Player Matchup

Zhong Kui
Zhong Kui
CandyBaam
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
Inocencia
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 2
Ra
Ra
PauloPhantom
Ra
Level 139
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 4L
1,602 Elo+
Party 2
Tiamat
Tiamat
gustavokadocla
Tiamat
Level 66
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
xxInSomniaBRxx
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Team Averages
Level 112
1,489 SR
1,448 Elo+

VS

Team Averages
Level 126
1,557 SR
1,458 Elo+
Sylvanus
Sylvanus
Duggystyyle
Sylvanus
Level 142
God Stats
7W - 5L
1,608 SR
Queue Stats
288W - 308L
1,512 Elo+
Solo
Hera
Hera
ELLMO415
Hera
Level 127
God Stats
4W - 1L
1,667 SR
Queue Stats
113W - 130L
1,427 Elo+
Solo
Ravana
Ravana
ShoShonWTK5092
Ravana
Level 158
God Stats
3W - 1L
1,758 SR
Queue Stats
450W - 476L
1,448 Elo+
Solo
Cthulhu
Cthulhu
SmokeBlizzy215
Cthulhu
Level 76
God Stats
2W - 3L
1,251 SR
Queue Stats
301W - 318L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperManDenson
Cu Chulainn
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
356W - 382L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CandyBaam
Zhong Kui
17
7 / 5 / 6
9,903
825
16,643
17,058
17,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 3 / 11
9,490
791
5,092
15,848
18,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 3 / 9
9,093
758
20,229
12,661
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 10
9,022
752
14,261
11,728
8,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 9
9,244
770
8,700
17,982
28,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duggystyyle
Sylvanus
15
3 / 4 / 13
9,317
776
10,037
18,330
24,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
4 / 2 / 12
10,046
837
15,487
13,349
5,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 2 / 11
8,917
743
7,589
10,707
5,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 14
9,344
779
11,997
19,726
20,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SuperManDenson
Cu Chulainn
18
7 / 4 / 10
10,740
895
16,530
28,383
21,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
16
Kills
18
18
Deaths
16
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CandyBaam
Zhong Kui
7
5
6
2
W
Sylvanus
Duggystyyle
Sylvanus
3
4
13
2.38
W
Hera
4
2
12
5
L
Odin
3
3
11
2.83
L
2
3
9
2.17
W
3
2
11
4.25
W
1
4
14
2
W
Cu Chulainn
SuperManDenson
Cu Chulainn
7
4
10
3
L
2
3
10
2.33
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,925
Damage
61,640
75,277
Taken
90,495
80,567
Mitigated
77,597
37,562
Healing
37,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CandyBaam
Zhong Kui
16,643
2,334
1,063
5,827
17,058
17,826
338
9,092
7,966
28,071
0
W
Sylvanus
Duggystyyle
Sylvanus
10,037
2,400
6,974
5,073
18,330
24,556
1,583
10,753
7,577
13,437
2,000
W
Hera
15,487
4,380
2,627
4,022
13,349
5,883
1,479
10,024
3,325
29,821
0
L
Odin
5,092
1,613
2,214
2,962
15,848
18,380
1,005
7,274
8,574
0
11,548
L
20,229
1,612
10,654
6,604
12,661
7,875
682
8,503
4,158
49,174
0
W
7,589
779
1,039
657
10,707
5,555
440
7,873
2,774
4,936
9,742
W
11,997
498
3,946
1,795
19,726
20,177
575
15,172
4,547
29,373
0
W
Cu Chulainn
SuperManDenson
Cu Chulainn
16,530
2,555
2,762
8,290
28,383
21,426
1,088
15,944
12,439
10,018
24,421
L
14,261
1,202
154
2,880
11,728
8,149
414
6,927
4,801
23,950
0
L
8,700
3,031
1,300
3,904
17,982
28,337
222
10,193
7,789
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
48,364
130
Minions Killed
116
0
Camps Cleared
0
1,142,655
Distance Traveled
1,111,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,903
825
18
2
0
207,009
0
W
Sylvanus
9,317
776
11
1
0
199,714
0
W
Hera
10,046
837
27
2
0
217,786
0
L
Odin
9,490
791
16
1
0
227,654
0
L
Ra
9,093
758
69
6
0
239,559
2
W
Ravana
8,917
743
6
1
0
225,131
0
W
Cthulhu
9,344
779
37
3
0
218,936
0
W
Cu Chulainn
10,740
895
35
3
0
249,678
0
L
Tiamat
9,022
752
24
2
0
228,679
0
L
Fafnir
9,244
770
3
0
0
239,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role