Player Matchup

Gilgamesh
Gilgamesh
Armetis87
Gilgamesh
Level 128
God Stats
1W - 3L
1,539 SR
Queue Stats
316W - 315L
1,491 Elo+
Party 2
Thoth
Thoth
Fall3nSV
Thoth
Level 87
God Stats
4W - 3L
1,659 SR
Queue Stats
352W - 340L
1,471 Elo+
Party 2
Thanatos
Thanatos
JDUNN3206
Thanatos
Level 135
God Stats
2W - 8L
1,245 SR
Queue Stats
359W - 379L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Mak0s0ldier
Xbalanque
Level 137
God Stats
5W - 4L
1,538 SR
Queue Stats
293W - 312L
1,502 Elo+
Party 2
Artemis
Artemis
bballplayer3010
Artemis
Level 133
God Stats
1W - 1L
1,779 SR
Queue Stats
48W - 46L
1,515 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,496 Elo+

VS

Team Averages
Level 113
1,492 SR
1,539 Elo+
Vamana
Vamana
MOEOVER9000
Vamana
Level 121
God Stats
4W - 0L
1,601 SR
Queue Stats
46W - 28L
1,604 Elo+
Party 1
Hachiman
Hachiman
Plucky__Turtle
Hachiman
Level 142
God Stats
6W - 6L
1,501 SR
Queue Stats
175W - 185L
1,558 Elo+
Party 1
Anhur
Anhur
TheGossett64
Anhur
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
VeryBigThang
Gilgamesh
Level 119
God Stats
2W - 1L
1,385 SR
Queue Stats
79W - 70L
1,535 Elo+
Party 1
Tiamat
Tiamat
pebblwrestlr
Tiamat
Level 127
God Stats
2W - 5L
1,475 SR
Queue Stats
104W - 101L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armetis87
Gilgamesh
19
3 / 8 / 18
12,506
625
16,161
36,993
34,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Fall3nSV
Thoth
19
3 / 6 / 17
12,448
622
19,196
14,536
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
JDUNN3206
Thanatos
20
7 / 5 / 14
12,743
637
13,918
16,302
14,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Mak0s0ldier
Xbalanque
20
9 / 6 / 11
13,850
693
29,708
20,630
11,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 10 / 13
13,250
663
19,549
20,224
9,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
13 / 4 / 18
15,875
794
25,463
37,436
51,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
20
9 / 4 / 16
14,284
714
28,980
17,737
9,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 8 / 9
11,877
594
4,611
18,041
7,247
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VeryBigThang
Gilgamesh
20
3 / 4 / 22
13,384
669
15,136
26,209
36,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
20
7 / 6 / 15
13,933
697
22,229
16,560
13,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
114
25
Kills
34
35
Deaths
26
73
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Armetis87
Gilgamesh
3
8
18
1.5
L
Thoth
Fall3nSV
Thoth
3
6
17
1.92
L
Thanatos
JDUNN3206
Thanatos
7
5
14
2.8
W
Vamana
13
4
18
5.5
L
Xbalanque
Mak0s0ldier
Xbalanque
9
6
11
2.42
W
Hachiman
9
4
16
4.25
W
2
8
9
0.81
W
Gilgamesh
VeryBigThang
Gilgamesh
3
4
22
3.5
L
3
10
13
0.95
W
Tiamat
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,532
Damage
96,419
108,685
Taken
115,983
75,738
Mitigated
117,299
34,895
Healing
44,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Armetis87
Gilgamesh
16,161
2,407
1,094
8,125
36,993
34,508
168
5,616
30,487
0
30,119
L
Thoth
Fall3nSV
Thoth
19,196
1,663
647
774
14,536
6,194
19
3,757
10,450
36,536
0
L
Thanatos
JDUNN3206
Thanatos
13,918
1,706
2,506
11,932
16,302
14,728
576
3,319
12,485
0
21,642
W
Vamana
25,463
14,678
5,405
19,697
37,436
51,136
593
6,355
30,477
0
53,162
L
Xbalanque
Mak0s0ldier
Xbalanque
29,708
13,046
1,618
3,627
20,630
11,172
1,996
3,406
16,790
0
56,410
W
Hachiman
28,980
18,225
1,042
2,499
17,737
9,038
3,971
1,847
15,603
0
57,297
W
4,611
2,841
483
1,331
18,041
7,247
1,321
4,172
13,649
0
13,008
W
Gilgamesh
VeryBigThang
Gilgamesh
15,136
2,440
3,626
6,972
26,209
36,706
564
5,427
20,404
460
25,293
L
19,549
8,241
1,353
3,219
20,224
9,136
1,141
5,309
14,446
0
45,343
W
Tiamat
22,229
588
405
3,452
16,560
13,172
872
1,395
15,076
46,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,797
Gold Earned
69,353
202
Minions Killed
208
0
Camps Cleared
0
1,611,840
Distance Traveled
1,742,878
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,506
625
19
1
0
332,154
0
L
Thoth
12,448
622
43
2
0
308,246
0
L
Thanatos
12,743
637
21
1
0
360,577
0
W
Vamana
15,875
794
56
3
0
378,446
1
L
Xbalanque
13,850
693
56
3
0
325,451
0
W
Hachiman
14,284
714
51
3
0
331,444
2
W
Anhur
11,877
594
24
1
0
290,482
1
W
Gilgamesh
13,384
669
22
1
0
399,946
1
L
Artemis
13,250
663
63
3
0
285,412
0
W
Tiamat
13,933
697
55
3
0
342,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role