Player Matchup

Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GingerSniper92
Geb
Level 73
God Stats
2W - 1L
1,796 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 1
Chaac
Chaac
Shivr
Chaac
Level 142
God Stats
0W - 1L
1,716 SR
Queue Stats
31W - 35L
1,528 Elo+
Solo
Awilix
Awilix
Spoons Requiem
Awilix
Level 105
God Stats
0W - 1L
1,453 SR
Queue Stats
11W - 14L
1,510 Elo+
Party 1
Charybdis
Charybdis
islanders210
Charybdis
Level 94
God Stats
1W - 2L
1,715 SR
Queue Stats
366W - 356L
1,501 Elo+
Solo
Team Averages
Level 97
1,636 SR
1,527 Elo+

VS

Team Averages
Level 125
1,562 SR
1,505 Elo+
Sobek
Sobek
Glueckey
Sobek
Level 129
God Stats
2W - 0L
1,428 SR
Queue Stats
61W - 52L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hammer_Bro99
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,634 SR
Queue Stats
90W - 68L
1,589 Elo+
Party 2
Sol
Sol
IronCityLight412
Sol
Level 135
God Stats
2W - 2L
1,709 SR
Queue Stats
64W - 66L
1,502 Elo+
Party 2
Chang'e
Chang'e
JaredRees7
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,424 Elo+
Solo
Tyr
Tyr
McSiv
Tyr
Level 147
God Stats
1W - 1L
1,538 SR
Queue Stats
105W - 95L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 5 / 12
9,490
678
9,631
28,164
11,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 9
8,691
621
8,769
29,817
24,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Shivr
Chaac
17
3 / 4 / 11
9,795
700
24,361
21,293
24,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 7 / 7
9,379
670
14,138
13,930
5,472
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
islanders210
Charybdis
17
5 / 5 / 6
10,091
721
17,441
17,944
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Glueckey
Sobek
17
4 / 4 / 19
10,765
769
11,013
24,250
35,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Hammer_Bro99
Morgan Le Fay
19
8 / 2 / 14
11,136
795
31,345
17,262
9,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 17
11,067
791
23,933
14,417
7,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
JaredRees7
Chang'e
18
6 / 2 / 13
10,798
771
17,288
14,797
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
McSiv
Tyr
16
3 / 5 / 17
10,412
744
10,087
17,759
22,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
16
Kills
27
27
Deaths
16
45
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
12
1.4
L
2
6
9
1.08
W
Sobek
Glueckey
Sobek
4
4
19
3.38
W
Morgan Le Fay
Hammer_Bro99
Morgan Le Fay
8
2
14
7.5
W
6
3
17
4.83
W
Chang'e
JaredRees7
Chang'e
6
2
13
6.25
W
Tyr
McSiv
Tyr
3
5
17
2.3
L
Chaac
Shivr
Chaac
3
4
11
2.13
L
5
7
7
1.21
L
Charybdis
islanders210
Charybdis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,340
Damage
93,666
111,148
Taken
88,485
73,182
Mitigated
81,692
54,159
Healing
42,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,631
1,537
13,135
11,501
28,164
11,283
0
23,705
4,459
18,214
0
L
8,769
1,338
2,191
8,915
29,817
24,923
0
18,873
10,944
14,043
0
W
Sobek
Glueckey
Sobek
11,013
1,206
1,093
5,273
24,250
35,589
150
5,241
19,009
17,109
0
W
Morgan Le Fay
Hammer_Bro99
Morgan Le Fay
31,345
1,272
2,938
4,398
17,262
9,410
540
4,340
12,922
46,491
0
W
23,933
7,717
2,021
6,307
14,417
7,676
3,292
3,043
11,374
44,201
3,161
W
Chang'e
JaredRees7
Chang'e
17,288
1,158
5,779
7,696
14,797
6,623
630
4,487
10,310
35,500
0
W
Tyr
McSiv
Tyr
10,087
548
1,584
5,599
17,759
22,394
514
1,289
16,470
942
16,281
L
Chaac
Shivr
Chaac
24,361
3,281
3,070
7,621
21,293
24,469
0
16,678
4,615
0
45,299
L
14,138
4,913
0
873
13,930
5,472
0
10,242
3,688
0
18,731
L
Charybdis
islanders210
Charybdis
17,441
8,397
2,401
4,452
17,944
7,035
0
12,687
5,257
0
35,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
54,178
120
Minions Killed
139
0
Camps Cleared
0
1,241,572
Distance Traveled
1,331,210
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,490
678
15
1
0
271,379
1
L
Geb
8,691
621
17
1
0
235,216
0
W
Sobek
10,765
769
12
1
0
259,499
1
W
Morgan Le Fay
11,136
795
28
2
0
305,639
2
W
Sol
11,067
791
44
3
0
235,585
2
W
Chang'e
10,798
771
38
3
0
274,630
2
W
Tyr
10,412
744
17
1
0
255,857
0
L
Chaac
9,795
700
37
3
0
268,966
1
L
Awilix
9,379
670
12
1
0
221,435
1
L
Charybdis
10,091
721
39
3
0
244,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role