Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Masters
Dannly
Chronos
Masters
Level 158
God Stats
24W - 17L
1,652 SR
Queue Stats
433W - 404L
2,676 MMR
Party 1
Olorun
Olorun
Diamond V
MinimusLH
Olorun
Diamond V
Level 154
God Stats
1W - 0L
1,810 SR
Queue Stats
72W - 67L
2,066 MMR
Solo
Loki
Loki
Masters
Nottory
Loki
Masters
Level 157
God Stats
6W - 1L
1,577 SR
Queue Stats
249W - 228L
2,722 MMR
Party 1
Thor
Thor
Diamond II
Rayooo
Thor
Diamond II
Level 160
God Stats
12W - 13L
1,603 SR
Queue Stats
395W - 353L
2,236 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,628 SR
2,240 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,567 SR
2,123 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Sevnnnn
Ullr
Diamond II
Level 160
God Stats
3W - 1L
1,567 SR
Queue Stats
256W - 229L
2,420 MMR
Party 3
Susano
Susano
Masters
humbertorivero
Susano
Masters
Level 155
God Stats
7W - 9L
1,586 SR
Queue Stats
604W - 583L
2,572 MMR
Solo
Mulan
Mulan
Masters
zNaiko
Mulan
Masters
Level 154
God Stats
12W - 12L
1,680 SR
Queue Stats
77W - 100L
2,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 4
5,779
578
2,195
6,130
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Dannly
Chronos
10
1 / 3 / 1
5,362
536
1,898
4,201
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
MinimusLH
Olorun
11
4 / 1 / 1
6,474
647
3,686
6,621
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
Nottory
Loki
13
5 / 2 / 2
6,842
684
6,664
5,534
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Rayooo
Thor
11
0 / 1 / 1
5,950
595
2,962
5,208
2,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinArtioGilgameshGeb

VS

Bans
SetAthenaSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 0
5,426
543
4,639
7,185
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
 
Kuzenbo
9
1 / 2 / 1
5,203
520
2,195
5,794
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Sevnnnn
Ullr
12
4 / 1 / 2
6,738
674
2,460
3,992
1,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 3 / 4
5,589
559
4,966
7,361
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
zNaiko
Mulan
6
0 / 0 / 0
4,423
442
314
1,494
558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
4
3
L
Sol
 
Sol
0
5
0
0
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
W
Chronos
Dannly
Chronos
1
3
1
0.5
W
Olorun
MinimusLH
Olorun
4
1
1
4.5
W
Loki
Nottory
Loki
5
2
2
3
W
Thor
Rayooo
Thor
0
1
1
0.5
L
Ullr
Sevnnnn
Ullr
4
1
2
5
L
2
3
4
1.33
L
Mulan
zNaiko
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
14,574
27,694
Taken
25,826
10,445
Mitigated
9,296
13,332
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,195
803
0
2,578
6,130
2,953
0
2,371
3,759
0
12,292
L
Sol
 
Sol
4,639
1,547
0
2,192
7,185
2,046
0
3,045
4,140
33,946
4,807
L
Kuzenbo
 
Kuzenbo
2,195
1,031
0
1,457
5,794
3,620
0
1,626
4,168
14,915
0
W
Chronos
Dannly
Chronos
1,898
554
0
1,562
4,201
986
0
451
3,750
27,938
0
W
Olorun
MinimusLH
Olorun
3,686
1,277
333
4,538
6,621
2,082
0
2,325
4,296
40,218
0
W
Loki
Nottory
Loki
6,664
1,774
0
2,634
5,534
1,653
0
580
4,954
0
43,471
W
Thor
Rayooo
Thor
2,962
868
0
1,687
5,208
2,771
0
623
4,585
0
38,718
L
Ullr
Sevnnnn
Ullr
2,460
1,083
0
530
3,992
1,169
0
513
3,479
0
40,289
L
4,966
1,680
0
1,856
7,361
1,903
0
400
6,961
0
21,934
L
Mulan
zNaiko
Mulan
314
187
0
950
1,494
558
0
0
1,494
0
12,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
27,379
368
Minions Killed
290
0
Camps Cleared
0
1,023,843
Distance Traveled
869,272
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,779
578
18
2
0
232,398
5
L
Sol
5,426
543
78
8
0
179,289
3
L
Kuzenbo
5,203
520
21
2
0
201,179
2
W
Chronos
5,362
536
71
7
0
187,346
2
W
Olorun
6,474
647
91
9
0
171,711
4
W
Loki
6,842
684
96
10
0
243,629
2
W
Thor
5,950
595
92
9
0
188,759
3
L
Ullr
6,738
674
97
10
0
204,741
3
L
Susano
5,589
559
56
6
0
206,395
3
L
Mulan
4,423
442
38
4
0
77,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role