Player Matchup

Camazotz
Camazotz
Diamond I
 
Camazotz
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
GeorgePаtton
Chronos
Masters
Level 107
God Stats
3W - 3L
1,659 SR
Queue Stats
322W - 324L
2,649 MMR
Solo
Mulan
Mulan
Diamond I
N3CrØ
Mulan
Diamond I
Level 160
God Stats
0W - 2L
1,636 SR
Queue Stats
85W - 69L
2,631 MMR
Solo
Anhur
Anhur
Diamond II
Shanø
Anhur
Diamond II
Level 160
God Stats
7W - 4L
1,645 SR
Queue Stats
132W - 118L
2,332 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,588 SR
2,122 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,649 SR
2,424 MMR
Cerberus
Cerberus
Diamond I
Feitanssauro
Cerberus
Diamond I
Level 160
God Stats
1W - 0L
1,825 SR
Queue Stats
116W - 59L
2,828 MMR
Solo
Ares
Ares
Platinum III
GILPES
Ares
Platinum III
Level 148
God Stats
1W - 5L
1,563 SR
Queue Stats
135W - 121L
1,785 MMR
Party 1
Thanatos
Thanatos
Masters
GamesSeriuos
Thanatos
Masters
Level 126
God Stats
8W - 1L
1,753 SR
Queue Stats
122W - 75L
2,804 MMR
Solo
Eset
Eset
Masters
Giℓbert
Eset
Masters
Level 149
God Stats
7W - 4L
1,447 SR
Queue Stats
123W - 67L
3,027 MMR
Solo
Chiron
Chiron
Gold II
GuiGorg
Chiron
Gold II
Level 141
God Stats
21W - 15L
1,658 SR
Queue Stats
33W - 27L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 0 / 0
7,024
540
5,470
12,281
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
 
Nemesis
10
2 / 5 / 2
6,389
491
3,877
9,925
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
12
2 / 4 / 1
6,862
528
6,420
9,672
2,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
N3CrØ
Mulan
10
0 / 3 / 6
6,405
493
4,090
11,037
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Shanø
Anhur
13
4 / 3 / 0
7,548
581
4,792
9,718
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
JanusArtioKaliOdin

VS

Bans
GebPersephoneHeimdallrOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feitanssauro
Cerberus
14
0 / 0 / 0
7,717
594
4,277
9,575
10,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
GILPES
Ares
11
1 / 3 / 7
6,769
521
3,660
8,129
7,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
GamesSeriuos
Thanatos
14
10 / 1 / 3
8,602
662
10,670
10,744
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
14
2 / 1 / 8
8,783
676
7,517
5,871
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
GuiGorg
Chiron
12
2 / 3 / 0
6,993
538
7,611
8,554
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
15
15
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
0
0
0
L
Nemesis
 
Nemesis
2
5
2
0.6
W
Cerberus
Feitanssauro
Cerberus
0
0
0
0
W
Ares
GILPES
Ares
1
3
7
1.5
W
Thanatos
GamesSeriuos
Thanatos
10
1
3
11.5
L
Chronos
2
4
1
0.63
W
Eset
2
1
8
6
W
Chiron
GuiGorg
Chiron
2
3
0
0.67
L
Mulan
N3CrØ
Mulan
0
3
6
1
L
Anhur
Shanø
Anhur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,649
Damage
33,735
52,633
Taken
42,873
19,445
Mitigated
25,378
20,318
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,470
1,643
0
8,832
12,281
7,607
0
4,277
8,004
0
49,252
L
Nemesis
 
Nemesis
3,877
978
0
3,418
9,925
2,692
0
2,469
7,338
0
32,139
W
Cerberus
Feitanssauro
Cerberus
4,277
1,134
0
6,173
9,575
10,087
0
0
8,726
55,521
0
W
Ares
GILPES
Ares
3,660
56
60
740
8,129
7,647
280
1,764
6,365
23,541
0
W
Thanatos
GamesSeriuos
Thanatos
10,670
4,149
0
10,236
10,744
4,105
0
2,032
8,666
0
55,141
L
Chronos
6,420
2,341
0
1,393
9,672
2,811
0
3,833
5,647
50,270
0
W
Eset
7,517
928
516
3,188
5,871
2,073
362
1,824
4,047
54,399
0
W
Chiron
GuiGorg
Chiron
7,611
2,753
318
2,839
8,554
1,466
806
1,025
7,482
0
44,453
L
Mulan
N3CrØ
Mulan
4,090
477
0
2,952
11,037
3,743
0
3,032
7,909
0
20,266
L
Anhur
Shanø
Anhur
4,792
1,177
0
3,723
9,718
2,592
0
1,353
8,281
0
48,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
38,864
424
Minions Killed
486
0
Camps Cleared
0
1,299,898
Distance Traveled
1,344,626
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,024
540
116
9
0
276,156
6
L
Nemesis
6,389
491
71
5
0
273,832
7
W
Cerberus
7,717
594
142
11
0
288,342
2
W
Ares
6,769
521
47
4
0
272,912
10
W
Thanatos
8,602
662
97
7
0
308,176
1
L
Chronos
6,862
528
102
8
0
264,366
2
W
Eset
8,783
676
124
10
0
247,874
4
W
Chiron
6,993
538
76
6
0
227,322
0
L
Mulan
6,405
493
29
2
0
264,143
10
L
Anhur
7,548
581
106
8
0
221,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role