Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Jch0p
Chernobog
Level 28
God Stats
4W - 2L
1,552 SR
Queue Stats
118W - 132L
1,382 Elo+
Party 1
Geb
Geb
MOTARU-X
Geb
Level 88
God Stats
1W - 0L
1,596 SR
Queue Stats
3W - 0L
1,819 Elo+
Solo
Heimdallr
Heimdallr
Magnarock71
Heimdallr
Level 111
God Stats
9W - 4L
1,709 SR
Queue Stats
182W - 209L
1,395 Elo+
Solo
Ra
Ra
SIrMrNarwhal
Ra
Level 125
God Stats
5W - 7L
1,431 SR
Queue Stats
451W - 515L
1,442 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,508 Elo+

VS

Team Averages
Level 113
1,404 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MrsDelacroix567
Set
Level 105
God Stats
0W - 1L
1,280 SR
Queue Stats
41W - 44L
1,387 Elo+
Solo
Charybdis
Charybdis
SHOCK4NATOR
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,384 Elo+
Solo
Pele
Pele
Susasento
Pele
Level 112
God Stats
2W - 1L
1,238 SR
Queue Stats
73W - 85L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 2 / 15
11,306
754
21,413
16,510
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jch0p
Chernobog
16
2 / 4 / 13
10,193
680
9,248
13,612
5,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 3 / 14
10,882
725
14,089
24,480
30,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Magnarock71
Heimdallr
17
4 / 6 / 13
10,737
716
12,488
15,109
7,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 2 / 7
13,032
869
12,834
15,267
15,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 3 / 12
10,799
720
11,188
12,085
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
 
Danzaburou
16
1 / 6 / 9
9,563
638
15,230
18,225
7,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 8
9,789
653
12,454
19,067
11,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
SHOCK4NATOR
Charybdis
19
7 / 3 / 5
10,714
714
14,965
12,658
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
14
4 / 7 / 8
9,250
617
13,436
15,241
5,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
22
Kills
17
17
Deaths
22
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
15
5.75
L
Ra
 
Ra
2
3
12
2.67
L
Danzaburou
 
Danzaburou
1
6
9
0.92
W
Chernobog
Jch0p
Chernobog
2
4
13
2.13
W
2
3
14
3
W
Heimdallr
Magnarock71
Heimdallr
4
6
13
1.75
L
3
3
8
2.33
L
Charybdis
SHOCK4NATOR
Charybdis
7
3
5
3.17
W
10
2
7
6.75
L
Pele
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,072
Damage
67,273
84,978
Taken
77,276
67,785
Mitigated
34,967
46,308
Healing
35,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,413
1,122
4,706
3,196
16,510
8,228
1,434
1,681
14,829
40,471
0
L
Ra
 
Ra
11,188
111
6,766
6,184
12,085
4,803
240
8,446
3,575
29,505
0
L
Danzaburou
 
Danzaburou
15,230
3,861
2,426
6,414
18,225
7,300
0
11,238
6,881
0
32,861
W
Chernobog
Jch0p
Chernobog
9,248
4,906
2,540
1,628
13,612
5,503
1,024
1,500
12,112
0
16,198
W
14,089
1,089
2,107
5,450
24,480
30,748
601
2,922
21,558
27,997
0
W
Heimdallr
Magnarock71
Heimdallr
12,488
2,159
807
1,137
15,109
7,531
1,387
1,871
13,238
0
25,105
L
12,454
3,007
1,794
6,504
19,067
11,736
0
10,498
8,287
0
27,902
L
Charybdis
SHOCK4NATOR
Charybdis
14,965
4,858
2,472
2,006
12,658
5,249
231
7,891
4,665
0
25,312
W
12,834
1,320
16,515
8,222
15,267
15,775
1,121
3,214
12,053
44,278
0
L
Pele
13,436
1,476
0
1,395
15,241
5,879
0
9,525
5,528
0
20,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
50,115
168
Minions Killed
143
0
Camps Cleared
0
1,419,478
Distance Traveled
1,385,470
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,306
754
34
2
0
291,039
0
L
Ra
10,799
720
50
3
0
314,180
1
L
Danzaburou
9,563
638
29
2
0
225,566
0
W
Chernobog
10,193
680
14
1
0
254,869
0
W
Geb
10,882
725
21
1
0
319,555
3
W
Heimdallr
10,737
716
28
2
0
278,958
1
L
Set
9,789
653
25
2
0
312,680
1
L
Charybdis
10,714
714
32
2
0
263,542
3
W
Ra
13,032
869
71
5
0
275,057
4
L
Pele
9,250
617
7
0
0
269,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role