Player Matchup

Kukulkan
Kukulkan
Killer24763
Kukulkan
Level 18
God Stats
0W - 2L
1,126 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 1
Sol
Sol
Mistershadow122
Sol
Level 105
God Stats
0W - 1L
1,407 SR
Queue Stats
18W - 32L
1,296 Elo+
Solo
Erlang Shen
Erlang Shen
Watsonwarrior47
Erlang Shen
Level 64
God Stats
5W - 5L
1,472 SR
Queue Stats
32W - 36L
1,421 Elo+
Party 1
Bacchus
Bacchus
allfunandgamesX
Bacchus
Level 38
God Stats
4W - 2L
1,438 SR
Queue Stats
26W - 36L
1,352 Elo+
Party 1
Tyr
Tyr
obp1234
Tyr
Level 32
God Stats
1W - 3L
1,147 SR
Queue Stats
18W - 25L
1,387 Elo+
Solo
Team Averages
Level 51
1,318 SR
1,364 Elo+

VS

Team Averages
Level 46
1,506 SR
1,428 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Heavytrafic
Vamana
Level 46
God Stats
9W - 5L
1,668 SR
Queue Stats
281W - 360L
1,398 Elo+
Solo
Khepri
Khepri
UncleShanks
Khepri
Level 68
God Stats
57W - 52L
1,559 SR
Queue Stats
165W - 187L
1,484 Elo+
Party 3
Loki
Loki
tezKo148
Loki
Level 29
God Stats
18W - 26L
1,304 SR
Queue Stats
73W - 111L
1,251 Elo+
Party 2
Skadi
Skadi
yoits2k12
Skadi
Level 42
God Stats
6W - 1L
1,500 SR
Queue Stats
138W - 141L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Killer24763
Kukulkan
10
1 / 3 / 1
6,160
474
4,587
4,350
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
5,136
395
2,728
7,070
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Watsonwarrior47
Erlang Shen
11
2 / 3 / 1
6,582
506
5,568
9,062
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,704
439
2,799
9,330
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
12
0 / 0 / 0
6,185
476
1,415
6,982
3,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 3 / 1
7,408
570
6,004
6,373
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
13
0 / 0 / 0
7,639
588
2,561
4,468
4,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
2 / 0 / 9
7,470
575
3,000
6,985
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
11
2 / 0 / 5
6,771
521
3,170
6,571
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
yoits2k12
Skadi
12
6 / 1 / 3
7,431
572
6,816
4,742
1,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
3
1
1.5
W
Vamana
0
0
0
0
L
Kukulkan
Killer24763
Kukulkan
1
3
1
0.5
L
0
5
0
0
W
Khepri
2
0
9
6.5
L
Erlang Shen
Watsonwarrior47
Erlang Shen
2
3
1
0.83
L
1
3
1
0.5
L
Tyr
0
0
0
0
W
Loki
2
0
5
4.5
W
Skadi
yoits2k12
Skadi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,097
Damage
21,551
36,794
Taken
29,139
17,013
Mitigated
17,069
9,807
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,004
267
0
880
6,373
2,609
476
2,641
3,608
37,185
0
W
Vamana
2,561
1,474
0
1,254
4,468
4,340
69
0
4,468
0
47,627
L
Kukulkan
Killer24763
Kukulkan
4,587
493
0
0
4,350
1,265
0
2,251
1,903
25,456
0
L
2,728
579
75
2,088
7,070
1,046
0
1,242
5,828
21,208
0
W
Khepri
3,000
379
446
3,433
6,985
6,079
335
3,473
3,420
17,705
0
L
Erlang Shen
Watsonwarrior47
Erlang Shen
5,568
2,797
0
2,422
9,062
4,539
0
2,360
6,561
248
41,706
L
2,799
282
0
2,318
9,330
6,361
0
2,672
6,516
11,964
0
L
Tyr
1,415
546
0
2,904
6,982
3,802
0
0
6,982
0
25,568
W
Loki
3,170
929
0
1,931
6,571
2,061
0
1,772
4,735
0
32,755
W
Skadi
yoits2k12
Skadi
6,816
3,596
0
1,652
4,742
1,980
2,655
2,270
2,432
0
39,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
36,719
260
Minions Killed
353
0
Camps Cleared
0
1,090,707
Distance Traveled
1,166,270
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,408
570
77
6
0
241,337
3
W
Vamana
7,639
588
114
9
0
222,857
1
L
Kukulkan
6,160
474
55
4
0
202,193
3
L
Sol
5,136
395
41
3
0
196,498
2
W
Khepri
7,470
575
17
1
0
227,751
1
L
Erlang Shen
6,582
506
79
6
0
257,547
3
L
Bacchus
5,704
439
23
2
0
227,254
0
L
Tyr
6,185
476
62
5
0
207,215
0
W
Loki
6,771
521
59
5
0
263,598
1
W
Skadi
7,431
572
86
7
0
210,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role