Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alanrules094
Medusa
Level 158
God Stats
2W - 11L
1,129 SR
Queue Stats
355W - 389L
1,483 Elo+
Solo
Ares
Ares
Kirei_Nogitsune
Ares
Level 26
God Stats
1W - 0L
1,539 SR
Queue Stats
4W - 6L
1,348 Elo+
Solo
Pele
Pele
MonsterFan1996
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 150L
1,507 Elo+
Solo
Hades
Hades
uSayenOickle
Hades
Level 119
God Stats
6W - 0L
1,879 SR
Queue Stats
438W - 418L
1,530 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,474 Elo+

VS

Team Averages
Level 48
1,455 SR
1,433 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ELSANTO12
Scylla
Level 45
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 1
Sol
Sol
NightmarFiction
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Solo
Nu Wa
Nu Wa
QuikdrawMcGraw16
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,538 Elo+
Solo
Fenrir
Fenrir
Rasberry Cream
Fenrir
Level 129
God Stats
1W - 6L
1,409 SR
Queue Stats
493W - 473L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 0 / 25
8,380
931
10,404
5,532
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
9 / 0 / 15
9,052
1,006
10,690
7,019
4,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 19
7,974
886
3,255
10,929
12,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
9 / 3 / 11
9,204
1,023
8,442
11,265
9,895
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
6 / 2 / 10
8,274
919
7,636
8,320
5,555
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 7 / 2
6,674
742
6,847
8,763
5,692
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ELSANTO12
Scylla
11
1 / 6 / 3
6,546
727
5,622
9,236
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
6,481
720
7,229
9,526
3,065
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 5
6,067
674
6,024
8,841
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 1
6,723
747
5,049
8,923
9,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
28
Kills
5
6
Deaths
28
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
25
14.5
L
Thor
 
Thor
1
7
2
0.29
W
Medusa
9
0
15
16.5
L
Scylla
ELSANTO12
Scylla
1
6
3
0.42
W
2
1
19
11.5
W
9
3
11
4.83
L
0
5
4
0.4
L
0
6
5
0.42
L
3
4
1
0.88
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
30,771
43,065
Taken
45,289
35,675
Mitigated
24,729
14,322
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,404
328
1,715
2,197
5,532
3,405
719
1,806
3,726
21,744
0
L
Thor
 
Thor
6,847
1,078
962
132
8,763
5,692
0
2,866
5,897
0
8,746
W
Medusa
10,690
3,769
817
1,926
7,019
4,003
2,474
4,294
2,725
0
26,813
L
Scylla
ELSANTO12
Scylla
5,622
464
254
814
9,236
3,212
0
4,809
4,427
16,008
0
W
3,255
293
380
1,600
10,929
12,817
86
4,313
6,616
6,910
0
W
8,442
1,139
1,024
1,243
11,265
9,895
597
4,966
6,299
0
20,635
L
7,229
1,838
0
2,516
9,526
3,065
0
4,745
4,781
15,555
0
L
6,024
1,144
308
1,549
8,841
3,025
0
4,516
4,325
13,639
0
L
5,049
712
1,192
1,575
8,923
9,735
0
4,359
4,564
0
7,377
W
7,636
901
861
2,559
8,320
5,555
799
3,496
4,824
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
32,491
89
Minions Killed
53
0
Camps Cleared
0
854,904
Distance Traveled
711,602
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,380
931
21
2
0
190,398
2
L
Thor
6,674
742
4
0
0
132,187
0
W
Medusa
9,052
1,006
30
3
0
175,904
0
L
Scylla
6,546
727
18
2
0
142,640
0
W
Ares
7,974
886
5
1
0
177,469
0
W
Pele
9,204
1,023
26
3
0
171,835
0
L
Sol
6,481
720
21
2
0
151,077
1
L
Nu Wa
6,067
674
8
1
0
128,223
1
L
Fenrir
6,723
747
2
0
0
157,475
0
W
Hades
8,274
919
7
1
0
139,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role