Player Matchup

Danzaburou
Danzaburou
DaddiesPuppy
Danzaburou
Level 15
God Stats
20W - 18L
1,555 SR
Queue Stats
32W - 28L
1,621 Elo+
Party 2
Mercury
Mercury
FearMyMonkeyJR
Mercury
Level 21
God Stats
1W - 1L
1,396 SR
Queue Stats
9W - 9L
1,547 Elo+
Solo
Sobek
Sobek
IJustKilledUwU
Sobek
Level 16
God Stats
7W - 3L
1,759 SR
Queue Stats
59W - 62L
1,550 Elo+
Solo
Bellona
Bellona
PuppyTrainer165
Bellona
Level 14
God Stats
13W - 9L
1,694 SR
Queue Stats
29W - 24L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
SpeckledPecker
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 24L
1,690 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,609 Elo+

VS

Team Averages
Level 15
1,638 SR
1,643 Elo+
Set
Set
Cria_Do_SacoDele
Set
Level 8
God Stats
3W - 1L
1,667 SR
Queue Stats
32W - 33L
1,504 Elo+
Party 3
Bacchus
Bacchus
FiercestTax2989
Bacchus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 29L
1,641 Elo+
Party 1
Medusa
Medusa
Nyzol
Medusa
Level 29
God Stats
4W - 1L
1,836 SR
Queue Stats
66W - 52L
1,636 Elo+
Solo
Anubis
Anubis
SpanglyFriend76
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,892 Elo+
Party 1
Mulan
Mulan
cria_do_meu_saco
Mulan
Level 10
God Stats
18W - 6L
1,685 SR
Queue Stats
38W - 34L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddiesPuppy
Danzaburou
7
1 / 2 / 0
4,747
593
1,817
3,982
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 4 / 0
3,652
457
592
2,816
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 1
4,535
567
1,513
5,033
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 2
5,517
690
3,587
5,283
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
7
0 / 3 / 2
4,271
534
1,234
3,682
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,706
588
2,690
6,054
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 4
5,164
646
3,029
4,637
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nyzol
Medusa
10
4 / 1 / 1
5,594
699
3,247
3,148
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,205
651
1,695
3,269
1,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
4 / 1 / 1
5,367
671
3,002
3,976
2,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Danzaburou
DaddiesPuppy
Danzaburou
1
2
0
0.5
L
0
4
0
0
W
2
0
4
4
L
1
2
1
0.75
W
Medusa
Nyzol
Medusa
4
1
1
4.5
L
2
2
2
1.5
W
1
1
3
2.5
L
Kukulkan
0
3
2
0.33
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,743
Damage
13,663
20,796
Taken
21,084
9,090
Mitigated
9,183
4,453
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,690
1,398
0
2,062
6,054
1,826
0
262
5,748
0
20,476
L
Danzaburou
DaddiesPuppy
Danzaburou
1,817
659
182
893
3,982
1,067
0
395
3,587
0
17,911
L
592
162
0
33
2,816
897
0
108
2,708
0
6,301
W
3,029
595
68
2,056
4,637
2,863
0
557
4,080
9,557
0
L
1,513
129
0
1,258
5,033
3,111
0
1,281
3,752
11,275
0
W
Medusa
Nyzol
Medusa
3,247
1,902
0
718
3,148
838
0
320
2,828
0
27,668
L
3,587
1,312
0
1,577
5,283
3,163
0
1,810
3,473
0
28,643
W
1,695
351
0
1,503
3,269
1,402
0
744
2,383
27,646
0
L
Kukulkan
1,234
168
0
510
3,682
852
0
1,662
2,020
14,290
0
W
3,002
71
0
450
3,976
2,254
382
678
3,298
3,846
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
26,036
168
Minions Killed
222
0
Camps Cleared
0
726,396
Distance Traveled
795,365
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,706
588
36
5
0
167,669
1
L
Danzaburou
4,747
593
40
5
0
153,235
0
L
Mercury
3,652
457
15
2
0
94,374
0
W
Bacchus
5,164
646
10
1
0
170,754
2
L
Sobek
4,535
567
17
2
0
155,064
4
W
Medusa
5,594
699
65
8
0
151,278
0
L
Bellona
5,517
690
65
8
0
180,191
0
W
Anubis
5,205
651
71
9
0
152,667
3
L
Kukulkan
4,271
534
31
4
0
143,532
2
W
Mulan
5,367
671
40
5
0
152,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role