Player Matchup

Bellona
Bellona
Davyac13
Bellona
Level 13
God Stats
1W - 2L
1,222 SR
Queue Stats
7W - 5L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
Devngel30
Danzaburou
Level 160
God Stats
4W - 0L
1,598 SR
Queue Stats
227W - 244L
1,528 Elo+
Party 2
Nemesis
Nemesis
DihSoundsLikeDie
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,602 Elo+
Party 3
Ganesha
Ganesha
FCg20
Ganesha
Level 42
God Stats
1W - 0L
1,304 SR
Queue Stats
17W - 26L
1,485 Elo+
Party 3
Vulcan
Vulcan
Havds
Vulcan
Level 85
God Stats
1W - 0L
1,628 SR
Queue Stats
16W - 21L
1,466 Elo+
Party 3
Team Averages
Level 86
1,451 SR
1,525 Elo+

VS

Team Averages
Level 88
1,615 SR
1,549 Elo+
Cabrakan
Cabrakan
CleanFawn117382
Cabrakan
Level 39
God Stats
7W - 10L
1,630 SR
Queue Stats
93W - 111L
1,399 Elo+
Solo
Serqet
Serqet
Hobobob64
Serqet
Level 119
God Stats
10W - 18L
1,484 SR
Queue Stats
146W - 123L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Kensu314
Sylvanus
Level 94
God Stats
2W - 7L
1,500 SR
Queue Stats
64W - 63L
1,581 Elo+
Party 1
Neith
Neith
medusioso
Neith
Level 46
God Stats
5W - 7L
1,571 SR
Queue Stats
74W - 56L
1,561 Elo+
Party 1
Vulcan
Vulcan
xiGilgameshix
Vulcan
Level 143
God Stats
7W - 2L
1,887 SR
Queue Stats
158W - 154L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davyac13
Bellona
13
3 / 3 / 2
7,380
492
4,190
9,457
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Devngel30
Danzaburou
13
9 / 4 / 1
8,534
569
6,252
10,791
3,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 6
8,483
566
8,104
12,205
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
FCg20
Ganesha
11
0 / 5 / 12
7,299
487
5,658
15,268
13,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Havds
Vulcan
13
6 / 2 / 3
8,137
542
10,500
10,411
4,081
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 3 / 6
7,062
471
4,128
8,002
7,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Hobobob64
Serqet
13
7 / 4 / 2
8,434
562
8,346
11,437
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kensu314
Sylvanus
12
3 / 4 / 1
7,384
492
7,033
10,086
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
medusioso
Neith
12
3 / 4 / 5
7,326
488
6,364
7,050
1,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 4
7,382
492
8,504
10,083
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
22
Kills
16
16
Deaths
22
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
3
6
1.67
W
Bellona
Davyac13
Bellona
3
3
2
1.33
W
Danzaburou
Devngel30
Danzaburou
9
4
1
2.38
W
4
2
6
3.5
W
Ganesha
FCg20
Ganesha
0
5
12
1.2
W
Vulcan
Havds
Vulcan
6
2
3
3.75
L
Serqet
Hobobob64
Serqet
7
4
2
2
L
Sylvanus
Kensu314
Sylvanus
3
4
1
0.88
L
Neith
medusioso
Neith
3
4
5
1.38
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,704
Damage
34,375
58,132
Taken
46,658
34,695
Mitigated
24,589
13,759
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,128
995
234
285
8,002
7,800
476
3,042
4,960
17,437
0
W
Bellona
Davyac13
Bellona
4,190
646
0
1,110
9,457
9,006
813
4,248
5,074
6,214
27,052
W
Danzaburou
Devngel30
Danzaburou
6,252
3,725
0
3,048
10,791
3,444
1,493
2,119
8,672
0
46,616
W
8,104
4,031
0
2,925
12,205
4,905
638
2,636
9,474
0
57,043
W
Ganesha
FCg20
Ganesha
5,658
821
1,957
2,030
15,268
13,259
964
4,894
10,041
17,518
0
W
Vulcan
Havds
Vulcan
10,500
3,575
0
2,689
10,411
4,081
703
4,783
5,576
43,930
0
L
Serqet
Hobobob64
Serqet
8,346
2,520
0
210
11,437
3,467
525
3,919
7,518
0
38,170
L
Sylvanus
Kensu314
Sylvanus
7,033
2,443
597
2,889
10,086
8,876
221
3,810
6,276
26,157
6,439
L
Neith
medusioso
Neith
6,364
2,428
0
2,292
7,050
1,763
1,188
2,311
4,739
0
35,801
L
8,504
1,875
0
1,128
10,083
2,683
0
4,158
5,925
42,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
37,588
362
Minions Killed
307
0
Camps Cleared
0
1,381,902
Distance Traveled
1,320,941
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,062
471
23
2
0
271,010
2
W
Bellona
7,380
492
71
5
0
274,944
0
W
Danzaburou
8,534
569
92
6
0
254,475
0
W
Nemesis
8,483
566
109
7
0
311,152
2
W
Ganesha
7,299
487
7
0
0
259,826
2
W
Vulcan
8,137
542
83
6
0
281,505
1
L
Serqet
8,434
562
73
5
0
306,773
5
L
Sylvanus
7,384
492
66
4
0
201,350
2
L
Neith
7,326
488
67
4
0
264,096
4
L
Vulcan
7,382
492
78
5
0
277,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role