Player Matchup

Neith
Neith
Murray1477
Neith
Level 4
God Stats
2W - 7L
1,718 SR
Queue Stats
33W - 64L
1,628 Elo+
Solo
Da Ji
Da Ji
Serafin7361
Da Ji
Level 5
God Stats
15W - 10L
1,494 SR
Queue Stats
25W - 23L
1,446 Elo+
Solo
Achilles
Achilles
gloopy_bat3
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,303 Elo+
Solo
Osiris
Osiris
liltjballa
Osiris
Level 21
God Stats
9W - 9L
1,626 SR
Queue Stats
59W - 48L
1,647 Elo+
Solo
Kukulkan
Kukulkan
swetydog98
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo
Team Averages
Level 8
1,568 SR
1,430 Elo+

VS

Team Averages
Level 12
1,625 SR
1,618 Elo+
Sol
Sol
Kamehameha91406
Sol
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,652 Elo+
Party 2
Ra
Ra
KnightmovesonLy
Ra
Level 3
God Stats
5W - 6L
1,689 SR
Queue Stats
5W - 6L
1,652 Elo+
Party 2
Ymir
Ymir
SH0TGUNFAC3L1F7
Ymir
Level 20
God Stats
2W - 1L
1,680 SR
Queue Stats
17W - 12L
1,615 Elo+
Party 1
Neith
Neith
XxConvict1onxX
Neith
Level 18
God Stats
17W - 15L
1,594 SR
Queue Stats
145W - 129L
1,508 Elo+
Party 1
Kali
Kali
lospollos017
Kali
Level 18
God Stats
17W - 9L
1,662 SR
Queue Stats
40W - 24L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 8 / 0
5,209
474
2,255
7,648
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 3 / 0
5,538
503
4,128
8,122
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
gloopy_bat3
Achilles
8
0 / 8 / 0
4,866
442
2,007
10,719
3,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
liltjballa
Osiris
3
0 / 1 / 0
3,678
334
208
1,518
758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
swetydog98
Kukulkan
5
0 / 8 / 1
4,395
400
458
5,272
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 1
7,358
669
5,976
4,696
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 2 / 6
6,247
568
5,435
4,500
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 7
6,461
587
2,468
5,121
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 3
6,392
581
3,690
4,440
1,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 0 / 7
7,442
677
6,386
6,181
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
4
Kills
24
28
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
3
2
6
3
L
Neith
1
8
0
0.13
W
4
0
7
7.5
L
3
3
0
1
W
5
1
3
6.5
L
Achilles
gloopy_bat3
Achilles
0
8
0
0
L
Osiris
liltjballa
Osiris
0
1
0
0
W
4
0
7
7.5
L
Kukulkan
swetydog98
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,056
Damage
23,955
33,279
Taken
24,938
10,022
Mitigated
11,362
1,940
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,976
2,394
0
1,780
4,696
1,372
3,663
74
4,622
37,523
0
W
5,435
406
88
1,616
4,500
1,346
656
0
4,500
26,142
0
L
Neith
2,255
1,362
0
635
7,648
1,627
398
2,759
4,783
0
15,762
W
2,468
424
0
2,028
5,121
4,303
173
124
4,997
18,772
0
L
4,128
1,253
0
424
8,122
2,781
0
1,451
6,577
0
21,309
W
3,690
1,695
0
1,142
4,440
1,375
1,554
220
4,180
0
29,890
L
Achilles
gloopy_bat3
Achilles
2,007
660
0
571
10,719
3,695
0
6,711
3,627
0
16,240
L
Osiris
liltjballa
Osiris
208
152
0
310
1,518
758
0
1,030
460
0
1,986
W
6,386
2,875
0
4,063
6,181
2,966
0
0
6,181
0
42,289
L
Kukulkan
swetydog98
Kukulkan
458
236
0
0
5,272
1,161
0
1,279
3,953
9,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
33,900
122
Minions Killed
282
0
Camps Cleared
0
751,228
Distance Traveled
1,003,734
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,358
669
84
8
0
177,781
0
W
Ra
6,247
568
43
4
0
204,854
1
L
Neith
5,209
474
21
2
0
157,650
1
W
Ymir
6,461
587
23
2
0
190,939
1
L
Da Ji
5,538
503
44
4
0
175,742
0
W
Neith
6,392
581
46
4
0
185,547
0
L
Achilles
4,866
442
36
3
0
186,666
2
L
Osiris
3,678
334
2
0
0
56,586
1
W
Kali
7,442
677
86
8
0
244,613
4
L
Kukulkan
4,395
400
19
2
0
174,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role