Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FancyColt211466
Odin
Level 41
God Stats
3W - 6L
1,253 SR
Queue Stats
117W - 152L
1,216 Elo+
Solo
Cernunnos
Cernunnos
Silky Sniper
Cernunnos
Level 13
God Stats
9W - 11L
1,360 SR
Queue Stats
16W - 26L
1,259 Elo+
Party 1
Team Averages
Level 60
1,371 SR
1,325 Elo+

VS

Team Averages
Level 46
1,260 SR
1,251 Elo+
Tiamat
Tiamat
ProdigyGotSkillz
Tiamat
Level 17
God Stats
0W - 2L
1,240 SR
Queue Stats
10W - 9L
1,423 Elo+
Solo
Cthulhu
Cthulhu
lev13
Cthulhu
Level 4
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 2
Nu Wa
Nu Wa
sayagainn
Nu Wa
Level 117
God Stats
1W - 3L
1,345 SR
Queue Stats
2W - 10L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
7 / 1 / 9
9,103
828
12,700
4,931
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 10
8,104
737
8,254
7,583
2,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Silky Sniper
Cernunnos
12
6 / 0 / 8
8,289
754
6,714
5,792
1,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,231
566
3,621
7,802
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
lev13
Cthulhu
9
0 / 6 / 0
6,185
562
4,185
15,781
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
sayagainn
Nu Wa
10
1 / 7 / 0
7,050
641
6,117
7,645
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
17
Kills
1
1
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
9
11.5
W
4
0
10
9
L
0
4
0
0
W
Cernunnos
Silky Sniper
Cernunnos
6
0
8
10
L
Cthulhu
lev13
Cthulhu
0
6
0
0
L
Nu Wa
sayagainn
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
13,923
18,306
Taken
31,228
5,713
Mitigated
20,022
5,053
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,700
106
451
1,923
4,931
1,564
285
3,644
932
42,538
0
W
8,254
2,099
0
0
7,583
2,392
180
5,612
1,517
0
16,489
L
3,621
358
163
1,548
7,802
5,091
0
4,646
3,156
18,948
0
W
Cernunnos
Silky Sniper
Cernunnos
6,714
3,366
316
2,363
5,792
1,757
404
3,783
1,764
0
23,366
L
Cthulhu
lev13
Cthulhu
4,185
189
0
619
15,781
12,554
0
4,945
10,836
10,182
0
L
Nu Wa
sayagainn
Nu Wa
6,117
2,732
0
135
7,645
2,377
0
3,319
4,326
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
19,466
137
Minions Killed
93
4
Camps Cleared
3
627,949
Distance Traveled
521,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,103
828
88
8
2
203,873
1
W
Odin
8,104
737
16
1
1
226,631
1
L
Tiamat
6,231
566
35
3
1
159,765
0
W
Cernunnos
8,289
754
33
3
1
197,445
1
L
Cthulhu
6,185
562
31
3
1
197,231
1
L
Nu Wa
7,050
641
27
2
1
164,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role