833
11,609
9,151
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 1 / 11
7,717
772
4,800
6,295
2,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
knuffi93
Gilgamesh
12
4 / 0 / 6
7,815
782
6,481
8,069
6,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 5 / 2
6,370
637
6,553
12,119
9,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 1
6,538
654
7,680
9,847
3,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
6,120
612
2,802
5,521
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
2
0.4
W
7
2
7
5.25
L
2
5
1
0.5
W
3
1
11
8.5
L
0
4
3
0.38
W
Gilgamesh
knuffi93
Gilgamesh
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
17,035
23,515
Taken
27,487
13,473
Mitigated
14,805
12,255
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,553
694
838
3,121
12,119
9,404
0
7,815
4,304
0
16,997
W
11,609
4,728
0
2,888
9,151
4,317
1,242
853
8,170
32,123
2,917
L
7,680
2,036
141
1,121
9,847
3,673
0
5,356
4,491
0
20,239
W
4,800
1,187
3,940
3,141
6,295
2,190
441
947
5,246
15,086
0
L
2,802
0
1,970
502
5,521
1,728
0
3,256
2,265
17,871
0
W
Gilgamesh
knuffi93
Gilgamesh
6,481
1,839
234
2,052
8,069
6,966
0
781
7,146
0
15,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
19,028
104
Minions Killed
106
3
Camps Cleared
6
549,414
Distance Traveled
556,881
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,370
637
22
2
1
192,849
3
W
Sol
8,327
833
62
6
3
170,969
2
L
Ravana
6,538
654
42
4
1
194,482
2
W
Sylvanus
7,717
772
24
2
0
161,749
1
L
Ra
6,120
612
42
4
4
169,550
0
W
Gilgamesh
7,815
782
18
2
0
216,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role