Player Matchup

Ra
Ra
Roneldy
Ra
Level 116
God Stats
7W - 0L
1,668 SR
Queue Stats
82W - 52L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
Sleepy_Soul_
Danzaburou
Level 29
God Stats
2W - 0L
1,283 SR
Queue Stats
11W - 1L
1,855 Elo+
Party 1
Artio
Artio
smiLeLLLLLLLL
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 1
Team Averages
Level 54
1,484 SR
1,803 Elo+

VS

Team Averages
Level 81
1,587 SR
1,455 Elo+
Thor
Thor
HomeGrownIndoor
Thor
Level 100
God Stats
0W - 3L
1,508 SR
Queue Stats
197W - 183L
1,477 Elo+
Party 2
Nox
Nox
ICoNArTisT
Nox
Level 16
God Stats
1W - 1L
1,785 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
JayeBeeh
Cthulhu
Level 127
God Stats
10W - 16L
1,467 SR
Queue Stats
253W - 247L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 13
9,616
874
11,781
8,928
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Sleepy_Soul_
Danzaburou
14
10 / 2 / 11
10,064
915
10,272
9,567
3,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 17
8,575
780
5,531
12,909
9,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 1
8,289
754
6,760
11,703
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 2
7,152
650
3,347
8,284
2,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
JayeBeeh
Cthulhu
10
1 / 6 / 3
7,085
644
11,109
12,725
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
23
Kills
6
7
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
1
8
2
0.25
L
Cthulhu
JayeBeeh
Cthulhu
1
6
3
0.42
W
9
2
13
7.75
W
Danzaburou
Sleepy_Soul_
Danzaburou
10
2
11
7.75
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
21,216
31,404
Taken
32,712
15,823
Mitigated
16,160
15,111
Healing
882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
1,113
0
587
11,703
4,013
0
6,364
5,339
0
23,759
L
3,347
355
0
203
8,284
2,341
0
5,417
2,867
10,961
0
L
Cthulhu
JayeBeeh
Cthulhu
11,109
354
27
65
12,725
9,806
0
6,134
6,591
21,354
0
W
11,781
2,062
2,413
3,602
8,928
3,374
466
4,471
4,457
36,128
0
W
Danzaburou
Sleepy_Soul_
Danzaburou
10,272
4,826
0
2,606
9,567
3,272
1,212
4,209
5,358
0
28,614
W
5,531
756
1,604
4,886
12,909
9,177
145
5,882
7,027
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
22,526
122
Minions Killed
90
6
Camps Cleared
4
600,533
Distance Traveled
520,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,289
754
37
3
3
173,909
4
L
Nox
7,152
650
19
2
0
165,782
0
L
Cthulhu
7,085
644
34
3
1
181,258
0
W
Ra
9,616
874
51
5
3
221,523
1
W
Danzaburou
10,064
915
50
5
3
182,974
0
W
Artio
8,575
780
21
2
0
196,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role