Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
CrazyFish---
Sun Wukong
Platinum III
Level 121
God Stats
18W - 23L
1,549 SR
Queue Stats
511W - 514L
1,668 MMR
Solo
Anhur
Anhur
Platinum I
PeteTheBatman
Anhur
Platinum I
Level 129
God Stats
22W - 12L
1,762 SR
Queue Stats
621W - 610L
1,720 MMR
Solo
Ares
Ares
Platinum I
richmud
Ares
Platinum I
Level 140
God Stats
20W - 12L
1,629 SR
Queue Stats
208W - 201L
1,723 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,588 SR
1,622 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,541 SR
1,673 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
AAMMMPP
Gilgamesh
Platinum III
Level 128
God Stats
4W - 4L
1,746 SR
Queue Stats
255W - 259L
1,814 MMR
Solo
Izanami
Izanami
Platinum IV
iMitsunaa_
Izanami
Platinum IV
Level 124
God Stats
36W - 36L
1,366 SR
Queue Stats
649W - 669L
1,746 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
jordan-zuti
Nu Wa
Platinum IV
Level 126
God Stats
57W - 55L
1,569 SR
Queue Stats
781W - 772L
1,694 MMR
Solo
Ymir
Ymir
Platinum V
pandaloup83
Ymir
Platinum V
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
691W - 731L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
7 / 0 / 4
11,724
651
5,956
12,214
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
 
Sol
16
8 / 1 / 9
10,367
576
14,552
10,724
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
CrazyFish---
Sun Wukong
17
6 / 0 / 3
10,791
600
14,734
15,554
16,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 0 / 6
10,111
562
7,835
12,604
4,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
richmud
Ares
15
6 / 0 / 10
10,082
560
13,480
17,123
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioAthenaGebUllrTiamat

VS

Bans
OdinRavanaAgniScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 6 / 0
7,655
425
8,527
20,280
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
AAMMMPP
Gilgamesh
12
0 / 9 / 1
7,115
395
8,138
14,800
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iMitsunaa_
Izanami
12
0 / 10 / 0
6,942
386
3,739
14,673
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
7,276
404
7,914
6,786
1,911
13
0 / 3 / 0
7,717
429
7,640
16,644
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
30
Kills
1
1
Deaths
30
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
4
9
W
Sol
 
Sol
8
1
9
12.5
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
L
Gilgamesh
AAMMMPP
Gilgamesh
0
9
1
0.06
W
Sun Wukong
CrazyFish---
Sun Wukong
6
0
3
7.5
W
3
0
6
6
L
Izanami
iMitsunaa_
Izanami
0
10
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Ares
richmud
Ares
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
35,958
68,219
Taken
73,183
52,541
Mitigated
43,060
28,830
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,956
1,550
0
7,796
12,214
4,896
346
1,331
10,752
0
104,674
W
Sol
 
Sol
14,552
6,438
0
6,725
10,724
4,487
1,100
2,715
7,676
75,021
0
L
Cu Chulainn
 
Cu Chulainn
8,527
1,546
0
4,506
20,280
18,734
0
4,822
15,458
352
48,747
L
Gilgamesh
AAMMMPP
Gilgamesh
8,138
2,038
0
1,471
14,800
6,057
0
7,784
7,016
0
40,927
W
Sun Wukong
CrazyFish---
Sun Wukong
14,734
4,073
764
7,937
15,554
16,567
540
1,671
12,753
4,158
71,582
W
7,835
4,695
0
3,372
12,604
4,944
4,993
4,468
8,002
0
70,012
L
Izanami
iMitsunaa_
Izanami
3,739
2,215
0
567
14,673
3,610
0
5,992
8,681
0
39,916
L
7,914
1,675
0
2,116
6,786
1,911
0
3,573
3,213
44,907
0
L
7,640
1,308
0
2,412
16,644
12,748
0
6,986
9,658
44,437
0
W
Ares
richmud
Ares
13,480
1,271
0
2,236
17,123
21,647
314
4,981
11,750
34,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,075
Gold Earned
36,705
627
Minions Killed
413
0
Camps Cleared
0
1,790,869
Distance Traveled
1,467,863
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,724
651
179
10
0
435,503
5
W
Sol
10,367
576
127
7
0
345,322
3
L
Cu Chulainn
7,655
425
95
5
0
308,079
3
L
Gilgamesh
7,115
395
82
5
0
315,336
1
W
Sun Wukong
10,791
600
142
8
0
346,048
3
W
Anhur
10,111
562
154
9
0
315,411
3
L
Izanami
6,942
386
79
4
0
279,793
0
L
Nu Wa
7,276
404
82
5
0
266,359
6
L
Ymir
7,717
429
75
4
0
298,296
1
W
Ares
10,082
560
25
1
0
348,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role