Player Matchup

Freya
Freya
Silver II
KingYoungBoss100
Freya
Silver II
Level 124
God Stats
2W - 6L
1,464 SR
Queue Stats
24W - 28L
1,150 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Lord-Diddy-Kong
Gilgamesh
Silver II
Level 112
God Stats
1W - 2L
1,470 SR
Queue Stats
26W - 31L
1,127 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Noeigh
Danzaburou
Silver I
Level 124
God Stats
21W - 17L
1,573 SR
Queue Stats
23W - 25L
1,310 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,502 SR
1,196 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,521 SR
1,091 MMR
Chiron
Chiron
Gold III
Eindle
Chiron
Gold III
Level 123
God Stats
124W - 101L
1,572 SR
Queue Stats
919W - 1,030L
1,076 MMR
Solo
Aphrodite
Aphrodite
Gold II
Gy_o_
Aphrodite
Gold II
Level 159
God Stats
13W - 20L
1,508 SR
Queue Stats
721W - 827L
1,085 MMR
Solo
Chaac
Chaac
Silver I
Sharktopus45
Chaac
Silver I
Level 84
God Stats
43W - 36L
1,484 SR
Queue Stats
448W - 407L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
13,797
690
26,439
25,105
11,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Lord-Diddy-Kong
Gilgamesh
15
4 / 4 / 9
11,989
599
16,271
30,708
44,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Noeigh
Danzaburou
16
3 / 4 / 11
12,444
622
17,241
18,598
8,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DiscordiaMorgan Le FayKumbhakarnaZeus

VS

Bans
MedusaGebArtemisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eindle
Chiron
17
7 / 5 / 3
14,133
707
26,569
19,561
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Gy_o_
Aphrodite
15
3 / 6 / 9
13,311
666
11,691
28,103
18,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 10
13,863
693
20,184
32,257
38,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
12
12
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
Eindle
Chiron
7
5
3
1.7
W
Aphrodite
Gy_o_
Aphrodite
3
6
9
1.25
L
9
4
6
3
L
Gilgamesh
Lord-Diddy-Kong
Gilgamesh
4
4
9
2.13
L
Danzaburou
Noeigh
Danzaburou
3
4
11
2.13
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,951
Damage
58,444
74,411
Taken
79,921
64,413
Mitigated
64,059
28,090
Healing
44,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Eindle
Chiron
26,569
9,478
2,371
3,312
19,561
7,224
1,804
7,216
12,345
0
68,274
W
Aphrodite
Gy_o_
Aphrodite
11,691
1,721
11,951
14,829
28,103
18,820
1,238
8,795
19,308
39,083
0
L
26,439
7,265
177
14,588
25,105
11,504
605
6,704
18,401
65,898
0
L
Gilgamesh
Lord-Diddy-Kong
Gilgamesh
16,271
4,181
315
6,681
30,708
44,438
116
6,699
24,009
0
32,210
L
Danzaburou
Noeigh
Danzaburou
17,241
6,186
365
5,964
18,598
8,471
2,409
2,944
15,654
0
64,425
W
20,184
3,408
1,015
10,943
32,257
38,015
522
10,867
21,390
9,096
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
41,307
190
Minions Killed
189
6
Camps Cleared
7
1,063,560
Distance Traveled
1,099,129
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,133
707
84
4
4
363,519
2
W
Aphrodite
13,311
666
65
3
0
356,368
5
L
Freya
13,797
690
74
4
4
331,465
3
L
Gilgamesh
11,989
599
22
1
2
379,620
6
L
Danzaburou
12,444
622
94
5
0
352,475
11
W
Chaac
13,863
693
40
2
3
379,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role