Player Matchup

Xing Tian
Xing Tian
DesiringANewDawn
Xing Tian
Level 27
God Stats
4W - 2L
1,673 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 3
Pele
Pele
KilluaOsu
Pele
Level 66
God Stats
6W - 4L
1,418 SR
Queue Stats
200W - 198L
1,470 Elo+
Party 3
Artio
Artio
Makai25
Artio
Level 143
God Stats
5W - 3L
1,675 SR
Queue Stats
250W - 253L
1,430 Elo+
Party 2
Artemis
Artemis
PapaPrototype
Artemis
Level 29
God Stats
8W - 5L
1,550 SR
Queue Stats
167W - 170L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
TSETerdFerguson
Hou Yi
Level 44
God Stats
2W - 2L
1,592 SR
Queue Stats
91W - 92L
1,405 Elo+
Party 3
Team Averages
Level 62
1,582 SR
1,452 Elo+

VS

Team Averages
Level 67
1,562 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
RoyalTeaHD
Cu Chulainn
Level 118
God Stats
46W - 40L
1,579 SR
Queue Stats
541W - 547L
1,500 Elo+
Party 1
Agni
Agni
Tenxcios
Agni
Level 39
God Stats
7W - 14L
1,547 SR
Queue Stats
175W - 208L
1,455 Elo+
Party 1
Nox
Nox
iSpenceers
Nox
Level 67
God Stats
3W - 4L
1,539 SR
Queue Stats
239W - 317L
1,352 Elo+
Solo
Izanami
Izanami
scorch20
Izanami
Level 38
God Stats
6W - 6L
1,649 SR
Queue Stats
92W - 130L
1,413 Elo+
Solo
Fenrir
Fenrir
xhenhenx
Fenrir
Level 73
God Stats
7W - 11L
1,499 SR
Queue Stats
205W - 218L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
2 / 2 / 9
8,764
487
5,833
11,699
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
18
7 / 2 / 3
10,289
572
8,511
11,772
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Makai25
Artio
15
2 / 2 / 2
8,915
495
5,736
22,225
15,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
15
3 / 2 / 2
9,215
512
6,499
8,903
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 2 / 4
9,101
506
8,475
9,198
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RoyalTeaHD
Cu Chulainn
17
5 / 0 / 0
10,283
571
14,015
10,515
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
15
2 / 6 / 3
9,101
506
8,886
12,821
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 2 / 0
5,576
310
1,269
2,727
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
scorch20
Izanami
11
0 / 8 / 1
7,068
393
5,628
10,720
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xhenhenx
Fenrir
16
3 / 5 / 4
9,444
525
9,652
15,342
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
10
10
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
2
2
9
3.25
W
Pele
7
2
3
4.25
W
Artio
Makai25
Artio
2
2
2
1.5
W
Artemis
3
2
2
2
L
Cu Chulainn
RoyalTeaHD
Cu Chulainn
5
0
0
5
W
7
2
4
4.5
L
Agni
2
6
3
0.58
L
0
2
0
0
L
Izanami
scorch20
Izanami
0
8
1
0.06
L
Fenrir
xhenhenx
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
39,450
63,797
Taken
52,125
37,538
Mitigated
21,409
22,729
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
5,833
637
0
2,394
11,699
10,332
385
1,635
9,980
20,642
0
W
Pele
8,511
2,110
0
5,344
11,772
4,268
111
951
10,821
0
75,098
W
Artio
Makai25
Artio
5,736
784
355
10,058
22,225
15,911
0
1,341
20,884
47,974
0
W
Artemis
6,499
2,788
0
2,128
8,903
4,109
618
3,853
5,050
0
52,389
L
Cu Chulainn
RoyalTeaHD
Cu Chulainn
14,015
3,782
0
2,108
10,515
9,600
0
4,217
6,298
0
73,536
W
8,475
5,237
0
2,450
9,198
2,918
2,439
2,335
6,775
0
47,735
L
Agni
8,886
1,058
0
4,032
12,821
3,916
0
2,611
10,210
58,622
0
L
1,269
43
0
420
2,727
650
0
500
2,227
10,376
0
L
Izanami
scorch20
Izanami
5,628
3,328
0
386
10,720
1,981
0
2,004
8,716
0
37,174
L
Fenrir
xhenhenx
Fenrir
9,652
1,457
0
5,512
15,342
5,262
0
2,237
13,105
0
59,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,284
Gold Earned
41,472
464
Minions Killed
467
0
Camps Cleared
0
1,571,128
Distance Traveled
1,430,908
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,764
487
30
2
0
337,048
2
W
Pele
10,289
572
132
7
0
364,652
1
W
Artio
8,915
495
99
6
0
308,468
0
W
Artemis
9,215
512
111
6
0
234,727
1
L
Cu Chulainn
10,283
571
149
8
0
359,488
7
W
Hou Yi
9,101
506
92
5
0
326,233
0
L
Agni
9,101
506
120
7
0
323,189
2
L
Nox
5,576
310
26
1
0
91,516
1
L
Izanami
7,068
393
72
4
0
290,241
2
L
Fenrir
9,444
525
100
6
0
366,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role