Player Matchup

Bakasura
Bakasura
InvokerAzrak
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 2
Aphrodite
Aphrodite
Raytenk
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 2
Sobek
Sobek
WitchDakka
Sobek
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
175W - 239L
1,333 Elo+
Solo
Bellona
Bellona
sleth-jinx
Bellona
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 12L
1,007 Elo+
Party 2
Skadi
Skadi
vampyrii
Skadi
Level 40
God Stats
9W - 7L
1,567 SR
Queue Stats
107W - 112L
1,450 Elo+
Party 2
Team Averages
Level 17
1,471 SR
1,204 Elo+

VS

Team Averages
Level 35
1,497 SR
1,410 Elo+
Sobek
Sobek
CargoHead
Sobek
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 18L
1,022 Elo+
Solo
Kali
Kali
benim97
Kali
Level 8
God Stats
2W - 0L
1,682 SR
Queue Stats
9W - 7L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
cserebogar
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
kLAUS69696
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,726 Elo+
Solo
The Morrigan
The Morrigan
stoffer1925
The Morrigan
Level 106
God Stats
1W - 0L
1,300 SR
Queue Stats
26W - 12L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
InvokerAzrak
Bakasura
13
1 / 8 / 4
8,307
415
4,888
14,872
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Raytenk
Aphrodite
12
3 / 11 / 6
8,044
402
3,906
13,674
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
3 / 5 / 12
9,483
474
9,266
24,273
23,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
sleth-jinx
Bellona
11
1 / 7 / 8
7,850
393
7,614
17,058
14,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
vampyrii
Skadi
13
11 / 11 / 2
9,851
493
17,061
17,282
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CargoHead
Sobek
13
0 / 4 / 14
8,748
437
2,584
15,288
14,805
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
benim97
Kali
14
7 / 3 / 15
11,015
551
9,398
14,856
5,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
cserebogar
Amaterasu
17
7 / 2 / 5
11,465
573
13,551
16,411
14,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
kLAUS69696
Artemis
17
5 / 6 / 5
11,357
568
12,441
11,841
4,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
stoffer1925
The Morrigan
18
21 / 4 / 10
13,070
654
29,216
12,040
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
19
Kills
40
42
Deaths
19
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
CargoHead
Sobek
0
4
14
1.75
L
Bakasura
InvokerAzrak
Bakasura
1
8
4
0.38
L
Aphrodite
Raytenk
Aphrodite
3
11
6
0.55
L
Sobek
3
5
12
1.8
W
Kali
benim97
Kali
7
3
15
4.83
W
Amaterasu
cserebogar
Amaterasu
7
2
5
4.75
W
Artemis
kLAUS69696
Artemis
5
6
5
1.25
L
Bellona
sleth-jinx
Bellona
1
7
8
0.71
W
The Morrigan
stoffer1925
The Morrigan
21
4
10
6.5
L
Skadi
vampyrii
Skadi
11
11
2
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
67,190
87,159
Taken
70,436
56,076
Mitigated
45,489
15,712
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CargoHead
Sobek
2,584
118
0
1,087
15,288
14,805
303
3,624
11,221
10,816
0
L
Bakasura
InvokerAzrak
Bakasura
4,888
3,035
0
3,407
14,872
6,103
0
2,912
11,960
0
47,441
L
Aphrodite
Raytenk
Aphrodite
3,906
1,071
1,544
3,182
13,674
6,058
87
4,257
9,417
20,073
0
L
Sobek
9,266
951
1,785
4,759
24,273
23,242
144
8,033
16,240
25,916
0
W
Kali
benim97
Kali
9,398
3,315
0
6,436
14,856
5,754
540
3,244
11,402
0
26,426
W
Amaterasu
cserebogar
Amaterasu
13,551
5,078
0
4,244
16,411
14,419
2,316
2,960
13,383
66
79,513
W
Artemis
kLAUS69696
Artemis
12,441
6,420
0
1,432
11,841
4,279
6,990
1,527
10,225
0
71,664
L
Bellona
sleth-jinx
Bellona
7,614
1,642
0
212
17,058
14,514
1,192
3,512
13,546
0
34,276
W
The Morrigan
stoffer1925
The Morrigan
29,216
9,288
419
5,118
12,040
6,232
2,254
1,982
9,811
73,243
14,455
L
Skadi
vampyrii
Skadi
17,061
8,571
0
823
17,282
6,159
1,896
5,716
11,566
0
44,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
55,655
265
Minions Killed
409
0
Camps Cleared
0
1,609,524
Distance Traveled
1,791,470
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,748
437
14
1
0
358,338
1
L
Bakasura
8,307
415
83
4
0
346,340
0
L
Aphrodite
8,044
402
39
2
0
255,968
0
L
Sobek
9,483
474
28
1
0
373,988
1
W
Kali
11,015
551
42
2
0
396,327
0
W
Amaterasu
11,465
573
104
5
0
403,143
1
W
Artemis
11,357
568
135
7
0
294,199
3
L
Bellona
7,850
393
58
3
0
337,040
1
W
The Morrigan
13,070
654
114
6
0
339,463
3
L
Skadi
9,851
493
57
3
0
296,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role