Player Matchup

Cerberus
Cerberus
Misscricrie
Cerberus
Level 47
God Stats
7W - 6L
1,150 SR
Queue Stats
26W - 45L
1,279 Elo+
Party 1
Rama
Rama
Sahamil
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,313 Elo+
Party 1
Charybdis
Charybdis
Thyck98
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 1
Bellona
Bellona
Vigil6635
Bellona
Level 37
God Stats
10W - 8L
1,396 SR
Queue Stats
27W - 46L
1,277 Elo+
Party 1
Merlin
Merlin
balto113
Merlin
Level 21
God Stats
5W - 3L
1,518 SR
Queue Stats
8W - 7L
1,721 Elo+
Party 1
Team Averages
Level 29
1,413 SR
1,373 Elo+

VS

Team Averages
Level 18
1,439 SR
1,353 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GEMMOCONNOR
Cerberus
Level 18
God Stats
17W - 25L
1,305 SR
Queue Stats
72W - 160L
1,159 Elo+
Solo
Ra
Ra
Khanien
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,418 Elo+
Party 2
Nox
Nox
ReaperBlack1245
Nox
Level 28
God Stats
30W - 33L
1,392 SR
Queue Stats
169W - 184L
1,381 Elo+
Solo
Da Ji
Da Ji
elqueobserva
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 65L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Misscricrie
Cerberus
17
3 / 4 / 27
9,644
1,072
8,428
16,277
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Sahamil
Rama
17
10 / 1 / 21
11,006
1,223
15,645
8,485
2,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Thyck98
Charybdis
17
10 / 0 / 26
11,380
1,264
23,369
7,471
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Vigil6635
Bellona
17
15 / 3 / 19
11,279
1,253
15,027
14,109
9,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
balto113
Merlin
18
8 / 1 / 30
10,885
1,209
20,173
6,245
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 7 / 3
9,336
1,037
7,717
19,323
16,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GEMMOCONNOR
Cerberus
14
2 / 12 / 2
8,619
958
3,517
23,573
14,521
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 11 / 4
8,569
952
15,753
13,139
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
9,184
1,020
10,353
14,177
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 13 / 7
9,469
1,052
5,607
20,602
8,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
26
46
Kills
9
9
Deaths
47
123
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
3
0.5
L
Cerberus
GEMMOCONNOR
Cerberus
2
12
2
0.25
L
1
11
4
0.27
W
Cerberus
Misscricrie
Cerberus
3
4
27
4.13
L
3
4
1
0.88
W
Rama
Sahamil
Rama
10
1
21
20.5
W
Charybdis
Thyck98
Charybdis
10
0
26
23
W
Bellona
Vigil6635
Bellona
15
3
19
8.17
W
Merlin
balto113
Merlin
8
1
30
23
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,642
Damage
42,947
52,587
Taken
90,814
31,849
Mitigated
49,654
10,932
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,717
2,508
0
870
19,323
16,410
0
3,684
15,265
0
20,535
L
Cerberus
GEMMOCONNOR
Cerberus
3,517
306
0
1,972
23,573
14,521
0
8,250
15,013
10,156
0
L
15,753
1,982
1,084
876
13,139
5,001
0
3,910
9,088
27,589
0
W
Cerberus
Misscricrie
Cerberus
8,428
1,120
0
3,335
16,277
14,634
0
8,462
7,667
15,337
0
L
10,353
2,060
0
528
14,177
5,479
0
4,794
9,241
22,534
0
W
Rama
Sahamil
Rama
15,645
11,254
221
1,397
8,485
2,745
0
5,980
2,454
0
28,091
W
Charybdis
Thyck98
Charybdis
23,369
13,545
0
483
7,471
2,710
0
4,371
3,006
0
48,883
W
Bellona
Vigil6635
Bellona
15,027
5,483
951
2,050
14,109
9,497
0
6,970
6,864
0
21,588
W
Merlin
balto113
Merlin
20,173
1,888
778
1,717
6,245
2,263
0
3,840
2,405
32,962
0
L
5,607
1,659
0
38
20,602
8,243
0
6,862
13,606
0
21,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
45,177
170
Minions Killed
119
3
Camps Cleared
1
784,820
Distance Traveled
687,433
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,336
1,037
28
3
0
148,876
0
L
Cerberus
8,619
958
3
0
0
124,441
2
L
Ra
8,569
952
27
3
0
109,534
1
W
Cerberus
9,644
1,072
24
3
0
130,493
1
L
Nox
9,184
1,020
28
3
0
166,216
0
W
Rama
11,006
1,223
30
3
2
149,426
2
W
Charybdis
11,380
1,264
55
6
0
165,848
0
W
Bellona
11,279
1,253
30
3
1
183,130
0
W
Merlin
10,885
1,209
31
3
0
155,923
1
L
Da Ji
9,469
1,052
33
4
1
138,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role