Player Matchup

Bellona
Bellona
BelcroReaper
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,650 Elo+
Solo
Izanami
Izanami
Noaa7
Izanami
Level 76
God Stats
13W - 7L
1,679 SR
Queue Stats
157W - 165L
1,501 Elo+
Party 1
Chronos
Chronos
PatientRevival
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,697 Elo+
Solo
Erlang Shen
Erlang Shen
ShoToe
Erlang Shen
Level 26
God Stats
1W - 0L
1,740 SR
Queue Stats
79W - 70L
1,492 Elo+
Solo
Ymir
Ymir
TomaTatsuo
Ymir
Level 7
God Stats
5W - 2L
1,751 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Team Averages
Level 26
1,634 SR
1,602 Elo+

VS

Team Averages
Level 13
1,496 SR
1,538 Elo+
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BaljeetTheG0AT
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Solo
Charybdis
Charybdis
CatalonSoldier
Charybdis
Level 26
God Stats
9W - 11L
1,482 SR
Queue Stats
89W - 77L
1,485 Elo+
Solo
Sylvanus
Sylvanus
PigmonsterWinz
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
maxi473333
Ao Kuang
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BelcroReaper
Bellona
7
1 / 1 / 1
4,225
604
1,943
3,749
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Noaa7
Izanami
8
2 / 0 / 1
4,680
669
3,683
3,048
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 0
5,437
777
2,458
1,387
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ShoToe
Erlang Shen
8
1 / 1 / 2
4,442
635
718
4,703
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 2
4,021
574
1,116
4,136
1,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 1 / 0
4,745
678
1,914
3,723
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,271
467
330
3,066
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
CatalonSoldier
Charybdis
6
0 / 0 / 0
3,381
483
1,373
3,253
465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
6
0 / 2 / 1
3,718
531
1,181
3,157
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
maxi473333
Ao Kuang
5
0 / 3 / 0
3,149
450
332
3,754
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
0
2
L
0
4
0
0
W
Bellona
BelcroReaper
Bellona
1
1
1
1.5
L
Charybdis
CatalonSoldier
Charybdis
0
0
0
0
W
Izanami
Noaa7
Izanami
2
0
1
2.5
W
5
0
0
5
L
Sylvanus
0
2
1
0.25
W
Erlang Shen
ShoToe
Erlang Shen
1
1
2
2
W
1
0
2
2
L
Ao Kuang
maxi473333
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,918
Damage
5,130
17,023
Taken
16,953
6,735
Mitigated
5,350
6,858
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,914
972
0
354
3,723
1,089
0
1,093
2,582
0
25,426
L
330
66
0
250
3,066
970
0
1,325
1,591
0
5,611
W
Bellona
BelcroReaper
Bellona
1,943
745
0
1,099
3,749
2,538
300
815
2,934
0
12,369
L
Charybdis
CatalonSoldier
Charybdis
1,373
633
0
825
3,253
465
0
241
3,012
0
13,559
W
Izanami
Noaa7
Izanami
3,683
2,705
0
1,487
3,048
643
921
90
2,958
0
30,600
W
2,458
620
0
321
1,387
365
341
0
1,387
23,770
0
L
Sylvanus
1,181
673
0
1,150
3,157
1,842
0
0
3,157
7,285
2,321
W
Erlang Shen
ShoToe
Erlang Shen
718
408
0
2,506
4,703
1,634
0
73
4,630
0
13,563
W
1,116
204
232
1,213
4,136
1,555
52
209
3,927
6,499
0
L
Ao Kuang
maxi473333
Ao Kuang
332
48
0
374
3,754
984
0
717
3,037
4,484
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
18,264
208
Minions Killed
146
0
Camps Cleared
0
601,322
Distance Traveled
569,925
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,745
678
65
9
0
136,540
1
L
Loki
3,271
467
15
2
0
126,849
1
W
Bellona
4,225
604
30
4
0
114,656
0
L
Charybdis
3,381
483
25
4
0
107,285
0
W
Izanami
4,680
669
70
10
0
105,916
0
W
Chronos
5,437
777
58
8
0
130,437
1
L
Sylvanus
3,718
531
29
4
0
73,246
0
W
Erlang Shen
4,442
635
38
5
0
117,260
1
W
Ymir
4,021
574
12
2
0
133,053
3
L
Ao Kuang
3,149
450
12
2
0
126,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role