Player Matchup

Thanatos
Thanatos
Alhattar
Thanatos
Level 141
God Stats
2W - 8L
1,332 SR
Queue Stats
131W - 108L
1,502 Elo+
Solo
Eset
Eset
Faalou
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 2
Charybdis
Charybdis
Swordigo
Charybdis
Level 149
God Stats
0W - 1L
1,118 SR
Queue Stats
371W - 342L
1,564 Elo+
Party 2
Ymir
Ymir
o0KingCole0o
Ymir
Level 100
God Stats
11W - 14L
1,686 SR
Queue Stats
579W - 653L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
vortrexx
Sun Wukong
Level 65
God Stats
1W - 2L
1,484 SR
Queue Stats
11W - 15L
1,416 Elo+
Party 2
Team Averages
Level 100
1,424 SR
1,475 Elo+

VS

Team Averages
Level 99
1,557 SR
1,484 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AltLight
Medusa
Level 87
God Stats
37W - 21L
1,591 SR
Queue Stats
418W - 394L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Flare2g
Kukulkan
Level 104
God Stats
19W - 19L
1,443 SR
Queue Stats
881W - 995L
1,456 Elo+
Solo
Ne Zha
Ne Zha
So Pxth3tic
Ne Zha
Level 105
God Stats
5W - 4L
1,674 SR
Queue Stats
398W - 407L
1,447 Elo+
Solo
Khepri
Khepri
cruzvilla333
Khepri
Level 69
God Stats
31W - 22L
1,576 SR
Queue Stats
325W - 301L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alhattar
Thanatos
14
6 / 5 / 0
8,606
574
8,543
13,665
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Faalou
Eset
8
0 / 7 / 1
5,794
386
3,079
7,566
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Swordigo
Charybdis
11
1 / 4 / 0
6,663
444
7,597
9,512
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
6,573
438
5,932
12,310
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
vortrexx
Sun Wukong
10
1 / 3 / 1
6,262
417
5,526
11,873
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 2 / 0
8,153
544
10,015
12,116
6,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
AltLight
Medusa
13
3 / 1 / 2
7,346
490
6,526
7,268
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Flare2g
Kukulkan
15
7 / 2 / 6
9,150
610
12,260
7,587
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
6 / 3 / 7
8,313
554
6,542
9,243
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 0 / 7
6,833
456
3,459
7,959
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
22
22
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
0
2.5
L
Thanatos
Alhattar
Thanatos
6
5
0
1.2
W
Medusa
AltLight
Medusa
3
1
2
4
L
Eset
Faalou
Eset
0
7
1
0.07
W
Kukulkan
Flare2g
Kukulkan
7
2
6
5
W
Ne Zha
6
3
7
3.17
L
Charybdis
Swordigo
Charybdis
1
4
0
0.25
W
Khepri
1
0
7
4.5
L
0
3
1
0.17
L
Sun Wukong
vortrexx
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
38,802
54,926
Taken
44,173
31,724
Mitigated
21,144
20,285
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,015
1,659
163
4,172
12,116
6,445
206
902
10,573
0
45,968
L
Thanatos
Alhattar
Thanatos
8,543
2,697
0
9,798
13,665
5,236
0
2,169
11,378
0
46,147
W
Medusa
AltLight
Medusa
6,526
2,676
0
724
7,268
3,225
208
1,277
5,918
0
55,321
L
Eset
Faalou
Eset
3,079
33
331
669
7,566
2,471
187
4,134
3,292
18,356
0
W
Kukulkan
Flare2g
Kukulkan
12,260
932
214
2,407
7,587
2,801
674
1,994
5,360
58,847
0
W
Ne Zha
6,542
2,758
0
3,542
9,243
3,095
0
1,481
7,669
0
41,260
L
Charybdis
Swordigo
Charybdis
7,597
3,645
0
3,512
9,512
2,902
0
1,433
7,993
0
49,774
W
Khepri
3,459
554
1,558
893
7,959
5,578
0
2,973
4,770
10,493
0
L
5,932
1,404
542
2,853
12,310
11,462
0
3,811
8,370
26,551
0
L
Sun Wukong
vortrexx
Sun Wukong
5,526
593
0
2,580
11,873
9,653
692
3,595
8,174
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
39,795
305
Minions Killed
396
0
Camps Cleared
0
1,352,797
Distance Traveled
1,515,458
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,153
544
85
6
0
318,485
3
L
Thanatos
8,606
574
86
6
0
266,690
3
W
Medusa
7,346
490
96
6
0
277,380
5
L
Eset
5,794
386
50
3
0
242,410
0
W
Kukulkan
9,150
610
127
8
0
286,518
2
W
Ne Zha
8,313
554
69
5
0
335,757
0
L
Charybdis
6,663
444
98
7
0
274,151
6
W
Khepri
6,833
456
19
1
0
297,318
1
L
Ymir
6,573
438
23
2
0
283,471
2
L
Sun Wukong
6,262
417
48
3
0
286,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role