Player Matchup

Serqet
Serqet
Cherryberry
Serqet
Level 88
God Stats
1W - 1L
1,632 SR
Queue Stats
31W - 16L
1,613 Elo+
Party 1
Zeus
Zeus
MaraSovLewds
Zeus
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 45L
1,592 Elo+
Party 1
Ravana
Ravana
SGC_Skolas
Ravana
Level 100
God Stats
0W - 3L
1,309 SR
Queue Stats
100W - 84L
1,562 Elo+
Party 1
Bakasura
Bakasura
SimplyDrax
Bakasura
Level 81
God Stats
0W - 1L
1,630 SR
Queue Stats
34W - 33L
1,489 Elo+
Party 1
Susano
Susano
TheTrueRedDog
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,571 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,565 Elo+

VS

Team Averages
Level 117
1,415 SR
1,512 Elo+
Jing Wei
Jing Wei
Modrzew
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 141L
1,500 Elo+
Solo
Ymir
Ymir
PaPa__JuJu
Ymir
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 135L
1,521 Elo+
Solo
Agni
Agni
PortalAbyss
Agni
Level 103
God Stats
2W - 2L
1,053 SR
Queue Stats
547W - 496L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
SurfinStache
The Morrigan
Level 120
God Stats
3W - 9L
1,420 SR
Queue Stats
540W - 480L
1,513 Elo+
Party 2
Eset
Eset
The Sepus
Eset
Level 140
God Stats
9W - 4L
1,603 SR
Queue Stats
417W - 425L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 7 / 8
9,803
654
10,894
13,298
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 6 / 7
10,902
727
19,399
12,898
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
SGC_Skolas
Ravana
18
3 / 6 / 7
10,329
689
9,259
21,123
28,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
SimplyDrax
Bakasura
15
3 / 7 / 5
9,506
634
4,409
14,313
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 8
9,969
665
13,165
16,086
8,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Modrzew
Jing Wei
19
6 / 2 / 15
11,307
754
10,948
11,233
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 4 / 19
12,071
805
12,249
17,490
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 15
11,243
750
12,991
13,522
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
SurfinStache
The Morrigan
19
11 / 4 / 13
11,911
794
17,312
10,489
4,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
19
4 / 3 / 18
11,873
792
14,849
12,485
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
16
Kills
33
33
Deaths
16
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
7
8
1.14
L
3
6
7
1.08
W
Jing Wei
Modrzew
Jing Wei
6
2
15
6.75
W
6
4
19
3.88
W
6
3
15
4.5
L
Ravana
SGC_Skolas
Ravana
3
6
7
1.08
L
Bakasura
SimplyDrax
Bakasura
3
7
5
0.79
W
The Morrigan
SurfinStache
The Morrigan
11
4
13
4.38
W
Eset
4
3
18
4.33
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
68,349
77,718
Taken
65,219
55,857
Mitigated
39,938
21,633
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,894
1,690
1,628
1,215
13,298
5,888
0
10,897
2,401
0
14,312
L
19,399
1,120
966
4,087
12,898
5,097
565
10,307
2,591
50,670
0
W
Jing Wei
Modrzew
Jing Wei
10,948
6,835
2,247
2,051
11,233
4,283
1,688
3,174
7,155
0
24,431
W
12,249
1,102
1,165
2,993
17,490
22,538
402
4,970
11,303
27,135
0
W
12,991
896
2,817
3,621
13,522
4,621
1,461
3,517
9,045
31,745
0
L
Ravana
SGC_Skolas
Ravana
9,259
1,601
877
5,255
21,123
28,443
0
12,562
8,561
0
18,136
L
Bakasura
SimplyDrax
Bakasura
4,409
2,951
159
2,367
14,313
7,611
0
11,013
3,300
0
8,001
W
The Morrigan
SurfinStache
The Morrigan
17,312
2,269
2,122
1,742
10,489
4,186
149
4,196
5,304
31,953
0
W
Eset
14,849
1,001
4,412
4,680
12,485
4,310
1,044
3,542
8,052
35,228
0
L
13,165
692
1,419
3,660
16,086
8,818
1,064
12,622
3,464
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
58,405
122
Minions Killed
164
0
Camps Cleared
0
1,297,991
Distance Traveled
1,469,102
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,803
654
12
1
0
262,074
1
L
Zeus
10,902
727
57
4
0
252,298
2
W
Jing Wei
11,307
754
36
2
0
306,754
0
W
Ymir
12,071
805
28
2
0
254,195
0
W
Agni
11,243
750
35
2
0
312,481
0
L
Ravana
10,329
689
9
1
0
271,082
3
L
Bakasura
9,506
634
19
1
0
252,083
0
W
The Morrigan
11,911
794
28
2
0
290,369
3
W
Eset
11,873
792
37
2
0
305,303
0
L
Susano
9,969
665
25
2
0
260,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role