Player Matchup

Kumbhakarna
Kumbhakarna
Harxey
Kumbhakarna
Level 26
God Stats
5W - 1L
1,492 SR
Queue Stats
31W - 39L
1,276 Elo+
Party 1
Chaac
Chaac
QuasGhoul
Chaac
Level 49
God Stats
13W - 17L
1,471 SR
Queue Stats
50W - 86L
1,245 Elo+
Party 1
Zeus
Zeus
paperman2021
Zeus
Level 44
God Stats
77W - 89L
1,396 SR
Queue Stats
99W - 150L
1,255 Elo+
Party 1
Team Averages
Level 40
1,453 SR
1,259 Elo+

VS

Team Averages
Level 51
1,404 SR
1,246 Elo+
Nu Wa
Nu Wa
BlazingHornet13
Nu Wa
Level 58
God Stats
1W - 2L
1,675 SR
Queue Stats
130W - 177L
1,264 Elo+
Party 2
Athena
Athena
Deadlylynx01
Athena
Level 65
God Stats
2W - 4L
1,395 SR
Queue Stats
63W - 114L
1,224 Elo+
Party 2
Hun Batz
Hun Batz
TellUrGirlNo
Hun Batz
Level 29
God Stats
0W - 2L
1,141 SR
Queue Stats
105W - 152L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Harxey
Kumbhakarna
16
1 / 0 / 21
11,638
647
6,248
16,568
19,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
QuasGhoul
Chaac
16
7 / 3 / 16
12,623
701
24,701
22,974
24,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
17 / 7 / 8
14,274
793
33,687
17,483
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 6
11,800
656
18,767
21,869
10,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
15
3 / 7 / 3
11,076
615
14,296
33,590
28,365
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TellUrGirlNo
Hun Batz
15
5 / 8 / 3
12,492
694
7,179
18,704
16,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
25
Kills
10
10
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
L
Athena
3
7
3
0.64
W
Kumbhakarna
Harxey
Kumbhakarna
1
0
21
11.5
W
Chaac
QuasGhoul
Chaac
7
3
16
5
L
Hun Batz
TellUrGirlNo
Hun Batz
5
8
3
0.81
W
17
7
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,636
Damage
40,242
57,025
Taken
74,163
51,644
Mitigated
55,426
11,107
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,767
6,680
164
5,864
21,869
10,964
0
10,407
11,462
40,898
0
L
Athena
14,296
1,878
621
7,751
33,590
28,365
0
19,334
14,256
38,257
0
W
Kumbhakarna
Harxey
Kumbhakarna
6,248
1,698
1,147
2,834
16,568
19,635
715
8,435
8,133
20,448
0
W
Chaac
QuasGhoul
Chaac
24,701
5,750
124
4,847
22,974
24,048
824
14,600
8,374
350
63,123
L
Hun Batz
TellUrGirlNo
Hun Batz
7,179
2,865
0
70
18,704
16,097
0
10,422
8,282
0
22,421
W
33,687
4,474
0
2,155
17,483
7,961
918
10,500
6,983
68,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
35,368
177
Minions Killed
133
6
Camps Cleared
5
910,330
Distance Traveled
902,587
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,800
656
50
3
2
264,746
3
L
Athena
11,076
615
58
3
0
319,308
3
W
Kumbhakarna
11,638
647
29
2
3
335,499
3
W
Chaac
12,623
701
77
4
1
328,799
1
L
Hun Batz
12,492
694
25
1
3
318,533
0
W
Zeus
14,274
793
71
4
2
246,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role