Player Matchup

Hachiman
Hachiman
BowlandBaset
Hachiman
Level 36
God Stats
2W - 0L
2,107 SR
Queue Stats
21W - 4L
1,862 Elo+
Party 2
Hun Batz
Hun Batz
GΑMBLE
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,735 Elo+
Party 2
Ra
Ra
JCrοs
Ra
Level 160
God Stats
1W - 0L
1,382 SR
Queue Stats
42W - 14L
1,742 Elo+
Party 2
Sylvanus
Sylvanus
Maharaj
Sylvanus
Level 151
God Stats
6W - 0L
1,764 SR
Queue Stats
53W - 22L
1,787 Elo+
Party 2
Mulan
Mulan
theloniousfunk
Mulan
Level 63
God Stats
1W - 0L
2,004 SR
Queue Stats
19W - 2L
1,915 Elo+
Party 2
Team Averages
Level 114
1,751 SR
1,808 Elo+

VS

Team Averages
Level 96
1,591 SR
1,619 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Roneldy
Ares
Level 116
God Stats
0W - 2L
1,628 SR
Queue Stats
111W - 91L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Sleepy_Soul_
Heimdallr
Level 29
God Stats
1W - 1L
1,826 SR
Queue Stats
18W - 5L
1,808 Elo+
Party 1
Amaterasu
Amaterasu
smiLeLLLLLLLL
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BowlandBaset
Hachiman
20
12 / 5 / 13
14,251
950
26,031
21,938
10,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
GΑMBLE
Hun Batz
17
2 / 8 / 11
10,485
699
9,159
14,582
5,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
20
14 / 3 / 8
15,178
1,012
24,707
14,912
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Maharaj
Sylvanus
18
1 / 3 / 22
12,322
821
10,007
22,493
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 1 / 21
11,773
785
16,141
15,047
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 8 / 6
10,666
711
10,722
18,230
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
 
Zhong Kui
16
1 / 3 / 6
9,308
621
13,065
12,141
10,118
Ares
Roneldy
Ares
17
2 / 8 / 12
11,906
794
12,888
24,794
34,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Sleepy_Soul_
Heimdallr
19
8 / 6 / 4
12,718
848
15,666
14,663
6,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
smiLeLLLLLLLL
Amaterasu
19
7 / 7 / 8
12,637
842
18,006
27,695
24,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
32
Kills
20
20
Deaths
32
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
6
0.63
L
Zhong Kui
 
Zhong Kui
1
3
6
1.33
W
Hachiman
BowlandBaset
Hachiman
12
5
13
3.7
W
Hun Batz
GΑMBLE
Hun Batz
2
8
11
0.94
W
Ra
14
3
8
6
W
Sylvanus
Maharaj
Sylvanus
1
3
22
4
L
Ares
Roneldy
Ares
2
8
12
1
L
Heimdallr
Sleepy_Soul_
Heimdallr
8
6
4
1.67
L
Amaterasu
smiLeLLLLLLLL
Amaterasu
7
7
8
1.57
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,045
Damage
70,347
88,972
Taken
97,523
66,651
Mitigated
82,823
35,458
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,722
2,446
0
2,152
18,230
6,753
0
7,346
10,235
0
44,559
L
Zhong Kui
 
Zhong Kui
13,065
1,068
0
3,716
12,141
10,118
0
3,396
8,501
38,757
0
W
Hachiman
BowlandBaset
Hachiman
26,031
17,114
0
9,305
21,938
10,280
2,978
8,722
13,216
0
52,723
W
Hun Batz
GΑMBLE
Hun Batz
9,159
3,838
0
0
14,582
5,569
681
2,203
12,374
0
36,578
W
Ra
24,707
2,948
4,261
6,061
14,912
6,713
1,810
3,598
11,313
77,958
0
W
Sylvanus
Maharaj
Sylvanus
10,007
1,199
3,518
7,442
22,493
28,758
625
5,989
16,504
19,182
0
L
Ares
Roneldy
Ares
12,888
1,341
0
827
24,794
34,781
0
7,250
16,847
19,038
0
L
Heimdallr
Sleepy_Soul_
Heimdallr
15,666
7,766
0
1,905
14,663
6,486
1,171
4,245
10,188
0
51,644
L
Amaterasu
smiLeLLLLLLLL
Amaterasu
18,006
8,966
0
4,704
27,695
24,685
0
11,814
14,964
0
45,636
W
16,141
1,889
0
4,871
15,047
15,331
307
5,759
9,288
0
30,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,009
Gold Earned
57,235
345
Minions Killed
320
9
Camps Cleared
7
1,428,704
Distance Traveled
1,181,997
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,666
711
68
5
1
223,164
7
L
Zhong Kui
9,308
621
70
5
2
222,727
4
W
Hachiman
14,251
950
66
4
1
226,583
3
W
Hun Batz
10,485
699
76
5
4
288,844
0
W
Ra
15,178
1,012
149
10
4
333,969
0
W
Sylvanus
12,322
821
24
2
0
272,548
1
L
Ares
11,906
794
9
1
1
250,696
2
L
Heimdallr
12,718
848
101
7
1
220,007
0
L
Amaterasu
12,637
842
72
5
2
265,403
1
W
Mulan
11,773
785
30
2
0
306,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role