Player Matchup

Gilgamesh
Gilgamesh
CatalonSoldier
Gilgamesh
Level 26
God Stats
38W - 27L
1,607 SR
Queue Stats
89W - 77L
1,497 Elo+
Solo
Hel
Hel
Gutta8thHokage
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,509 Elo+
Party 1
Cerberus
Cerberus
Penguin1225
Cerberus
Level 14
God Stats
1W - 4L
1,460 SR
Queue Stats
21W - 21L
1,567 Elo+
Party 1
Apollo
Apollo
XThun32
Apollo
Level 13
God Stats
1W - 1L
1,760 SR
Queue Stats
6W - 6L
1,553 Elo+
Solo
Thanatos
Thanatos
frosty111111
Thanatos
Level 10
God Stats
3W - 8L
1,460 SR
Queue Stats
10W - 13L
1,540 Elo+
Party 1
Team Averages
Level 14
1,558 SR
1,533 Elo+

VS

Team Averages
Level 25
1,544 SR
1,477 Elo+
Jing Wei
Jing Wei
GoryProbe
Jing Wei
Level 24
God Stats
9W - 8L
1,514 SR
Queue Stats
76W - 56L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
IJoyBoyI
Xing Tian
Level 26
God Stats
15W - 7L
1,852 SR
Queue Stats
110W - 98L
1,552 Elo+
Solo
Raijin
Raijin
Kegogonz8
Raijin
Level 28
God Stats
36W - 40L
1,455 SR
Queue Stats
76W - 92L
1,428 Elo+
Solo
Cerberus
Cerberus
NeferuIsHawt
Cerberus
Level 15
God Stats
3W - 3L
1,327 SR
Queue Stats
50W - 43L
1,389 Elo+
Solo
Mercury
Mercury
SS4CoNcUsSiOn
Mercury
Level 30
God Stats
16W - 10L
1,569 SR
Queue Stats
84W - 78L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CatalonSoldier
Gilgamesh
11
0 / 2 / 0
6,627
473
3,142
8,363
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 1
8,371
598
5,292
6,926
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Penguin1225
Cerberus
9
2 / 6 / 1
6,172
441
5,026
12,448
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
XThun32
Apollo
10
2 / 7 / 3
6,384
456
5,139
9,354
2,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
frosty111111
Thanatos
9
0 / 5 / 3
5,749
411
3,069
8,112
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoryProbe
Jing Wei
15
11 / 0 / 2
9,343
667
10,319
8,525
2,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
IJoyBoyI
Xing Tian
14
3 / 0 / 0
8,593
614
6,158
6,775
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Kegogonz8
Raijin
10
1 / 0 / 3
6,391
457
2,991
3,644
872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NeferuIsHawt
Cerberus
13
3 / 4 / 13
7,891
564
6,861
10,560
6,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
13
4 / 1 / 3
7,744
553
4,811
10,089
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
22
22
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CatalonSoldier
Gilgamesh
0
2
0
0
W
Jing Wei
GoryProbe
Jing Wei
11
0
2
12
L
1
2
1
0.75
W
Xing Tian
IJoyBoyI
Xing Tian
3
0
0
3
W
Raijin
Kegogonz8
Raijin
1
0
3
2.5
W
Cerberus
NeferuIsHawt
Cerberus
3
4
13
2.38
L
Cerberus
Penguin1225
Cerberus
2
6
1
0.42
W
Mercury
4
1
3
5.5
L
Apollo
XThun32
Apollo
2
7
3
0.5
L
Thanatos
frosty111111
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
31,140
45,203
Taken
39,593
19,637
Mitigated
20,256
13,499
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CatalonSoldier
Gilgamesh
3,142
984
0
394
8,363
4,546
0
5,493
2,870
0
35,783
W
Jing Wei
GoryProbe
Jing Wei
10,319
8,454
0
2,562
8,525
2,612
795
2,008
6,517
0
71,500
L
5,292
1,068
762
3,268
6,926
3,877
315
3,214
3,712
64,191
0
W
Xing Tian
IJoyBoyI
Xing Tian
6,158
766
0
1,840
6,775
7,259
136
0
6,775
40,043
4,747
W
Raijin
Kegogonz8
Raijin
2,991
165
0
1,751
3,644
872
0
1,690
1,824
23,594
0
W
Cerberus
NeferuIsHawt
Cerberus
6,861
989
0
2,448
10,560
6,889
203
3,846
6,624
28,409
0
L
Cerberus
Penguin1225
Cerberus
5,026
428
0
3,033
12,448
6,113
0
3,013
9,435
25,102
0
W
Mercury
4,811
2,905
0
2,813
10,089
2,624
0
2,630
7,411
0
43,149
L
Apollo
XThun32
Apollo
5,139
3,699
375
1,864
9,354
2,168
371
1,848
7,506
0
28,563
L
Thanatos
frosty111111
Thanatos
3,069
681
0
3,803
8,112
2,933
0
2,204
5,908
0
24,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
39,962
391
Minions Killed
407
0
Camps Cleared
0
1,275,940
Distance Traveled
1,294,088
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,627
473
82
6
0
272,286
1
W
Jing Wei
9,343
667
126
9
0
284,465
3
L
Hel
8,371
598
149
11
0
255,675
5
W
Xing Tian
8,593
614
98
7
0
270,782
5
W
Raijin
6,391
457
42
3
0
143,980
0
W
Cerberus
7,891
564
55
4
0
285,761
4
L
Cerberus
6,172
441
63
5
0
239,327
1
W
Mercury
7,744
553
86
6
0
309,100
4
L
Apollo
6,384
456
51
4
0
237,066
6
L
Thanatos
5,749
411
46
3
0
271,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role