Player Matchup

Cthulhu
Cthulhu
Ajay Banana
Cthulhu
Level 21
God Stats
16W - 4L
1,782 SR
Queue Stats
168W - 86L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
Krypt2switch1
Zhong Kui
Level 75
God Stats
5W - 2L
1,668 SR
Queue Stats
351W - 194L
1,681 Elo+
Party 1
Thor
Thor
LhtommaM
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 74L
1,685 Elo+
Party 1
Team Averages
Level 54
1,650 SR
1,678 Elo+

VS

Team Averages
Level 37
1,380 SR
1,229 Elo+
Bellona
Bellona
Donchepe1
Bellona
Level 13
God Stats
0W - 2L
1,331 SR
Queue Stats
8W - 23L
1,256 Elo+
Party 2
Terra
Terra
Prodexs
Terra
Level 54
God Stats
0W - 1L
1,282 SR
Queue Stats
20W - 45L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
oscarit12
Cthulhu
Level 43
God Stats
2W - 5L
1,527 SR
Queue Stats
11W - 36L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajay Banana
Cthulhu
13
2 / 1 / 14
9,934
710
8,965
11,344
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Krypt2switch1
Zhong Kui
15
10 / 0 / 8
10,291
735
29,972
14,839
11,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
6 / 1 / 11
10,051
718
18,235
9,540
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Donchepe1
Bellona
8
0 / 6 / 0
6,930
495
4,810
13,841
7,044
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Terra
Prodexs
Terra
11
1 / 7 / 0
8,048
575
4,380
24,422
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
oscarit12
Cthulhu
12
1 / 5 / 1
8,089
578
15,286
25,543
24,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
2
2
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ajay Banana
Cthulhu
2
1
14
9
L
Bellona
Donchepe1
Bellona
0
6
0
0
W
Zhong Kui
Krypt2switch1
Zhong Kui
10
0
8
14
W
Thor
6
1
11
11.5
L
Terra
Prodexs
Terra
1
7
0
0.14
L
Cthulhu
oscarit12
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,172
Damage
24,476
35,723
Taken
63,806
27,233
Mitigated
51,529
17,136
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ajay Banana
Cthulhu
8,965
780
2,332
2,165
11,344
12,002
191
5,048
5,822
22,978
0
L
Bellona
Donchepe1
Bellona
4,810
1,397
0
506
13,841
7,044
0
9,415
4,426
0
11,089
W
Zhong Kui
Krypt2switch1
Zhong Kui
29,972
8,926
0
12,064
14,839
11,226
1,853
7,352
6,830
67,538
0
W
Thor
18,235
4,640
0
575
9,540
4,005
489
6,282
2,820
0
41,793
L
Terra
Prodexs
Terra
4,380
1,303
2,381
7,079
24,422
20,003
0
14,128
10,294
10,430
0
L
Cthulhu
oscarit12
Cthulhu
15,286
1,185
2,336
4,822
25,543
24,482
0
15,676
9,867
41,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
23,067
172
Minions Killed
91
8
Camps Cleared
2
679,516
Distance Traveled
618,544
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,934
710
27
2
3
244,196
0
L
Bellona
6,930
495
16
1
1
176,929
0
W
Zhong Kui
10,291
735
80
6
3
208,277
3
W
Thor
10,051
718
65
5
2
227,043
2
L
Terra
8,048
575
11
1
1
213,698
0
L
Cthulhu
8,089
578
64
5
0
227,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role