Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Crozariol
Ares
Level 24
God Stats
2W - 4L
1,743 SR
Queue Stats
115W - 105L
1,503 Elo+
Party 2
Artemis
Artemis
TartarugaNegra
Artemis
Level 24
God Stats
4W - 2L
1,557 SR
Queue Stats
38W - 32L
1,596 Elo+
Solo
Izanami
Izanami
rafinharh13
Izanami
Level 29
God Stats
41W - 32L
1,608 SR
Queue Stats
184W - 196L
1,475 Elo+
Party 2
Team Averages
Level 24
1,582 SR
1,515 Elo+

VS

Team Averages
Level 21
1,629 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Beautylov
Xbalanque
Level 18
God Stats
4W - 4L
1,639 SR
Queue Stats
37W - 30L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
FalsettoChild
Cthulhu
Level 17
God Stats
6W - 7L
1,334 SR
Queue Stats
40W - 28L
1,492 Elo+
Party 1
Nemesis
Nemesis
Møod
Nemesis
Level 28
God Stats
8W - 3L
1,960 SR
Queue Stats
147W - 93L
1,650 Elo+
Party 3
Gilgamesh
Gilgamesh
Whiterunic
Gilgamesh
Level 16
God Stats
6W - 3L
1,712 SR
Queue Stats
27W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 5 / 3
8,115
507
5,873
10,570
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
13
3 / 1 / 3
7,988
499
6,959
5,628
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
11
0 / 4 / 5
6,974
436
4,782
9,890
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 1
8,292
518
7,578
9,055
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
rafinharh13
Izanami
14
0 / 3 / 0
8,391
524
3,054
7,541
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 5
8,284
518
5,200
6,583
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Beautylov
Xbalanque
15
5 / 2 / 2
8,852
553
4,978
8,965
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
11
0 / 1 / 3
7,126
445
1,172
6,446
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Møod
Nemesis
16
9 / 1 / 2
9,340
584
11,718
13,193
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Whiterunic
Gilgamesh
16
2 / 1 / 4
9,295
581
6,298
8,843
5,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
18
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
3
0.9
L
Ah Puch
 
Ah Puch
3
1
3
4.5
W
Scylla
 
Scylla
1
3
5
1.17
W
Xbalanque
Beautylov
Xbalanque
5
2
2
3
L
Ares
0
4
5
0.63
W
Cthulhu
0
1
3
1.5
W
Nemesis
Møod
Nemesis
9
1
2
10
L
2
5
1
0.5
W
Gilgamesh
Whiterunic
Gilgamesh
2
1
4
4
L
Izanami
rafinharh13
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
29,366
42,684
Taken
44,030
19,608
Mitigated
21,690
12,870
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,873
1,917
0
3,754
10,570
3,804
0
963
9,607
0
46,938
L
Ah Puch
 
Ah Puch
6,959
103
0
3,174
5,628
1,837
0
265
5,363
55,043
0
W
Scylla
 
Scylla
5,200
269
0
1,068
6,583
1,942
0
2,828
3,755
51,668
0
W
Xbalanque
Beautylov
Xbalanque
4,978
1,339
0
2,950
8,965
3,400
1,059
1,056
7,909
0
65,207
L
Ares
4,782
226
0
1,437
9,890
9,158
0
3,273
6,617
16,258
0
W
Cthulhu
1,172
464
0
882
6,446
4,922
305
2,851
3,595
15,247
0
W
Nemesis
Møod
Nemesis
11,718
5,739
0
5,041
13,193
6,181
0
3,276
9,917
0
66,434
L
7,578
3,325
0
2,459
9,055
2,437
420
2,242
6,813
0
50,645
W
Gilgamesh
Whiterunic
Gilgamesh
6,298
1,471
0
2,945
8,843
5,245
570
1,797
7,046
6,375
51,104
L
Izanami
rafinharh13
Izanami
3,054
1,381
0
2,046
7,541
2,372
1,062
246
7,295
0
59,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
42,897
500
Minions Killed
504
0
Camps Cleared
0
1,464,331
Distance Traveled
1,599,407
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,115
507
102
6
0
312,187
4
L
Ah Puch
7,988
499
116
7
0
326,892
8
W
Scylla
8,284
518
102
6
0
311,925
5
W
Xbalanque
8,852
553
109
7
0
289,064
3
L
Ares
6,974
436
25
2
0
302,358
7
W
Cthulhu
7,126
445
42
3
0
286,337
1
W
Nemesis
9,340
584
114
7
0
371,530
7
L
Artemis
8,292
518
104
7
0
268,778
6
W
Gilgamesh
9,295
581
137
9
0
340,551
4
L
Izanami
8,391
524
153
10
0
254,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role