Player Matchup

Kukulkan
Kukulkan
Bronze III
Dan Dlamond
Kukulkan
Bronze III
Level 125
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 5L
1,358 MMR
Solo
Bacchus
Bacchus
Gold V
InfernoSenpai43
Bacchus
Gold V
Level 107
God Stats
1W - 2L
1,432 SR
Queue Stats
59W - 66L
1,310 MMR
Party 1
Horus
Horus
Gold V
TheBreezySenpai
Horus
Gold V
Level 88
God Stats
2W - 4L
1,658 SR
Queue Stats
102W - 105L
1,310 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,531 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,545 SR
1,319 MMR
Chaac
Chaac
Gold V
CAAAAYL
Chaac
Gold V
Level 65
God Stats
58W - 49L
1,557 SR
Queue Stats
115W - 140L
1,396 MMR
Party 2
Vulcan
Vulcan
Gold IV
I IBREEEZY I
Vulcan
Gold IV
Level 129
God Stats
31W - 52L
1,470 SR
Queue Stats
656W - 716L
1,257 MMR
Solo
Bellona
Bellona
Silver I
JKStunnerz22
Bellona
Silver I
Level 69
God Stats
44W - 22L
1,606 SR
Queue Stats
112W - 139L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dan Dlamond
Kukulkan
17
8 / 8 / 5
13,051
653
20,034
16,055
8,717
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 13
12,860
643
20,618
23,786
31,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 8
13,552
678
16,222
26,706
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AnubisZeusBaron SamediMorgan Le FayMedusa

VS

Bans
AthenaZhong KuiArtemisChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAAAAYL
Chaac
17
7 / 7 / 8
13,907
695
15,388
26,064
29,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
17
4 / 6 / 10
13,585
679
18,136
13,537
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JKStunnerz22
Bellona
17
8 / 3 / 6
14,070
704
23,756
28,469
25,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
16
Kills
19
19
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
CAAAAYL
Chaac
7
7
8
1.57
L
Kukulkan
Dan Dlamond
Kukulkan
8
8
5
1.31
W
Vulcan
4
6
10
1.5
L
3
5
13
1.9
W
Bellona
JKStunnerz22
Bellona
8
3
6
3.67
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,874
Damage
57,280
66,547
Taken
68,070
64,216
Mitigated
61,129
20,639
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CAAAAYL
Chaac
15,388
2,682
818
9,499
26,064
29,215
1,149
15,980
9,465
0
44,697
L
Kukulkan
Dan Dlamond
Kukulkan
20,034
1,635
1,046
1,935
16,055
8,717
854
4,360
11,297
57,597
0
W
Vulcan
18,136
7,386
0
1,797
13,537
5,920
417
7,932
5,229
61,564
0
L
20,618
2,321
1,587
2,024
23,786
31,713
433
6,794
16,370
52,191
0
W
Bellona
JKStunnerz22
Bellona
23,756
10,784
0
4,819
28,469
25,994
1,082
16,132
11,664
0
46,916
L
16,222
10,316
5,483
8,564
26,706
23,786
882
7,485
18,171
0
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
41,562
182
Minions Killed
189
9
Camps Cleared
7
1,035,081
Distance Traveled
1,083,094
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,907
695
65
3
0
356,684
3
L
Kukulkan
13,051
653
97
5
5
322,778
0
W
Vulcan
13,585
679
86
4
5
357,491
4
L
Bacchus
12,860
643
59
3
2
376,787
1
W
Bellona
14,070
704
38
2
2
368,919
1
L
Horus
13,552
678
26
1
2
335,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role