Player Matchup

Heimdallr
Heimdallr
LAIGMIN
Heimdallr
Level 109
God Stats
4W - 3L
1,420 SR
Queue Stats
42W - 46L
1,530 Elo+
Solo
Nemesis
Nemesis
ShamerGameplay
Nemesis
Level 21
God Stats
1W - 1L
1,591 SR
Queue Stats
5W - 9L
1,346 Elo+
Solo
Ra
Ra
xTzAaron
Ra
Level 13
God Stats
6W - 13L
1,409 SR
Queue Stats
14W - 20L
1,494 Elo+
Solo
Team Averages
Level 48
1,473 SR
1,457 Elo+

VS

Team Averages
Level 59
1,476 SR
1,475 Elo+
Apollo
Apollo
Ak1raKurosawa
Apollo
Level 23
God Stats
9W - 14L
1,426 SR
Queue Stats
126W - 175L
1,428 Elo+
Solo
Agni
Agni
ErWalo_2k3
Agni
Level 129
God Stats
5W - 4L
1,519 SR
Queue Stats
203W - 203L
1,524 Elo+
Solo
Cerberus
Cerberus
krysCV
Cerberus
Level 26
God Stats
11W - 10L
1,482 SR
Queue Stats
49W - 58L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LAIGMIN
Heimdallr
12
3 / 6 / 4
8,979
691
11,544
11,940
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 6
9,075
698
7,389
11,817
4,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 6 / 4
8,872
682
10,818
9,284
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,233
710
7,087
13,194
5,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
11 / 6 / 3
11,014
847
15,938
13,932
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
krysCV
Cerberus
14
1 / 1 / 11
9,792
753
6,998
13,246
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
11
6
3
2.08
L
Heimdallr
LAIGMIN
Heimdallr
3
6
4
0.83
L
2
3
6
1.67
W
Cerberus
krysCV
Cerberus
1
1
11
6.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
30,023
33,041
Taken
40,372
10,803
Mitigated
20,845
5,354
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,087
3,481
0
2,799
13,194
5,053
1,240
2,541
10,465
0
36,761
W
15,938
965
104
2,615
13,932
5,031
160
4,201
9,517
44,321
0
L
Heimdallr
LAIGMIN
Heimdallr
11,544
6,026
0
606
11,940
3,603
132
9,113
2,827
0
27,760
L
7,389
2,985
0
1,631
11,817
4,186
56
7,287
4,530
0
17,186
W
Cerberus
krysCV
Cerberus
6,998
524
255
6,184
13,246
10,761
78
3,845
9,081
20,869
0
L
10,818
805
1,265
1,852
9,284
3,014
0
6,753
2,531
37,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
30,039
145
Minions Killed
167
4
Camps Cleared
8
741,977
Distance Traveled
813,342
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,233
710
53
4
5
310,923
9
W
Agni
11,014
847
77
6
1
221,570
1
L
Heimdallr
8,979
691
45
3
1
237,015
3
L
Nemesis
9,075
698
27
2
1
273,474
3
W
Cerberus
9,792
753
37
3
2
280,849
2
L
Ra
8,872
682
73
6
2
231,488
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role