Player Matchup

Bellona
Bellona
Silver V
IPASHOKPRIMETIME
Bellona
Silver V
Level 145
God Stats
17W - 29L
1,388 SR
Queue Stats
928W - 987L
648 MMR
Solo
Artio
Artio
Silver V
SS_Naidg
Artio
Silver V
Level 147
God Stats
1W - 3L
1,479 SR
Queue Stats
31W - 32L
509 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Thia6o_M
Baron Samedi
Silver V
Level 109
God Stats
6W - 3L
1,605 SR
Queue Stats
180W - 190L
659 MMR
Party 1
Bastet
Bastet
Bronze I
bobycha321
Bastet
Bronze I
Level 129
God Stats
4W - 7L
1,418 SR
Queue Stats
389W - 401L
499 MMR
Solo
Chiron
Chiron
Bronze I
dragonsssbritez0
Chiron
Bronze I
Level 88
God Stats
16W - 10L
1,569 SR
Queue Stats
197W - 218L
388 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,492 SR
541 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,491 SR
726 MMR
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver V
MaskedKane316
Hades
Silver V
Level 143
God Stats
98W - 80L
1,523 SR
Queue Stats
267W - 305L
555 MMR
Solo
Chernobog
Chernobog
Silver V
cordless-streak
Chernobog
Silver V
Level 108
God Stats
6W - 14L
1,385 SR
Queue Stats
201W - 228L
433 MMR
Solo
Nemesis
Nemesis
Bronze I
iCaIiber
Nemesis
Bronze I
Level 62
God Stats
7W - 7L
1,587 SR
Queue Stats
113W - 135L
323 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
iFIee
Cu Chulainn
Silver III
Level 63
God Stats
12W - 13L
1,460 SR
Queue Stats
120W - 137L
818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,639
507
5,964
16,444
16,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
SS_Naidg
Artio
10
1 / 1 / 2
7,357
387
2,333
11,735
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Thia6o_M
Baron Samedi
13
1 / 4 / 2
8,362
440
7,037
9,810
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
bobycha321
Bastet
16
3 / 5 / 1
9,271
488
7,959
16,708
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 3
9,048
476
10,504
16,751
5,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Zhong KuiAthenaGilgameshArachneAnubis

VS

Bans
Morgan Le FayThanatosSkadiLokiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 1 / 1
10,091
531
4,407
7,686
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 5
9,472
499
8,540
17,943
8,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
cordless-streak
Chernobog
16
4 / 4 / 5
10,276
541
16,345
13,862
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
iCaIiber
Nemesis
18
5 / 0 / 2
10,788
568
5,938
9,188
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
iFIee
Cu Chulainn
17
6 / 0 / 4
10,978
578
14,191
15,318
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
L
1
5
1
0.3
W
3
3
5
1.83
L
Artio
SS_Naidg
Artio
1
1
2
2
L
Baron Samedi
Thia6o_M
Baron Samedi
1
4
2
0.5
L
Bastet
bobycha321
Bastet
3
5
1
0.7
W
Chernobog
cordless-streak
Chernobog
4
4
5
1.63
L
2
4
3
0.88
W
Nemesis
iCaIiber
Nemesis
5
0
2
6
W
Cu Chulainn
iFIee
Cu Chulainn
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
49,421
71,448
Taken
63,997
38,123
Mitigated
32,306
24,624
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,407
432
46
2,851
7,686
3,911
816
2,250
5,436
57,469
0
L
5,964
1,276
0
3,795
16,444
16,485
364
1,804
13,487
0
63,545
W
8,540
967
330
9,545
17,943
8,065
140
2,450
15,493
49,343
0
L
Artio
SS_Naidg
Artio
2,333
131
277
3,839
11,735
5,792
0
3,124
8,575
15,841
0
L
Baron Samedi
Thia6o_M
Baron Samedi
7,037
266
181
2,556
9,810
3,354
394
3,042
6,387
46,566
0
L
Bastet
bobycha321
Bastet
7,959
3,831
690
5,397
16,708
7,341
506
3,003
13,385
0
70,443
W
Chernobog
cordless-streak
Chernobog
16,345
9,902
515
5,636
13,862
5,062
2,372
533
13,329
0
66,307
L
10,504
4,855
491
7,398
16,751
5,151
638
3,657
12,935
0
60,933
W
Nemesis
iCaIiber
Nemesis
5,938
2,442
0
6,723
9,188
3,233
0
2,371
6,817
0
85,092
W
Cu Chulainn
iFIee
Cu Chulainn
14,191
2,553
0
3,325
15,318
12,035
58
1,831
13,487
8,657
64,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,677
Gold Earned
51,605
440
Minions Killed
571
0
Camps Cleared
0
1,616,200
Distance Traveled
1,842,404
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,091
531
129
7
0
344,038
6
L
Bellona
9,639
507
132
7
0
379,210
4
W
Hades
9,472
499
73
4
0
320,657
3
L
Artio
7,357
387
20
1
0
237,134
6
L
Baron Samedi
8,362
440
85
4
0
278,645
4
L
Bastet
9,271
488
98
5
0
389,129
1
W
Chernobog
10,276
541
112
6
0
335,461
3
L
Chiron
9,048
476
105
6
0
332,082
3
W
Nemesis
10,788
568
128
7
0
459,218
7
W
Cu Chulainn
10,978
578
129
7
0
383,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role