Player Matchup

Scylla
Scylla
Anthmall
Scylla
Level 106
God Stats
1W - 0L
1,776 SR
Queue Stats
62W - 21L
1,742 Elo+
Party 1
Bakasura
Bakasura
Bl1tzwing
Bakasura
Level 43
God Stats
2W - 2L
1,851 SR
Queue Stats
49W - 47L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Fatalblaze
Gilgamesh
Level 61
God Stats
15W - 8L
1,725 SR
Queue Stats
17W - 11L
1,601 Elo+
Party 1
Athena
Athena
colehamsandwich
Athena
Level 109
God Stats
5W - 2L
1,716 SR
Queue Stats
23W - 10L
1,663 Elo+
Party 1
Izanami
Izanami
killawhale3000
Izanami
Level 47
God Stats
4W - 1L
1,696 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 1
Team Averages
Level 73
1,753 SR
1,611 Elo+

VS

Team Averages
Level 102
1,524 SR
1,524 Elo+
Ymir
Ymir
AfroBanditX
Ymir
Level 160
God Stats
1W - 3L
1,372 SR
Queue Stats
141W - 159L
1,501 Elo+
Party 2
Mercury
Mercury
DieselDestroys
Mercury
Level 78
God Stats
1W - 6L
1,490 SR
Queue Stats
340W - 354L
1,479 Elo+
Party 2
Nox
Nox
DragonSora6655
Nox
Level 127
God Stats
1W - 1L
1,515 SR
Queue Stats
569W - 573L
1,561 Elo+
Party 2
Anubis
Anubis
GoldenNugget135
Anubis
Level 24
God Stats
10W - 5L
1,661 SR
Queue Stats
26W - 18L
1,561 Elo+
Party 2
Fenrir
Fenrir
ItzHarperDE
Fenrir
Level 121
God Stats
11W - 10L
1,582 SR
Queue Stats
546W - 534L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anthmall
Scylla
13
6 / 3 / 5
7,768
598
11,176
7,859
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Bl1tzwing
Bakasura
14
8 / 1 / 6
8,281
637
5,680
9,017
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Fatalblaze
Gilgamesh
12
2 / 3 / 4
7,073
544
7,684
12,987
9,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 11
8,064
620
5,688
8,368
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
7 / 0 / 4
7,794
600
8,408
5,579
1,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,608
431
3,073
11,563
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 1
6,184
476
2,867
10,963
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 0
6,707
516
4,270
7,568
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 0
5,161
397
4,942
7,887
2,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
2 / 4 / 1
6,682
514
6,833
12,897
11,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
28
Kills
7
7
Deaths
28
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Scylla
Anthmall
Scylla
6
3
5
2.83
W
Bakasura
Bl1tzwing
Bakasura
8
1
6
11
L
1
7
1
0.21
L
4
4
0
1
W
Gilgamesh
Fatalblaze
Gilgamesh
2
3
4
1.33
L
0
7
0
0
L
Fenrir
2
4
1
0.63
W
5
0
11
10.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
21,985
43,810
Taken
50,878
21,407
Mitigated
25,821
12,617
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
604
0
588
11,563
6,971
0
5,269
6,200
18,051
0
W
Scylla
Anthmall
Scylla
11,176
1,706
0
746
7,859
2,800
0
3,720
4,139
48,461
0
W
Bakasura
Bl1tzwing
Bakasura
5,680
3,295
0
3,577
9,017
3,172
282
1,486
7,531
0
35,015
L
2,867
1,776
0
719
10,963
2,989
0
2,810
7,847
0
33,007
L
4,270
612
0
2,049
7,568
2,241
0
4,504
2,966
27,166
0
W
Gilgamesh
Fatalblaze
Gilgamesh
7,684
1,689
0
2,813
12,987
9,296
0
416
12,571
5,837
29,586
L
4,942
770
0
1,394
7,887
2,480
0
3,356
4,375
17,274
0
L
Fenrir
6,833
1,961
0
3,884
12,897
11,140
0
2,104
9,855
0
30,232
W
5,688
1,667
1,934
1,978
8,368
4,446
54
4,022
4,346
18,172
0
W
8,408
6,623
0
1,569
5,579
1,693
782
2,641
2,938
0
43,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
30,342
345
Minions Killed
244
0
Camps Cleared
0
1,279,568
Distance Traveled
1,150,274
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,608
431
26
2
0
207,281
2
W
Scylla
7,768
598
88
7
0
228,875
5
W
Bakasura
8,281
637
96
7
0
272,773
2
L
Mercury
6,184
476
64
5
0
266,342
0
L
Nox
6,707
516
61
5
0
241,191
4
W
Gilgamesh
7,073
544
58
4
0
256,870
5
L
Anubis
5,161
397
30
2
0
200,049
0
L
Fenrir
6,682
514
63
5
0
235,411
1
W
Athena
8,064
620
17
1
0
275,187
2
W
Izanami
7,794
600
86
7
0
245,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role