Player Matchup

Olorun
Olorun
BaljeetTheG0AT
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Ymir
Ymir
Modifierz
Ymir
Level 26
God Stats
1W - 0L
1,726 SR
Queue Stats
86W - 74L
1,561 Elo+
Solo
Izanami
Izanami
PoseidonND
Izanami
Level 28
God Stats
4W - 1L
1,639 SR
Queue Stats
44W - 24L
1,678 Elo+
Solo
Ao Kuang
Ao Kuang
VEGvvgoVVX
Ao Kuang
Level 12
God Stats
10W - 5L
1,841 SR
Queue Stats
24W - 20L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
aShortMan
Cu Chulainn
Level 28
God Stats
20W - 16L
1,696 SR
Queue Stats
289W - 294L
1,607 Elo+
Solo
Team Averages
Level 20
1,680 SR
1,612 Elo+

VS

Team Averages
Level 27
1,565 SR
1,595 Elo+
Neith
Neith
ChaoticChick23
Neith
Level 8
God Stats
2W - 3L
1,508 SR
Queue Stats
11W - 8L
1,541 Elo+
Party 1
Eset
Eset
Zodialex
Eset
Level 18
God Stats
0W - 2L
1,339 SR
Queue Stats
26W - 16L
1,678 Elo+
Solo
Terra
Terra
killerofbeast
Terra
Level 68
God Stats
13W - 7L
2,078 SR
Queue Stats
103W - 81L
1,655 Elo+
Party 1
Bellona
Bellona
palindroma
Bellona
Level 17
God Stats
4W - 3L
1,765 SR
Queue Stats
62W - 53L
1,602 Elo+
Solo
Loki
Loki
ps4smiteer
Loki
Level 23
God Stats
2W - 4L
1,134 SR
Queue Stats
29W - 23L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,487
457
2,287
8,214
2,412
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 2 / 2
5,461
455
2,362
5,624
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Izanami
PoseidonND
Izanami
12
4 / 3 / 2
7,199
600
8,825
8,036
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
VEGvvgoVVX
Ao Kuang
13
7 / 1 / 2
7,959
663
5,799
7,861
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
aShortMan
Cu Chulainn
11
0 / 3 / 2
6,631
553
2,965
6,358
3,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,475
540
3,736
6,839
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
10
0 / 2 / 6
6,100
508
3,146
5,125
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 3
5,972
498
2,385
8,618
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
palindroma
Bellona
12
5 / 3 / 0
7,582
632
8,187
6,774
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 1
7,439
620
6,627
8,730
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
16
16
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
L
1
3
1
0.5
W
Ymir
0
2
2
0.5
W
Izanami
PoseidonND
Izanami
4
3
2
1.67
W
Ao Kuang
VEGvvgoVVX
Ao Kuang
7
1
2
8
L
Eset
0
2
6
1.5
W
Cu Chulainn
aShortMan
Cu Chulainn
0
3
2
0.33
L
2
2
3
1.75
L
Bellona
palindroma
Bellona
5
3
0
1.67
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
24,081
36,093
Taken
36,086
14,696
Mitigated
18,589
9,000
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,287
1,041
162
936
8,214
2,412
1,163
2,472
5,541
15,900
0
L
3,736
1,397
0
2,175
6,839
2,692
900
358
6,481
0
43,519
W
Ymir
2,362
732
0
867
5,624
3,648
91
1,391
4,127
16,721
0
W
Izanami
PoseidonND
Izanami
8,825
6,654
0
2,395
8,036
2,175
489
530
7,506
0
52,528
W
Ao Kuang
VEGvvgoVVX
Ao Kuang
5,799
1,498
0
3,671
7,861
3,234
0
797
6,970
33,882
6,737
L
Eset
3,146
212
409
1,157
5,125
1,506
58
2,590
2,535
24,543
0
W
Cu Chulainn
aShortMan
Cu Chulainn
2,965
535
0
969
6,358
3,227
0
0
6,358
0
31,840
L
2,385
548
337
2,008
8,618
7,089
0
2,870
5,748
13,652
0
L
Bellona
palindroma
Bellona
8,187
4,700
0
1,306
6,774
4,464
0
2,039
4,735
0
41,288
L
6,627
1,592
0
3,222
8,730
2,838
0
2,194
6,536
0
46,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
33,568
313
Minions Killed
322
0
Camps Cleared
0
1,136,871
Distance Traveled
1,134,870
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,487
457
33
3
0
195,017
1
L
Neith
6,475
540
81
7
0
208,736
4
W
Ymir
5,461
455
27
2
0
230,872
2
W
Izanami
7,199
600
101
8
0
213,858
1
W
Ao Kuang
7,959
663
70
6
0
257,819
0
L
Eset
6,100
508
52
4
0
209,708
1
W
Cu Chulainn
6,631
553
82
7
0
239,305
3
L
Terra
5,972
498
22
2
0
209,389
3
L
Bellona
7,582
632
81
7
0
231,552
2
L
Loki
7,439
620
86
7
0
275,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role