Player Matchup

Ah Puch
Ah Puch
Beckholm5
Ah Puch
Level 128
God Stats
4W - 2L
1,774 SR
Queue Stats
138W - 152L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Eira_Frost
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,493 Elo+
Solo
Chaac
Chaac
Galactic Cows
Chaac
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
48W - 53L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
IU2018
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,497 Elo+
Solo
Sol
Sol
Valkyire
Sol
Level 127
God Stats
1W - 2L
1,638 SR
Queue Stats
43W - 48L
1,510 Elo+
Party 2
Team Averages
Level 114
1,611 SR
1,507 Elo+

VS

Team Averages
Level 91
1,435 SR
1,511 Elo+
Ne Zha
Ne Zha
AmeliaWatsonSimp
Ne Zha
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Bradicalx
Achilles
Level 64
God Stats
1W - 1L
1,372 SR
Queue Stats
81W - 59L
1,548 Elo+
Solo
He Bo
He Bo
DartLucifer
He Bo
Level 68
God Stats
1W - 2L
1,184 SR
Queue Stats
230W - 231L
1,497 Elo+
Solo
Ymir
Ymir
DragonT0T
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
oLOLIWINo
Kukulkan
Level 114
God Stats
1W - 3L
1,401 SR
Queue Stats
64W - 51L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beckholm5
Ah Puch
16
3 / 4 / 8
10,910
642
12,971
13,226
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Eira_Frost
Kuzenbo
19
3 / 5 / 10
10,635
626
10,949
31,832
33,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 4 / 8
12,844
756
28,270
28,538
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
IU2018
Heimdallr
19
4 / 8 / 15
11,931
702
16,553
17,447
7,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 8 / 13
10,641
626
15,388
15,845
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 14
13,315
783
23,941
19,629
10,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Bradicalx
Achilles
19
4 / 3 / 17
12,068
710
16,849
32,894
33,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 5 / 14
12,335
726
21,512
16,881
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
2 / 4 / 18
11,428
672
14,456
21,222
24,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
oLOLIWINo
Kukulkan
20
4 / 2 / 17
13,546
797
22,366
14,670
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
21
Kills
29
29
Deaths
21
54
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
7
14
2.43
L
Ah Puch
Beckholm5
Ah Puch
3
4
8
1.75
W
Achilles
Bradicalx
Achilles
4
3
17
4.17
W
9
5
14
3.2
W
Ymir
2
4
18
2.75
L
Kuzenbo
Eira_Frost
Kuzenbo
3
5
10
1.6
L
10
4
8
3.5
L
Heimdallr
IU2018
Heimdallr
4
8
15
1.44
L
1
8
13
0.94
W
Kukulkan
oLOLIWINo
Kukulkan
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,131
Damage
99,124
106,888
Taken
105,296
70,916
Mitigated
83,472
45,828
Healing
46,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,941
5,110
1,877
3,396
19,629
10,494
1,505
9,957
9,451
0
41,648
L
Ah Puch
Beckholm5
Ah Puch
12,971
417
1,247
5,579
13,226
4,588
0
6,988
6,238
38,929
0
W
Achilles
Bradicalx
Achilles
16,849
3,386
5,765
13,478
32,894
33,062
984
10,029
22,117
0
26,456
W
21,512
177
4,556
5,364
16,881
7,583
875
7,154
9,469
37,365
0
W
Ymir
14,456
1,589
0
152
21,222
24,494
739
9,144
11,536
25,872
0
L
Kuzenbo
Eira_Frost
Kuzenbo
10,949
2,895
2,155
12,066
31,832
33,657
9
14,131
17,701
18,269
0
L
28,270
2,548
1,951
14,447
28,538
20,265
88
19,138
9,400
5,555
36,237
L
Heimdallr
IU2018
Heimdallr
16,553
6,253
679
2,822
17,447
7,127
718
9,962
7,485
0
30,458
L
15,388
3,525
1,232
3,650
15,845
5,279
1,143
8,115
7,730
29,512
0
W
Kukulkan
oLOLIWINo
Kukulkan
22,366
224
6,328
5,522
14,670
7,839
1,059
6,285
8,141
69,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
62,692
162
Minions Killed
217
0
Camps Cleared
0
1,350,100
Distance Traveled
1,649,057
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,315
783
47
3
0
307,395
0
L
Ah Puch
10,910
642
51
3
0
202,873
1
W
Achilles
12,068
710
11
1
0
348,830
0
W
He Bo
12,335
726
34
2
0
333,663
5
W
Ymir
11,428
672
17
1
0
291,911
1
L
Kuzenbo
10,635
626
15
1
0
268,938
0
L
Chaac
12,844
756
35
2
0
331,620
1
L
Heimdallr
11,931
702
28
2
0
257,252
0
L
Sol
10,641
626
33
2
0
289,417
1
W
Kukulkan
13,546
797
108
6
0
367,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role