Player Matchup

Cthulhu
Cthulhu
CaptainFabuluus
Cthulhu
Level 129
God Stats
8W - 12L
1,524 SR
Queue Stats
142W - 126L
1,571 Elo+
Party 1
Nemesis
Nemesis
Deadwave4
Nemesis
Level 7
God Stats
1W - 1L
1,865 SR
Queue Stats
1W - 1L
1,796 Elo+
Party 1
Jormungandr
Jormungandr
JoJoWeEbStR
Jormungandr
Level 102
God Stats
1W - 4L
1,239 SR
Queue Stats
82W - 105L
1,459 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,609 Elo+

VS

Team Averages
Level 90
1,530 SR
1,672 Elo+
Ravana
Ravana
Datwelfare
Ravana
Level 153
God Stats
9W - 2L
1,797 SR
Queue Stats
377W - 150L
1,858 Elo+
Party 2
Olorun
Olorun
GetwelfaretoPlat
Olorun
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 18L
1,500 Elo+
Party 2
Artemis
Artemis
IneptCreature55
Artemis
Level 115
God Stats
3W - 0L
1,292 SR
Queue Stats
35W - 19L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,225
623
4,946
8,877
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Deadwave4
Nemesis
9
0 / 8 / 1
5,771
577
2,858
10,210
3,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
JoJoWeEbStR
Jormungandr
8
0 / 5 / 1
6,119
612
5,221
11,303
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Datwelfare
Ravana
13
10 / 0 / 7
8,909
891
9,215
7,375
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 14
8,196
820
8,388
6,638
4,056
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 10
8,183
818
7,890
6,866
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ravana
Datwelfare
Ravana
10
0
7
13.5
L
Nemesis
Deadwave4
Nemesis
0
8
1
0.06
W
3
0
14
10
W
6
1
10
11
L
Jormungandr
JoJoWeEbStR
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
25,493
30,390
Taken
20,879
15,866
Mitigated
12,137
1,339
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,946
206
0
0
8,877
5,251
0
2,425
6,207
17,488
0
W
Ravana
Datwelfare
Ravana
9,215
1,899
0
2,691
7,375
5,844
236
2,741
4,634
0
24,932
L
Nemesis
Deadwave4
Nemesis
2,858
706
0
967
10,210
3,012
0
2,930
7,031
0
12,200
W
8,388
4,590
1,679
3,680
6,638
4,056
1,434
4,105
2,533
32,752
0
W
7,890
4,835
0
333
6,866
2,237
1,046
3,485
3,381
0
27,219
L
Jormungandr
JoJoWeEbStR
Jormungandr
5,221
643
0
372
11,303
7,603
0
3,286
7,708
15,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,115
Gold Earned
25,288
75
Minions Killed
117
2
Camps Cleared
7
485,365
Distance Traveled
547,472
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,225
623
29
3
1
159,096
3
W
Ravana
8,909
891
27
3
3
206,619
3
L
Nemesis
5,771
577
22
2
1
156,227
0
W
Olorun
8,196
820
57
6
2
175,263
1
W
Artemis
8,183
818
33
3
2
165,590
0
L
Jormungandr
6,119
612
24
2
0
170,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role