Player Matchup

Thanatos
Thanatos
CMX-Sergio
Thanatos
Level 121
God Stats
4W - 3L
1,566 SR
Queue Stats
283W - 250L
1,558 Elo+
Solo
Nu Wa
Nu Wa
LtBugaWulf
Nu Wa
Level 83
God Stats
11W - 7L
1,730 SR
Queue Stats
669W - 647L
1,553 Elo+
Solo
Ravana
Ravana
SaidXVII
Ravana
Level 125
God Stats
3W - 8L
1,524 SR
Queue Stats
129W - 114L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
reing_of_raven
Cthulhu
Level 149
God Stats
32W - 28L
1,588 SR
Queue Stats
601W - 564L
1,508 Elo+
Party 1
Olorun
Olorun
rocharocha81
Olorun
Level 99
God Stats
7W - 2L
1,673 SR
Queue Stats
367W - 300L
1,585 Elo+
Solo
Team Averages
Level 115
1,616 SR
1,548 Elo+

VS

Team Averages
Level 116
1,493 SR
1,570 Elo+
Mulan
Mulan
SoloZombojack
Mulan
Level 63
God Stats
1W - 5L
1,194 SR
Queue Stats
41W - 40L
1,586 Elo+
Solo
Eset
Eset
Th Warrior King
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 131L
1,601 Elo+
Solo
Fenrir
Fenrir
Unmotivated
Fenrir
Level 158
God Stats
14W - 14L
1,613 SR
Queue Stats
349W - 298L
1,554 Elo+
Solo
Sol
Sol
baldyfaegot
Sol
Level 143
God Stats
6W - 7L
1,545 SR
Queue Stats
701W - 717L
1,526 Elo+
Solo
Pele
Pele
iiKiDxLeGoJeDi
Pele
Level 66
God Stats
17W - 15L
1,615 SR
Queue Stats
103W - 106L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CMX-Sergio
Thanatos
15
10 / 2 / 5
9,884
706
9,127
11,626
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Nu Wa
13
1 / 2 / 10
8,356
597
6,416
6,172
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
SaidXVII
Ravana
14
6 / 3 / 4
8,590
614
8,914
11,159
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
3 / 4 / 8
7,109
508
4,832
8,603
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
3 / 3 / 3
8,281
592
4,335
8,177
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,245
518
6,229
11,946
8,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
6,991
499
3,829
6,541
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
7 / 4 / 2
7,553
540
5,083
9,888
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 5
7,585
542
4,220
8,524
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 1
7,700
550
5,899
9,536
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
14
14
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CMX-Sergio
Thanatos
10
2
5
6.25
W
Nu Wa
1
2
10
3
W
Ravana
SaidXVII
Ravana
6
3
4
2.67
L
2
5
3
0.7
L
1
5
2
0.4
L
Fenrir
7
4
2
2
L
0
6
5
0.42
L
4
3
1
1.5
W
3
4
8
1.75
W
Olorun
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
25,260
45,737
Taken
46,435
25,018
Mitigated
20,064
27,902
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CMX-Sergio
Thanatos
9,127
2,650
0
13,312
11,626
4,011
0
1,772
9,854
0
62,030
W
Nu Wa
6,416
1,477
0
1,205
6,172
1,761
714
1,978
4,194
52,862
0
W
Ravana
SaidXVII
Ravana
8,914
2,233
765
4,691
11,159
9,007
0
743
10,416
7,254
32,875
L
6,229
1,548
0
4,481
11,946
8,258
0
2,511
8,562
0
34,249
L
3,829
270
0
946
6,541
1,969
0
3,434
3,036
44,156
0
L
Fenrir
5,083
1,433
0
4,027
9,888
4,055
0
3,802
5,994
0
28,636
L
4,220
686
0
2,494
8,524
2,386
736
4,278
4,246
47,542
5,168
L
5,899
1,366
0
1,608
9,536
3,396
0
2,990
6,546
0
48,751
W
4,832
418
1,420
1,881
8,603
7,145
0
2,432
6,171
20,682
0
W
Olorun
4,335
1,569
184
4,444
8,177
3,094
1,036
1,554
6,623
47,449
7,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
37,074
399
Minions Killed
415
0
Camps Cleared
0
1,387,974
Distance Traveled
1,351,035
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,884
706
109
8
0
307,443
2
W
Nu Wa
8,356
597
85
6
0
256,969
5
W
Ravana
8,590
614
66
5
0
258,729
3
L
Mulan
7,245
518
88
6
0
235,503
2
L
Eset
6,991
499
92
7
0
270,707
2
L
Fenrir
7,553
540
42
3
0
284,603
7
L
Sol
7,585
542
97
7
0
256,342
5
L
Pele
7,700
550
96
7
0
303,880
4
W
Cthulhu
7,109
508
36
3
0
293,924
2
W
Olorun
8,281
592
103
7
0
270,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role