Player Matchup

Agni
Agni
DaddiesPuppy
Agni
Level 15
God Stats
11W - 9L
1,694 SR
Queue Stats
32W - 28L
1,610 Elo+
Party 2
Athena
Athena
GhostofElvis178
Athena
Level 28
God Stats
2W - 0L
1,269 SR
Queue Stats
34W - 23L
1,578 Elo+
Solo
Apollo
Apollo
KingCubuscus
Apollo
Level 17
God Stats
4W - 1L
1,608 SR
Queue Stats
29W - 23L
1,508 Elo+
Solo
Hera
Hera
PuppyTrainer165
Hera
Level 14
God Stats
7W - 6L
1,630 SR
Queue Stats
29W - 24L
1,627 Elo+
Party 2
Loki
Loki
SorryImRlyStoned
Loki
Level 28
God Stats
4W - 2L
1,535 SR
Queue Stats
111W - 106L
1,541 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,573 Elo+

VS

Team Averages
Level 13
1,464 SR
1,562 Elo+
Loki
Loki
Chaoskitty1921
Loki
Level 28
God Stats
22W - 16L
1,539 SR
Queue Stats
154W - 116L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Flossy_Bash
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Vulcan
Vulcan
SpeckledPecker
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,718 Elo+
Solo
Yemoja
Yemoja
beach_ballz
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,389 Elo+
Party 1
Neith
Neith
jbomb1284
Neith
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,521
501
3,030
9,608
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 10
9,551
562
5,713
16,350
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
12
0 / 2 / 8
7,987
470
1,930
7,315
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
9 / 2 / 9
10,569
622
11,233
7,288
5,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 7 / 3
10,981
646
11,087
18,386
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 7 / 1
10,136
596
16,771
15,617
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Flossy_Bash
Kukulkan
14
3 / 4 / 2
8,611
507
6,556
6,647
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 7
9,095
535
11,297
9,623
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 5 / 0
6,970
410
712
7,794
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jbomb1284
Neith
8
0 / 6 / 1
5,620
331
823
6,784
2,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
17
17
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
12
7
1
1.79
W
1
5
4
0.6
L
Kukulkan
Flossy_Bash
Kukulkan
3
4
2
1
W
6
1
10
11
W
Apollo
0
2
8
2
W
9
2
9
6.75
W
12
7
3
1.93
L
2
6
7
0.92
L
Yemoja
0
5
0
0
L
Neith
jbomb1284
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
36,159
58,947
Taken
46,465
30,766
Mitigated
20,400
17,352
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,771
6,213
0
2,657
15,617
6,575
0
5,177
10,440
0
62,299
W
3,030
227
666
1,764
9,608
3,057
1,688
2,658
6,786
37,627
0
L
Kukulkan
Flossy_Bash
Kukulkan
6,556
1,528
0
372
6,647
2,004
0
2,444
4,203
27,585
0
W
5,713
1,242
0
5,922
16,350
12,240
480
4,507
11,468
24,409
0
W
Apollo
1,930
931
0
1,111
7,315
2,546
1,245
2,869
4,188
0
34,870
W
11,233
1,709
0
1,589
7,288
5,012
1,476
3,043
4,083
69,299
0
W
11,087
3,729
0
6,300
18,386
7,911
2,345
4,383
13,857
0
68,532
L
11,297
2,189
0
897
9,623
3,391
0
3,808
5,815
67,373
0
L
Yemoja
712
428
516
644
7,794
6,165
396
4,948
2,846
24,664
0
L
Neith
jbomb1284
Neith
823
72
0
575
6,784
2,265
0
3,599
3,185
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
40,432
443
Minions Killed
332
0
Camps Cleared
0
1,652,863
Distance Traveled
1,328,568
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,136
596
94
6
0
318,412
1
W
Agni
8,521
501
70
4
0
335,283
1
L
Kukulkan
8,611
507
58
3
0
245,231
1
W
Athena
9,551
562
36
2
0
375,666
3
W
Apollo
7,987
470
74
4
0
306,838
4
W
Hera
10,569
622
148
9
0
299,770
1
W
Loki
10,981
646
115
7
0
335,306
2
L
Vulcan
9,095
535
107
6
0
315,709
8
L
Yemoja
6,970
410
48
3
0
265,535
3
L
Neith
5,620
331
25
1
0
183,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role